index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2018-12-08
GLK: FROTZ: Detect Infocom games using .zip extensions
Paul Gilbert
2018-12-08
GLK: FROTZ: Improved rendering of Beyond Zork description area
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix setting cwin field when window changes
Paul Gilbert
2018-12-08
GLK: TADS: Compilation fixes
Paul Gilbert
2018-12-08
GLK: TADS: Compilation fix
Paul Gilbert
2018-12-08
GLK: TADS: Added Data class
Paul Gilbert
2018-12-08
GLK: TADS: Added cmap file
Paul Gilbert
2018-12-08
GLK: TADS: Add Regex class
Paul Gilbert
2018-12-08
GLK: TADS: Add a number of GLK interface methods
Paul Gilbert
2018-12-08
GLK: TADS: TADS2: Add ler file
Paul Gilbert
2018-12-08
GLK: TADS: GLK window initialization
Paul Gilbert
2018-12-08
GLK: TADS: Add first detection entry, further fallback detection
Paul Gilbert
2018-12-08
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
Paul Gilbert
2018-12-08
GLK: TADS: Skeleton engine
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix display of character graphics in text grid windows
Paul Gilbert
2018-12-08
GLK: FROTZ: Allow loading savegames from launcher
Paul Gilbert
2018-12-08
GLK: FROTZ: Quetzal saving and loading now works
Paul Gilbert
2018-12-08
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
Paul Gilbert
2018-12-08
GLK: FROTZ: Savegame listing now reads Quetzal savegames
Paul Gilbert
2018-12-08
GLK: FROTZ: Draw character graphic chars at the same size as the fixed width ...
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix selection of the character graphics font
Paul Gilbert
2018-12-08
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
Paul Gilbert
2018-12-08
GLK: Merge Fonts class into Screen class
Paul Gilbert
2018-12-08
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
Paul Gilbert
2018-12-08
GLK: Change int 0 to false
Paul Gilbert
2018-12-08
GLK: FROTZ: Beyond Zork title screen now showing
Paul Gilbert
2018-12-08
GLK: FROTZ: More work on displaying Beyond Zork title screen
Paul Gilbert
2018-12-08
GLK: Add POTFILES
Paul Gilbert
2018-12-08
GLK: Mark text strings as translateable
Paul Gilbert
2018-12-08
GLK: FROTZ: Prompt for exit when game quits
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix initialization of undo data
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix mismatch allocation/free
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix deletion of undo_mem
Paul Gilbert
2018-12-08
GLK: Fix gcc warnings
Paul Gilbert
2018-12-08
GLK: FROTZ: Further loading of Infocom pictures files
Paul Gilbert
2018-12-08
GLK: Added RawDecoder class for new raw picture data format
Paul Gilbert
2018-12-08
GLK: FROTZ: Beginnings of support for Infocom picture files
Paul Gilbert
2018-12-08
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
Paul Gilbert
2018-12-08
GLK: Finish refactoring Blorb class
Paul Gilbert
2018-12-08
GLK: In progress transforming Blorb code to be a Common::Archive
Paul Gilbert
2018-12-08
GLK: Add picture drawing
Paul Gilbert
2018-12-08
GLK: Add picture scaling
Paul Gilbert
2018-12-08
GLK: Implementing picture loading
Paul Gilbert
2018-12-08
GLK: FROTZ: Don't have a Y margin above title bar
Paul Gilbert
2018-12-08
GLK: Change lots of comments from multiline to single line
Paul Gilbert
2018-12-08
GLK: FROTZ: Move setting default colors to GlkInterface
Paul Gilbert
2018-12-08
GLK: FROTZ: Set up default Frotz white on blue screen colors
Paul Gilbert
2018-12-08
GLK: FROTZ: Further merging together of configuration into a new config.cpp file
Paul Gilbert
2018-12-08
GLK: FROTZ: Shift Header class into it's own file
Paul Gilbert
2018-12-08
GLK: SCOTT: Don't show another line prompt when game is exiting
Paul Gilbert
[prev]
[next]