Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-11-05 | Improve debug output of video script | Travis Howell | |
svn-id: r24621 | |||
2006-11-05 | Typo | Travis Howell | |
svn-id: r24620 | |||
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell | |
svn-id: r24619 | |||
2006-11-05 | removed unneeded opcodes | Gregory Montoir | |
svn-id: r24618 | |||
2006-11-05 | added basic MIDI playback | Gregory Montoir | |
svn-id: r24617 | |||
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell | |
svn-id: r24616 | |||
2006-11-05 | cleanup | Gregory Montoir | |
svn-id: r24614 | |||
2006-11-04 | SCUMM cleanup | Max Horn | |
svn-id: r24612 | |||
2006-11-04 | Fixed zero filled Rect with PalmOS compiler | Chris Apers | |
svn-id: r24606 | |||
2006-11-04 | Fixed zero filled _opcodeTable[] with PalmOS ARM compiler | Chris Apers | |
svn-id: r24599 | |||
2006-11-04 | rewrote FOTAQ game version detection code in a - if I didn't break anything ↵ | Gregory Montoir | |
- better way (no more duplicated code, more accurate game description in the launcher...) svn-id: r24598 | |||
2006-11-03 | cleanup (got rid of the custom Language enum, re-used the one in the Common ↵ | Gregory Montoir | |
namespace) svn-id: r24595 | |||
2006-11-03 | Fix compilation in Linux (itoa() isn't available here, it's non-standard) | Sven Hesse | |
svn-id: r24594 | |||
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir | |
svn-id: r24592 | |||
2006-11-03 | got rid of two memory leaks | Gregory Montoir | |
svn-id: r24589 | |||
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson | |
svn-id: r24588 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Ooops, move code to correct function | Travis Howell | |
svn-id: r24585 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-11-01 | Workaround for bug #1586894 | Max Horn | |
svn-id: r24582 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell | |
svn-id: r24576 | |||
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵ | Travis Howell | |
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575 | |||
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵ | Max Horn | |
state VALUE' svn-id: r24572 | |||
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn | |
svn-id: r24571 | |||
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel | |
svn-id: r24569 | |||
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the ↵ | Max Horn | |
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell | |
svn-id: r24564 | |||
2006-10-29 | Update variable range, when using debugger | Travis Howell | |
svn-id: r24563 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 | |||
2006-10-28 | White space changes | Travis Howell | |
svn-id: r24558 | |||
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell | |
svn-id: r24557 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24556 | |||
2006-10-28 | Correct dump of VGA file in FF | Travis Howell | |
svn-id: r24555 | |||
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell | |
svn-id: r24553 | |||
2006-10-28 | Fix cursor palette in Elvira 1 | Travis Howell | |
svn-id: r24552 | |||
2006-10-28 | Add shield cursor for Elvira 1 | Travis Howell | |
svn-id: r24551 | |||
2006-10-28 | Fix the heart beat in Elvira 2 | Travis Howell | |
svn-id: r24550 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24549 | |||
2006-10-28 | Add code for vc37_pokePalette | Travis Howell | |
svn-id: r24548 | |||
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell | |
svn-id: r24547 | |||
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn | |
svn-id: r24546 | |||
2006-10-28 | SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek() | Max Horn | |
svn-id: r24545 | |||
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from ↵ | Max Horn | |
Common::SeekableReadStream svn-id: r24544 | |||
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn | |
svn-id: r24543 | |||
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ↵ | Max Horn | |
got rid of one set of memory buffers svn-id: r24542 | |||
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ↵ | Max Horn | |
necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary svn-id: r24541 | |||
2006-10-27 | const and static, static and const, const and static, static and const... ↵ | Max Horn | |
now everybody repeat it with me... 8-) svn-id: r24540 |