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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-11-28
Added detection of Spanish version
Paul Gilbert
2007-11-28
Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle...
Stuart George
2007-11-27
Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems th...
Filippos Karapetis
2007-11-27
Apparently, I can't write...
Sven Hesse
2007-11-27
Added detection fallback for Lost In Time
Sven Hesse
2007-11-27
- Changed sound creation to automatically reset volume so that introduction s...
Paul Gilbert
2007-11-27
Removed old commented out debug code
Paul Gilbert
2007-11-26
Fix keyword expansion in asm sources
Max Horn
2007-11-25
- enabled speech sounds
Gregory Montoir
2007-11-25
don't expose the Common::drawLine implementation details in client code, keep...
Gregory Montoir
2007-11-25
An attempt to implement thick line drawing.
Eugene Sandulenko
2007-11-25
Add md5 details for Blue's Art Time Activities.
Travis Howell
2007-11-25
Switch AGI to common drawLine() as well
Eugene Sandulenko
2007-11-25
Switch to our common drawLine routine
Eugene Sandulenko
2007-11-25
Fix regression in Fun Shop titles, when starting activites.
Travis Howell
2007-11-25
Add stub for wizImages thickLine code.
Travis Howell
2007-11-24
Add notes (From wiki) for u32 codes used in Backyard Soccer.
Travis Howell
2007-11-24
Implement soccer opcode 1006. Nothing is tested and is pure processing
Eugene Sandulenko
2007-11-24
Fixed call to create puzzled/exclamation voice bubbles
Paul Gilbert
2007-11-24
Removed some unnecessary code which was common for two cases
Filippos Karapetis
2007-11-23
Minimized screen updates for Mickey's Space Adventure, and correctly set the ...
Filippos Karapetis
2007-11-23
don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla...
Gregory Montoir
2007-11-23
cleanup
Max Horn
2007-11-22
Implement soccer logic opcode 1003
Eugene Sandulenko
2007-11-22
* added adapter from Graphics::Surface to Frames
Nicola Mettifogo
2007-11-22
Fix bug with rotating shapes in funshop games
Eugene Sandulenko
2007-11-22
* added (incomplete) explicit state machine handling in engine class (see _in...
Nicola Mettifogo
2007-11-22
Objects in Mickey's Space Adventure are shown correctly now
Filippos Karapetis
2007-11-22
Bugfix for the Escape key to close the Save/Restore dialog
Paul Gilbert
2007-11-22
Change the AGI image stack to use Common::Stack
Max Horn
2007-11-22
Removed deprecated language variable
Paul Gilbert
2007-11-22
Talk data bugfix - create_lure was reading past the end of the talk data list
Paul Gilbert
2007-11-22
Changed animation constants to clarify standard indexes versus custom voice b...
Paul Gilbert
2007-11-22
Fixed menu data for German version
Paul Gilbert
2007-11-22
Re-enabled detection of French and German versions
Paul Gilbert
2007-11-22
Refactore the AGI floodfill code
Max Horn
2007-11-21
sync with latest IGOR.TBL
Gregory Montoir
2007-11-21
code conventions
Gregory Montoir
2007-11-21
use mutex to prevent race between MidiParser & MidiDriver
Gregory Montoir
2007-11-21
* moved label drawing into Gfx, to be drawn directly in the framebuffer
Nicola Mettifogo
2007-11-21
Cleanup
Filippos Karapetis
2007-11-21
Fixed usage of Common::Stack.
Johannes Schickel
2007-11-21
Oops, Common::Stack should be used instead of Common::FixedStack
Filippos Karapetis
2007-11-21
Common::FixedStack is used now for AGI flood fill routines
Filippos Karapetis
2007-11-20
Fix regression with the menus
Filippos Karapetis
2007-11-20
fix bug #1834852
Gregory Montoir
2007-11-20
Cleanup and simplification
Filippos Karapetis
2007-11-20
Muting the compiler :P
Sven Hesse
2007-11-20
Fixed unterminated string in countSaveGames(), which may be the cause of the
Torbjörn Andersson
2007-11-20
Slight fix for the sound in Mickey's Space Adventure
Filippos Karapetis
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