Age | Commit message (Collapse) | Author |
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So the whole engine is not recompiled when making changes to the
detection code.
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I am not actually sure there is any scaling involved
in the demo, but it plays perfectly with this option
enabled, and this makes it consistent with the full
game options.
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This is the solution discussed in bug #10568 ("SCI: PHANT1: Crash
on startup"). I believe that it's the correct solution, and that
ScummVM will do the right thing, but I'm not 100% sure.
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* Move the text to the left so the japanese version is not cut.
* Increase the size of the text so it looks better when scaled up.
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This will let to play with the prefixes without recompilation.
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