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AgeCommit message (Expand)Author
2019-09-03HDB: Add code to enable DebuggingNipun Garg
2019-09-03HDB: Add moveMap() and startMoveMap()Nipun Garg
2019-09-03HDB: Add _debugLogoNipun Garg
2019-09-03HDB: Fix loading Lua scriptsEugene Sandulenko
2019-09-03HDB: Ignore the Controls OptionNipun Garg
2019-09-03HDB: Unstub drawWaypoints()Nipun Garg
2019-09-03HDB: Add code to ready WeaponNipun Garg
2019-09-03HDB: Add Player Attacking codeNipun Garg
2019-09-03HDB: Add Weapon Drawing and Equipping CodeNipun Garg
2019-09-03HDB: Fix Lua IndexNipun Garg
2019-09-03HDB: Unstub Weapon code from save/loadNipun Garg
2019-09-03HDB: Add queryInventoryTypeSlot()Nipun Garg
2019-09-03HDB: Initialize Weapon variablesNipun Garg
2019-09-03HDB: Add missing Gfx variable and Weapon functionsNipun Garg
2019-09-03HDB: Unstub Sound Lua stubsNipun Garg
2019-09-03HDB: Add _sound stubsNipun Garg
2019-09-03HDB: Add cineFunction()Nipun Garg
2019-09-03HDB: Add cineRemoveEntity()Nipun Garg
2019-09-03HDB: Add cinematic functions for PicNipun Garg
2019-09-03HDB: Initialize Weapon GfxNipun Garg
2019-09-03HDB: Fix getRandomNumber usageEugene Sandulenko
2019-09-03HDB: Fix getRandomNumber() usageEugene Sandulenko
2019-09-03HDB: Fix getRandomNumber() usageEugene Sandulenko
2019-09-03HDB: Fix getRandomNumber() usage in menu.cppEugene Sandulenko
2019-09-03HDB: Fix Gfx::updateVideo()Eugene Sandulenko
2019-09-03HDB: Fix Gfx::updateFade()Eugene Sandulenko
2019-09-03HDB: Complete AI::restartSystem()Eugene Sandulenko
2019-09-03HDB: Complete Map::restartSystem()Eugene Sandulenko
2019-09-03HDB: Fix _mapLoaded flag handlingEugene Sandulenko
2019-09-03HDB: Consistent memory management for map explosionsEugene Sandulenko
2019-09-03HDB: Complete AI::checkPlayerCollision()Eugene Sandulenko
2019-09-03HDB: Complete AI::drawLevel2Ents()Eugene Sandulenko
2019-09-03HDB: Complete checkPlayerTileCollision()Eugene Sandulenko
2019-09-03HDB: Added SetDebug/GetDebug, no relevant functionalityEugene Sandulenko
2019-09-03HDB: Unstubbing updateVideo()Nipun Garg
2019-09-03HDB: Simplify bootparam processingEugene Sandulenko
2019-09-03HDB: Unstub updateVideo()Nipun Garg
2019-09-03HDB: Add missing paint() callNipun Garg
2019-09-03HDB: Proper memory handling for map featuresEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Remove redundant warningNipun Garg
2019-09-03HDB: Add Loading ScreenNipun Garg
2019-09-03HDB: Replace original color functionsNipun Garg
2019-09-03HDB: Unstub DirectX FlipNipun Garg
2019-09-03HDB: Add mode-select to the level-selectNipun Garg
2019-09-03HDB: Show cursor in the main menuEugene Sandulenko
2019-09-03HDB: Init _mstoneGfx and replace stringsNipun Garg
2019-09-03HDB: Clear the Persistent variablesNipun Garg
2019-09-03HDB: Unstub drawSnow()Nipun Garg
2019-09-03HDB: More debug for save/load codeEugene Sandulenko