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2013-07-26AVALANCHE: Remove Graphics::drawPicture_old().uruk
2013-07-26AVALANCHE: Get rid of Lucerna::mblit() and Lucerna::blitfix().uruk
2013-07-26AVALANCHE: Add comments to Graphics.uruk
2013-07-26AVALANCHE: Update rest of Celer accorded to the revision in Graphics.uruk
2013-07-26AVALANCHE: Add loadPictureGraphic, loadPictureRow, revise drawPicture in ↵uruk
Graphics, update almost everything accordingly.
2013-07-26AVALANCHE: Remove Celer:mdrop().uruk
2013-07-25AVALANCHE: Remove parenthesis and add comment to Avalot::run().uruk
2013-07-25AVALANCHE: Replace Gyro::slowdown() with ScummVM's own utilities.uruk
2013-07-25AVALANCHE: Revise Celer::pics_link() a bit.uruk
2013-07-25AVALANCHE: Implement Timeout::one_tick().uruk
2013-07-25AVALANCHE: Repair Timeout.uruk
2013-07-25AVALANCHE: Implement Celer::load_chunks().uruk
2013-07-25AVALANCHE: Repair array indexes in Timeout and Trip.uruk
2013-07-25AVALANCHE: Add Graphics::drawFrame().uruk
2013-07-25AVALANCHE: Fix cycle in Trip::trippancy_link().uruk
2013-07-25AVALANCHE: Improve Celer::display_it(), update Celer::load_chunks() to work ↵uruk
properly with it.
2013-07-25AVALANCHE: Celer: add new flavour: ch_natural_image.uruk
2013-07-24AVALANCHE: Cosmetic modification in Gyro.uruk
2013-07-24AVALANCHE: Implement Lucerna::find_people().uruk
2013-07-24AVALANCHE: Cosmetic modifications in triptype::walk().uruk
2013-07-24AVALANCHE: free() the surfaces in Graphics' functions.uruk
2013-07-24AVALANCHE: Graphics: double screen height.uruk
2013-07-24AVALANCHE: Change class variables to pointers, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _pingo into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _logger into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _enhanced into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _timeout into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _gyro into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Get rid of parts of the engine I don't use yet.uruk
2013-07-24AVALANCHE: Change _avalot into pointer, update everything accordingly.uruk
2013-07-24AVALANCHE: Change _graphics into a pointer, modify the rest of the code ↵uruk
accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
2013-07-24AVALANCHE: Fix indents in avalanche.cpp.uruk
2013-07-24AVALANCHE: Implement triptype::walk().uruk
2013-07-24AVALANCHE: Rename Graph to Graphics. Update everything accordingly.uruk
2013-07-24AVALANCHE: Remove unnecessary indents from avalanche.cpp.uruk
2013-07-24AVALANCHE: rename constants to follow our code formatting conventions.uruk
2013-07-24AVALANCHE: Add comments to Avalot:handleKeyDown().uruk
2013-07-24AVALANCHE: Implement Trip::handleMoveKey(), update Avalot::handleKeyDown().uruk
2013-07-24AVALANCHE: Move handleMoveKey() from Avalot to Trip.uruk
2013-07-24AVALANCHE: Fix commas.uruk
2013-07-24AVALANCHE: Add event handling.uruk
2013-07-24AVALANCHE: Modify Avalot::run() to don't exit after a single loop, comment ↵uruk
out the error in getsettype::remember() until I find out why it is invoked.
2013-07-24AVALANCHE: Modify comment in Dropdown::chalk().uruk
2013-07-23AVALANCHE: Cosmetic correction in Dropdown::chalk().uruk
2013-07-23AVALANCHE: Remove warning from menuset::update().uruk
2013-07-23AVALANCHE: Dropdown: Repair menuset::update(), implement Dropdown:chalk().uruk
2013-07-23AVALANCHE: Implement menuset::update().uruk
2013-07-20AVALANCHE: Add comments to Graph::drawSprite().uruk
2013-07-20AVALANCHE: Update Graph::flesh_colours().uruk
2013-07-20AVALANCHE: Move flesh_colours() from Lucerna to Graph. Implement it.uruk