Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-16 | SCI32: Implement analyzeForRemap() | Filippos Karapetis | |
2016-03-16 | SCI32: Implement the remapping drawing functions | Filippos Karapetis | |
2016-03-16 | SCI32: Implement analyzeUncompressedForRemap() | Filippos Karapetis | |
2016-03-16 | SCI32: Spacing | Filippos Karapetis | |
2016-03-16 | SCI32: Remove dead code related to priority map handling | Filippos Karapetis | |
The priority map is not used at all in SCI32 at the engine level by design, so all the relevant code that handles picture priority is pretty much dead | |||
2016-03-16 | SCI32: Global 12 contains the previous room | Filippos Karapetis | |
2016-03-16 | SCI32: Remove getColorAtCoordinate() | Filippos Karapetis | |
The only calling code for this was removed in commit 3f2469c33ed6017d3c385fbbfd01a4e690987fbc | |||
2016-03-15 | SCI32: Initialise all scaler tables | Colin Snover | |
Initialising only the first table means that if the first ratios aren't 1:1 but the *second* ratios are 1:1, the second ratios will read from an uninitialised table. | |||
2016-03-15 | SCI32: More work on remapping | Filippos Karapetis | |
Still not working | |||
2016-03-15 | WAGE: Plug the debugger in | Eugene Sandulenko | |
2016-03-15 | WAGE: Added engine debugger stub | Eugene Sandulenko | |
2016-03-15 | WAGE: Better menu shortcut parsing. This fixes Jumble! | Eugene Sandulenko | |
2016-03-15 | WAGE: More games to detection | Eugene Sandulenko | |
2016-03-15 | WAGE: More games to detection | Eugene Sandulenko | |
2016-03-15 | WAGE: Two more games added to detection | Eugene Sandulenko | |
2016-03-15 | SCI32: Document kAddLine | Filippos Karapetis | |
2016-03-15 | SCI32: Implement kBitmapSetDisplace | Filippos Karapetis | |
2016-03-15 | SCI: Remove unused _gfxScreen parameter from GfxRemap | Filippos Karapetis | |
2016-03-14 | VOYEUR: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-14 | TSAGE: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-14 | SHERLOCK: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-14 | MADS: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-14 | ACCESS: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-14 | SCI32: Implement kBitmapDrawColor | Colin Snover | |
2016-03-14 | Merge pull request #705 from ottogin/sword25-video-fix | Eugene Sandulenko | |
SWORD25: Fix video loop in intro | |||
2016-03-14 | Merge pull request #706 from eriktorbjorn/bbvs-newgame | Eugene Sandulenko | |
BBVS: Move much of engine initialization to newGame() | |||
2016-03-14 | WAGE: Crash in Strange Disappearance has been resolved | Eugene Sandulenko | |
2016-03-14 | WAGE: Made bounds calulation less restrictive | Eugene Sandulenko | |
2016-03-14 | BBVS: Move much of engine initialization to newGame() | Torbjörn Andersson | |
This should fix bug #7057 ("BBVS: No clean-up when restarting"). | |||
2016-03-13 | SCI32: Implement kCelInfo | Colin Snover | |
2016-03-13 | SCI32: Fix scaler drawing pixels at the wrong positions | Colin Snover | |
In order for scaling ratios to apply equally across objects that start at different positions on the screen, the pixels that are read from the source bitmap must all use the same pattern of division. In other words, cels must follow the same scaling pattern as if they were drawn starting at an even multiple of the scaling ratio, even if they were not. | |||
2016-03-13 | Revert "SCI32: Fix small inaccuracy in the scaling drawing code" | Colin Snover | |
This reverts commit d85eb8ded68a20de383d84064aacd1a4c81db4e9. This patch did not correctly fix the scaler to follow the same rules as SSCI and only worked on the y-axis. | |||
2016-03-14 | SWORD25: Fix frozen/flickering title menu movie | ottogin | |
Fixes bug #6978: Unload old movie before loading a new one | |||
2016-03-13 | SCI32: Add note about kCantBeHere rect | Colin Snover | |
2016-03-13 | SCI32: Remove incorrect note about dword_C6288 | Colin Snover | |
Any reason why flipping this condition did anything to GK1 rendering was due to other unrelated bugs in the renderer. | |||
2016-03-13 | SCI32: Clarify the purpose of scaling ratios used in ScreenItem | Colin Snover | |
2016-03-13 | SCI32: Correct some kernel call signatures | Colin Snover | |
2016-03-13 | SCI32: Implement kCelHigh and kCelWide SCI32 versions | Colin Snover | |
The SCI16 versions do not implement the scaling algorithm used by SCI32 so would be off by one in some cases. | |||
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | AGOS: Mark the audio CD playback as emulate only | Matthew Hoops | |
2016-03-13 | KYRA: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | TEENAGENT: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | SCI: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | CINE: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | BACKENDS: Move to an openCD() without parameters as the public API | Matthew Hoops | |
2016-03-13 | SCI32: Fix small inaccuracy in the scaling drawing code | Martin Kiewitz | |
Previously sourcePos was always originating from plain 0, 0 which made some pixels not always getting drawn at the right spot when uneven scaling was used (for example 5:12). Seems to fix gabriel knight 1 hires graphic issues | |||
2016-03-12 | TUCKER: Don't try parsing missing debug values in demo | Ori Avtalion | |
Fixes the demo thinking it's in debug mode and allowing ESC to quit. | |||
2016-03-11 | SCI32: Fix incorrect mouse event coordinates in SCI2 hires | Colin Snover | |
2016-03-11 | SCI32: Use Common::fill() instead of memset(), where possible | Filippos Karapetis | |
Thanks wjp, LordHoto, waltervn | |||
2016-03-11 | SCI32: Assign a define for the non-remapped number of colors | Filippos Karapetis | |