index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2018-04-08
XEEN: Fix display of negative values in Character dialog HP tooltip
Paul Gilbert
2018-04-08
XEEN: Further numeric fixes for dialog with Gremlin King
Paul Gilbert
2018-04-08
XEEN: Fix display of the 123 Chooser dialog
Paul Gilbert
2018-04-08
XEEN: Fix buying spells in Dark Side
Paul Gilbert
2018-04-08
XEEN: Fix checking if a specific monster is dead
Paul Gilbert
2018-04-08
XEEN: Fix using Lloyd's Beacon across the sides
Paul Gilbert
2018-04-08
LILLIPUT: Fix missing format specifier in call to debugC()
Adrian Frühwirth
2018-04-07
XEEN: Add missing return in event processing switch
Paul Gilbert
2018-04-07
XEEN: Fix double-casting of spells during combat
Paul Gilbert
2018-04-07
XEEN: Fix gfx glitch in top-left corner of the minimap
Paul Gilbert
2018-04-07
XEEN: Cleanup of unused local in Scripts
Paul Gilbert
2018-04-08
LILLIPUT: more renaming, rework setMode
Strangerke
2018-04-07
LILLIPUT: More renaming work
Strangerke
2018-04-07
LILLIPUT: Some more renaming in the sequence manager
Strangerke
2018-04-07
XEEN: Allow saving game after Clouds ending finishes
Paul Gilbert
2018-04-07
XEEN: Fix check to allow Lloyding into Xeen's castle
Paul Gilbert
2018-04-07
XEEN: Cleanup of game completion flags
Paul Gilbert
2018-04-07
XEEN: Add 'strength' debugger command
Paul Gilbert
2018-04-07
JANITORIAL: Fix whitespace
Eugene Sandulenko
2018-04-07
XEEN: Allow loading savegames during combat using GMM
Paul Gilbert
2018-04-07
XEEN: Reset combat data when loading a new savegame
Paul Gilbert
2018-04-07
BLADERUNNER: Remove dead code
Eugene Sandulenko
2018-04-07
XEEN: Fix Protection From Elements spell
Paul Gilbert
2018-04-07
XEEN: Remove unused GameEvent class
Paul Gilbert
2018-04-07
XEEN: Cache mouse clicks as well as keyboard in EventsManager
Paul Gilbert
2018-04-07
TUCKER: Do not assign negative value to unsigned int
Adrian Frühwirth
2018-04-07
PLUMBERS: Optimized heap allocation
whitertandrek
2018-04-07
PLUMBERS: Removed unnecessary calls
whitertandrek
2018-04-07
PLUMBERS: Change file allocation from heap to stack
whitertandrek
2018-04-07
PLUMBERS: Remove unnecessary conditional
whitertandrek
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-04-06
XEEN: Fix animation for Elemental Storm spell
Paul Gilbert
2018-04-06
XEEN: Don't set a _buttonValue when Ctrl or Alt is pressed
Paul Gilbert
2018-04-06
XEEN: Fix crash getting Scarab of Imaging
Paul Gilbert
2018-04-06
XEEN: Fix Space tiles not appearing in the map & minimap
Paul Gilbert
2018-04-06
XEEN: Cleanup of monster move check method
Paul Gilbert
2018-04-06
XEEN: Fix teleporting outdoors
Paul Gilbert
2018-04-05
XEEN: Fix equipping belts
Paul Gilbert
2018-04-05
XEEN: Fix Barok giving Enchant Item spell to party
Paul Gilbert
2018-04-05
XEEN: Remove map load assert to allow Northern Sphinx map to load
Paul Gilbert
2018-04-05
XEEN: Move check code for nearby monsters to it's own method
Paul Gilbert
2018-04-05
XEEN: Fix getting multiple Northern Sphinx keys
Paul Gilbert
2018-04-05
XEEN: Fix lockpicking to use selected character
Paul Gilbert
2018-04-05
XEEN: Fix entering password in Castle Basenji
Paul Gilbert
2018-04-04
XEEN: Refine bounds of scene drawing clip area
Paul Gilbert
2018-04-04
XEEN: Draw proper sky tiles outside bounds of sky maps
Paul Gilbert
2018-04-04
XEEN: Don't show space or sky tiles as obscured in the minimap
Paul Gilbert
2018-04-04
XEEN: Improved clipping for drawing within scene area
Paul Gilbert
2018-04-04
BLADERUNNER: Fix memory leaks
Eugene Sandulenko
2018-04-03
XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
Paul Gilbert
[next]