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2018-03-28LILLIPUT: Fix bugStrangerke
2018-03-28LILLIPUT: Implement 2 opcodes, fix a duplicate variable detected by SylvainTVStrangerke
2018-03-28LILLIPUT: Implement 4 opcodesStrangerke
2018-03-28LILLIPUT: Some renaming, implement 7 opcodes, fix oneStrangerke
2018-03-28LILLIPUT: Remove double implementation of getMapPtrStrangerke
2018-03-28LILLIPUT: More opcodessylvaintv
2018-03-28LILLIPUT: Several opcodes & renamingsylvaintv
Rename character related variables
2018-03-28LILLIPUT: Implements one more opcodesylvaintv
2018-03-28LILLIPUT: Fix a bug in OC_forStrangerke
2018-03-28LILLIPUT: Implements 2 opcodessylvaintv
2018-03-28LILLIPUT: Implement 3 opcodesStrangerke
2018-03-28LILLIPUT: Fix stream writesylvaintv
2018-03-28LILLIPUT: Replace MemoryReadStream by a custom read/write streamStrangerke
2018-03-28LILLIPUT: Implement another opcode and associated functionStrangerke
2018-03-28LILLIPUT: Fixsome problems reported by clone2727Strangerke
2018-03-28LILLIPUT: Implement two opcodesStrangerke
2018-03-28LILLIPUT: Fix a bug in OC_compareCoords_1, implement 2 more opcodesStrangerke
2018-03-28LILLIPUT: More opcodessylvaintv
OC_sub18213, OC_sub181BB, OC_sub1817F
2018-03-28LILLIPUT: Implements Load Map opcodesylvaintv
Loads graphics, fade out/in, display points
2018-03-28LILLIPUT: Implement 4 more opcodesStrangerke
2018-03-28LILLIPUT: Maybe fix a problem in sub12F37sylvaintv
Unlocked new opcodes !
2018-03-28LILLIPUT: Some renaming, implement a couple of functionsStrangerke
2018-03-28LILLIPUT: Implement 4 more opcodesStrangerke
2018-03-28LILLIPUT: Small fixes and renamingsylvaintv
Renamed variables about character positions Fixed heroism display
2018-03-28LILLIPUT: Character renderingsylvaintv
Characters are now rendered (no animation yet though)
2018-03-28LILLIPUT: Fix a couple of glitchesStrangerke
2018-03-28LILLIPUT: Implement some more functionsStrangerke
2018-03-28LILLIPUT: Implements displayFunction18sylvaintv
Draw characters (men or men2)
2018-03-28LILLIPUT: Implements character display on mapsylvaintv
Draw and restore points
2018-03-28LILLIPUT: Implement some more core functionsStrangerke
2018-03-28LILLIPUT: Add missing addition in sub16DD5sylvaintv
2018-03-28LILLIPUT: Implemented sub16DD5sylvaintv
It looks like a collision line test between 2 points
2018-03-28LILLIPUT: (Hopefully) fix sub16CA0Strangerke
2018-03-28LILLIPUT: Implementation of sub16CA0sylvaintv
Big sub16CA0 function implementation
2018-03-28LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642Strangerke
2018-03-28LILLIPUT: Small additionssylvaintv
Small implementations of the int8 functions
2018-03-28LILLIPUT: Rename fading functionsStrangerke
2018-03-28LILLIPUT: Add display heroism barStrangerke
2018-03-28LILLIPUT: Fix a couple of check errors in sub16626, implement some more more ↵Strangerke
core functions
2018-03-28LILLIPUT: Minor fixessylvaintv
Prevents unexpected values in sub16626
2018-03-28LILLIPUT: Fix display string functions, some renamingStrangerke
2018-03-28LILLIPUT: Add display string, accelerate fading to 50HkzStrangerke
2018-03-28LILLIPUT: Implement some more functionsStrangerke
2018-03-28LILLIPUT: Put sound stubs in a separated classStrangerke
2018-03-28LILLIPUT: Implement some more parts of "int 8"Strangerke
2018-03-28LILLIPUT: Fix 20ms frame glitchsylvaintv
Skip late frames if we are too slow
2018-03-28LILLIPUT: Int8 called every 20mssylvaintv
Makes also the title stars work
2018-03-28LILLIPUT: Start implementing engine update (int 8 replacement in the original)Strangerke
The screen now moves to the point expected in intro
2018-03-28LILLIPUT: Implement fade in/fade outsylvaintv
Fade from/to black
2018-03-28LILLIPUT: Implement two more display functionsStrangerke