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2011-06-14CGE: Fix the remaining link errors. It now crashes instantly, most likely ↵Strangerke
because of the VGA class
2011-06-13CGE: Fix one linker errorStrangerke
2011-06-13CGE: Fix several issues reported by CPPCHECKStrangerke
2011-06-13CGE: Cleanup: also remove trailing tabsStrangerke
2011-06-13CGE: Cleanup: remove trailing spacesStrangerke
2011-06-13CGE: Format codeStrangerke
2011-06-13CGE: Add a couple of STUB warningsStrangerke
2011-06-12CGE: Add missing file, and STUB some missing functions in general.cppStrangerke
2011-06-12CGE: Suppress VGA::Exit, some cleanup, add one missing sourceStrangerke
2011-06-11CGE: Remove DROP() macroStrangerke
2011-06-11CGE: Stubbing and cleanup made by SylvainTVStrangerke
2011-06-11CGE: Add a couple of missing filesStrangerke
2011-06-10CGE: Add namespacesStrangerke
2011-06-10CGE: Suppress typedef for byte, word and dword.Strangerke
2011-06-10CGE: Replace Boolean, TRUE and FALSE by bool, true, falseStrangerke
2011-06-10CGE: Remove far and near keywordsStrangerke
2011-06-10CGE: Add default header, fix some includesStrangerke
2011-06-09CGE: Add several sources based on headersStrangerke
2011-09-10CGE: Add minimal engine and detectionStrangerke
2011-06-07SCI: Use Sound debug channel in AmigaMac sound driver.Walter van Niftrik
2011-06-06COMMON: Make more symbols forbiddenMax Horn
2011-06-06DETECTOR: Change printf calls to use logMessage.Alyssa Milburn
Also make the strings translatable.
2011-06-06COMMON: Remove vfprintf call from XML parserMax Horn
2011-06-06SWORD25: Remove redundant bounds checkMax Horn
2011-06-06SWORD25: Fix whitespaceMax Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-05KYRA: fix audio detectionathrxx
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages.
2011-06-05KYRA: fix GMM savingathrxx
(match with 477d6233c3672d9a60cceea3570bc775df3d9253)
2011-06-05LOL: cleanupathrxx
- fix RTL during outro/credits - get rid of _animator - fix wrong memset
2011-06-04MOHAWK: Add a bunch of LB detection entries.Alyssa Milburn
2011-06-04LOL: changed workaround for fireball bugathrxx
(see comment in items_lol.cpp)
2011-06-04SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.Walter van Niftrik
This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point.
2011-06-04TSAGE: Add extra event manager fields to savegamesPaul Gilbert
This should correctly handle re-enabling the cursor when restoring savegames.
2011-06-04TSAGE: Bugfix for saving in scenes with palette rotationsPaul Gilbert
2011-06-04TSAGE: Add support for saving in scene #6100Paul Gilbert
2011-06-04COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPaletteMax Horn
2011-06-04TSAGE: Implemented Y pixel difference in button textPaul Gilbert
2011-06-04TSAGE: Bugfix for assert when quitting whilst inventory dialog activePaul Gilbert
2011-06-04TSAGE: Fix one pixel difference in dialog positioningPaul Gilbert
For some unknown reason, the CD version introduced a one pixel Y difference for dialogs.
2011-06-04TSAGE: Bugfixes for displaying thick borders on default buttonsPaul Gilbert
2011-06-04TSAGE: Moved graphic edge adjustment amount to a global variablePaul Gilbert
This matches what was done in the Ringworld CD version
2011-06-03AGI: Fix type mismatch (see bug #3311198)Max Horn
2011-06-03TSAGE: Fix font color in GfxMessage(), in later versions of the engine (like ↵Strangerke
the CD version of ringworld)
2011-06-03SCUMM: fix typo (reported by Littleboy)athrxx
2011-06-03ENGINES: Remove some uses of g_engineMax Horn
2011-06-03Remove accidentally added file *sigh*Max Horn
2011-06-03SCI: Switch some char* to Common::String&Max Horn
2011-06-03TSAGE: Add proper colors to buttons in the CD version of ringworldStrangerke
2011-06-03GROOVIE: Remove Unecessary debugger errorString() function.D G Turner
2011-06-03TESTBED: Remove another static and a confusing commentWillem Jan Palenstijn