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2007-06-18Fix line wrapping of text in Elvira 2.Travis Howell
svn-id: r27522
2007-06-18Fix bug #1738870 - Elvira1: Glitch after opening a sarcophagus.Travis Howell
svn-id: r27520
2007-06-18Fix bugs #1738867 and #1738872, the code for clearing the effects of fire ↵Travis Howell
wall and ice wall spells was always enabled. svn-id: r27516
2007-06-17Normalize event names.Eugene Sandulenko
svn-id: r27513
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
svn-id: r27512
2007-06-17Added support for FLAC encoded music in Broken Sword 1. (The compression toolTorbjörn Andersson
knows nothing about this, and since they're being rewritten as part of the SoC, I'm not going to do anything about that.) svn-id: r27511
2007-06-17Some updates on the save/load system in IHNM. It still needs work, thoughFilippos Karapetis
svn-id: r27505
2007-06-17Fixed the remaining glitch with fading after a cutaway is shownFilippos Karapetis
svn-id: r27504
2007-06-17More efforts to implement proper fade after cutaway. One little glitch is left.Eugene Sandulenko
svn-id: r27502
2007-06-16Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS)Chris Apers
svn-id: r27487
2007-06-16Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart fromTorbjörn Andersson
being a sensible precaution, it should work around some bugs like #1737801, where the file is obviously corrupted. (Possibly mutilated by some file transfer program.) svn-id: r27484
2007-06-16Options button is now working in the character selection screen in IHNMFilippos Karapetis
svn-id: r27480
2007-06-16Silence MSVC8 warningFilippos Karapetis
svn-id: r27475
2007-06-16Simplified LURE detection code a little bitMax Horn
svn-id: r27466
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
svn-id: r27465
2007-06-16The codes difference when selecting character, only applies to the Amiga ↵Travis Howell
multi-lingual version. svn-id: r27464
2007-06-16Fixed - embarrassing - broken password check.Nicola Mettifogo
svn-id: r27463
2007-06-16Add code difference in Amiga versions, when selecting character.Travis Howell
svn-id: r27462
2007-06-16Made language selection screen policy clearer.Nicola Mettifogo
svn-id: r27461
2007-06-16Fixed regression: crash when loading objects on Amiga.Nicola Mettifogo
svn-id: r27460
2007-06-16Reduce code duplication.Travis Howell
svn-id: r27459
2007-06-16Fix quit command failing in certain locations (ie character/language ↵Travis Howell
selection) for now. svn-id: r27458
2007-06-16Update comment.Travis Howell
svn-id: r27446
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
svn-id: r27445
2007-06-16Enable the options panel during chapter selection in IHNM. The icon is not ↵Filippos Karapetis
yet functional during chapter selection, but the keyboard shortcuts work svn-id: r27443
2007-06-16Remove code to skip frames in the Amiga demo again, as it fixes Honest Chan ↵Travis Howell
not appearing correctly. svn-id: r27442
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga ↵Travis Howell
versions. svn-id: r27441
2007-06-16Rewrote the cutaway initialization partFilippos Karapetis
svn-id: r27440
2007-06-16Fixed chained cutaways in IHNM. Ben's chapter is completable nowFilippos Karapetis
svn-id: r27439
2007-06-16IHNM: Added a temporary workaround for the nightfall scene in Ben's chapterFilippos Karapetis
svn-id: r27438
2007-06-15All known versions of Nippon Safes are now enabled with all features except ↵Nicola Mettifogo
for half-brite effects. Please keep an eye out for regression. svn-id: r27437
2007-06-15Fixed wrong file includedChris Apers
svn-id: r27433
2007-06-15Clear the forced text flag if it's set when a speech with forced text ↵Filippos Karapetis
finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM svn-id: r27428
2007-06-15Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ↵Max Horn
*) constructor svn-id: r27427
2007-06-15Changed SCUMM engine to use findDescriptionFromGameID, ↵Max Horn
Common::ADObsoleteGameID and Common::AdvancedDetector::findGameID svn-id: r27426
2007-06-15ADV detector: Refactored findGameID() a bit, making it possible to use it ↵Max Horn
outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs svn-id: r27424
2007-06-15IHNM no longer crashes during character selection if the mouse cursor is ↵Filippos Karapetis
over a character before AM finishes his speech svn-id: r27418
2007-06-15More adjustments for Amiga version.Travis Howell
svn-id: r27417
2007-06-15More adjustments for Amiga version.Travis Howell
svn-id: r27416
2007-06-15When selecting language, ignore request for language that doesn't exist.Travis Howell
svn-id: r27414
2007-06-15Another adjustment for Amiga version.Travis Howell
svn-id: r27413
2007-06-15Enable language screen in Amiga version.Travis Howell
svn-id: r27412
2007-06-15Add basic support for Amiga version.Travis Howell
svn-id: r27411
2007-06-15Forced text is now handled correctly. It's now possible to interact with the ↵Filippos Karapetis
video screen in the elder's cave svn-id: r27410
2007-06-15The frame count should be updated when the background frame is shown in a ↵Filippos Karapetis
cutaway svn-id: r27409
2007-06-15It's normal for cutaways to only have 1 frameFilippos Karapetis
svn-id: r27408
2007-06-14Added another console command for IHNMFilippos Karapetis
svn-id: r27405
2007-06-14Added several console commands for SAGA. Also, fixed a regression in the ↵Filippos Karapetis
IHNM introduction caused by commit #27357. Finally, animation IDs are checked for validity now, so ScummVM won't try to play invalid animations svn-id: r27404
2007-06-14Fixed warning about signedness issuesMax Horn
svn-id: r27402
2007-06-14Patch #1735773: "WAG file parsing patch to AGI's fallback detector".Eugene Sandulenko
Slightly modified, split into separate files. svn-id: r27401