Age | Commit message (Expand) | Author |
2017-12-17 | XEEN: Fix Dwarf Mine cutscene | Paul Gilbert |
2017-12-17 | XEEN: Cleanup and comments for SpriteResource class | Paul Gilbert |
2017-12-16 | XEEN: Fix crash when combat lasts multiple turns | Paul Gilbert |
2017-12-16 | XEEN: Fix loading correct sprites for map monsters | Paul Gilbert |
2017-12-16 | XEEN: Fix teleporting to Asp via mirror | Paul Gilbert |
2017-12-16 | XEEN: Fix display of Info dialog | Paul Gilbert |
2017-12-16 | XEEN: Fix handling of keyboard hotkeys | Paul Gilbert |
2017-12-16 | XEEN: Fix returning to interactive when leaving Party dialog | Paul Gilbert |
2017-12-16 | TSAGE: R2R: Clicking F5 fro Options dialog | Paul Gilbert |
2017-12-16 | XEEN: Show Party dialog when signing into taverns | Paul Gilbert |
2017-12-16 | XEEN: Remove old deprecated method declaratations | Paul Gilbert |
2017-12-16 | XEEN: Convert character _awards array from bool to int | Paul Gilbert |
2017-12-16 | XEEN: Added remainder of Arena location | Paul Gilbert |
2017-12-15 | XEEN: Implementing Arena location logic | Paul Gilbert |
2017-12-14 | XEEN: Renaming of cutscene subtitle code | Paul Gilbert |
2017-12-14 | XEEN: Added Reaper cutscene code | Paul Gilbert |
2017-12-13 | XEEN: Added Gole cutscene code | Paul Gilbert |
2017-12-12 | XEEN: Added Sphinx cutscene code | Paul Gilbert |
2017-12-12 | XEEN: Rename Town to LocationManager, added Locations namespace | Paul Gilbert |
2017-12-12 | XEEN: Create CutsceneLocation base class for cutscene locations | Paul Gilbert |
2017-12-11 | XEEN: Added logic for Dwarf cutscene | Paul Gilbert |
2017-12-11 | XEEN: Fix Coverity identified warnings | Paul Gilbert |
2017-12-10 | XEEN: Add Awards dialog files missing from prior commit | Paul Gilbert |
2017-12-10 | XEEN: Implemented awards listing dialog | Paul Gilbert |
2017-12-10 | XEEN: Fix regression stopping map dialog frame from rendering | Paul Gilbert |
2017-12-10 | XEEN: Updating map dialog indoors rendering to use constants | Paul Gilbert |
2017-12-10 | XEEN: Updating map dialog outdoors rendering to use constants | Paul Gilbert |
2017-12-10 | XEEN: Fix map display when at the edges of a map | Paul Gilbert |
2017-12-10 | XEEN: Fix loading of bank shapes | Paul Gilbert |
2017-12-10 | XEEN: Fix display of Thievery skill in skills listings | Paul Gilbert |
2017-12-10 | XEEN: Fix several malformed string constants | Paul Gilbert |
2017-12-10 | XEEN: Move location specific fields into their own subclasses | Paul Gilbert |
2017-12-10 | XEEN: Implemented PyramidLocation class | Paul Gilbert |
2017-12-10 | TITANIC: DE: Fix crash after tapping on bomb window 6 times | Paul Gilbert |
2017-12-10 | XEEN: Objectifying town locations code | Paul Gilbert |
2017-12-09 | XEEN: Do rendering delays like the original did | Paul Gilbert |
2017-12-09 | XEEN: Fix rendering of game screen on startup | Paul Gilbert |
2017-12-09 | XEEN: Fix restoring UI movement buttons after showing dialog | Paul Gilbert |
2017-12-09 | XEEN: Fix attacking monsters outdoors | Paul Gilbert |
2017-12-09 | XEEN: Fix outdoors monsters disappearing from view | Paul Gilbert |
2017-12-09 | XEEN: Change monster _damageType from int to DamageType enum | Paul Gilbert |
2017-12-08 | XEEN: Cleanup and fix flags for setOutdoorsMonsters | Paul Gilbert |
2017-12-08 | FULLPIPE: Load gameobj.h | Eugene Sandulenko |
2017-12-08 | FULLPIPE: Added debug output for GameObject | Eugene Sandulenko |
2017-12-08 | FULLPIPE: Better debug output for movement | Eugene Sandulenko |
2017-12-08 | FULLPIPE: More debug output to loading | Eugene Sandulenko |
2017-12-08 | SKY: Fix setSub incorrectly falling through to subsequent cases | Colin Snover |
2017-12-08 | WAGE: Improve error message | Willem Jan Palenstijn |
2017-12-08 | WAGE: Handle null strings in toString and improve consistency | Willem Jan Palenstijn |
2017-12-08 | WAGE: Avoid calling method of nullptr | Willem Jan Palenstijn |