Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-12 | cleanup | Gregory Montoir | |
svn-id: r24683 | |||
2006-11-12 | More whitespace. | Torbjörn Andersson | |
svn-id: r24682 | |||
2006-11-12 | Replaced cryptic error() with an assertion. | Torbjörn Andersson | |
svn-id: r24681 | |||
2006-11-12 | Whitespace | Torbjörn Andersson | |
svn-id: r24680 | |||
2006-11-11 | Improve international support in CINE engine. | Eugene Sandulenko | |
svn-id: r24678 | |||
2006-11-11 | Limit Evlira 1 mouse hack to full version | Travis Howell | |
svn-id: r24677 | |||
2006-11-11 | Fix valgrind warning on unitialized variable. | Travis Howell | |
svn-id: r24676 | |||
2006-11-11 | various fixes, Touche should now be completable without any major glitches | Gregory Montoir | |
svn-id: r24672 | |||
2006-11-10 | Next step in AdvancedDetector unification. Moved all common functions to | Eugene Sandulenko | |
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670 | |||
2006-11-10 | font char width is always equal 16 pixels, removed unneeded parameter | Gregory Montoir | |
svn-id: r24669 | |||
2006-11-10 | new menu code | Gregory Montoir | |
workaround a possible scripting bug in introduction screen svn-id: r24668 | |||
2006-11-09 | Closing bug #1593768 (Logical and should probably be bitwise and) | Sven Hesse | |
svn-id: r24667 | |||
2006-11-09 | oops add comment about german floppy version details again | Johannes Schickel | |
svn-id: r24666 | |||
2006-11-09 | - switches to Common::AdvancedDetector | Johannes Schickel | |
- non md5 based detector removed (for now) svn-id: r24665 | |||
2006-11-09 | Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant | Eugene Sandulenko | |
center" svn-id: r24664 | |||
2006-11-09 | Add debugger command, to allow object flag vlaues to be altered. | Travis Howell | |
svn-id: r24663 | |||
2006-11-09 | Fix bug #1592914 - SIMON1: Crash in Dwarf Cave | Travis Howell | |
svn-id: r24662 | |||
2006-11-08 | Remove slipped in debug output | Eugene Sandulenko | |
svn-id: r24661 | |||
2006-11-08 | Fix crashes with new BG incrustation code. | Eugene Sandulenko | |
svn-id: r24660 | |||
2006-11-08 | Fix bug #1579776: "FW: Save does not work properly" | Eugene Sandulenko | |
svn-id: r24659 | |||
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko | |
svn-id: r24656 | |||
2006-11-08 | Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?" | Eugene Sandulenko | |
svn-id: r24655 | |||
2006-11-07 | cleanup | Gregory Montoir | |
svn-id: r24654 | |||
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir | |
svn-id: r24653 | |||
2006-11-07 | Disabled an undocumented workaround for a supposed bug in FOA | Max Horn | |
svn-id: r24652 | |||
2006-11-07 | fix (un)signedness warnings | Max Horn | |
svn-id: r24651 | |||
2006-11-07 | cleanup | Max Horn | |
svn-id: r24650 | |||
2006-11-07 | Fixed regression caused by recent debug console cleanup. The key stroke that | Torbjörn Andersson | |
invoked the debug console would repeat after the console was closed. Another example why keyboard repeat should be centralized, I guess... svn-id: r24649 | |||
2006-11-07 | Fix restarting game in Elvira 2 | Travis Howell | |
svn-id: r24646 | |||
2006-11-06 | Fix restarting game in Elvira 1 | Travis Howell | |
svn-id: r24645 | |||
2006-11-06 | some fixes, some cleanup | Gregory Montoir | |
svn-id: r24644 | |||
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir | |
svn-id: r24643 | |||
2006-11-06 | cleanup | Johannes Schickel | |
svn-id: r24642 | |||
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko | |
svn-id: r24641 | |||
2006-11-06 | Add inherit code for earlier games | Travis Howell | |
svn-id: r24640 | |||
2006-11-06 | Cleanup | Travis Howell | |
svn-id: r24639 | |||
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko | |
svn-id: r24636 | |||
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko | |
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635 | |||
2006-11-06 | Add contain code differences between earlier games | Travis Howell | |
svn-id: r24634 | |||
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell | |
svn-id: r24633 | |||
2006-11-06 | System mouse code no longer required | Travis Howell | |
svn-id: r24632 | |||
2006-11-06 | Fix mouse palette in WW | Travis Howell | |
svn-id: r24631 | |||
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell | |
svn-id: r24630 | |||
2006-11-05 | Fix mouse glitch regression, due to code re-arrange | Travis Howell | |
svn-id: r24629 | |||
2006-11-05 | various fixes | Gregory Montoir | |
svn-id: r24628 | |||
2006-11-05 | enabled MIDI volume changes | Gregory Montoir | |
svn-id: r24627 | |||
2006-11-05 | Cleanup | Travis Howell | |
svn-id: r24626 | |||
2006-11-05 | Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value ↵ | Travis Howell | |
is correct svn-id: r24625 | |||
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell | |
svn-id: r24624 | |||
2006-11-05 | Added display of the two special between room animations: falling down the ↵ | Paul Gilbert | |
chute and hiding in the barrel svn-id: r24623 |