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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-11-11
DRASCULA: Clean up room variables, and simplify some related checks
Filippos Karapetis
2017-11-11
DRASCULA: Reduce the scope of framesWithoutAction
Filippos Karapetis
2017-11-11
DRASCULA: walkToObject is a boolean variable
Filippos Karapetis
2017-11-11
DRASCULA: Simplify the drawing code in BJ's room
Filippos Karapetis
2017-11-11
DRASCULA: Remove superfluous variable
Filippos Karapetis
2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2017-11-11
SWORD25: Add a constructor to initialize SoundHandle members
Bastien Bouclet
2017-11-11
SWORD25: Fix leaking the save thumbnail surface
Bastien Bouclet
2017-11-11
ADL: Remove ADGF_TESTING for hires5+6
Walter van Niftrik
2017-11-10
SWORD1: Fix use of deallocated stack memory
Colin Snover
2017-11-10
SKY: Fix use of deallocated stack memory
Colin Snover
2017-11-10
Merge pull request #1041 from criezy/variadic-undefined
Thierry Crozat
2017-11-10
XEEN: Fix event handling for town messages
Paul Gilbert
2017-11-10
XEEN: Fix rendering of town messages
Paul Gilbert
2017-11-10
ENGINES: Improve output of unknown game variant detection
Colin Snover
2017-11-10
ENGINES: Continue to check file presence after a hash/size mismatch
Colin Snover
2017-11-10
CGE: Remove garbage character from comments
Colin Snover
2017-11-10
BBVS: Remove all bit shifts of potentially negative integers
Colin Snover
2017-11-10
ALL: Fix misuse of comma operator
Colin Snover
2017-11-10
XEEN: Fix animation of wall torches
Paul Gilbert
2017-11-09
Merge pull request #1049 from csnover/lure-unaligned
Paul Gilbert
2017-11-09
XEEN: Cleanup of PowType enum names
Paul Gilbert
2017-11-09
XEEN: Properly animate arrow shooting
Paul Gilbert
2017-11-09
XEEN: Create a PowType enum for ranged arrow/spell types
Paul Gilbert
2017-11-08
XEEN: Changed multiAttack to rangedAttack
Paul Gilbert
2017-11-07
LURE: Stop taking address of unaligned pointer
Colin Snover
2017-11-07
XEEN: Fix FX calls in multiAttack
Paul Gilbert
2017-11-04
TITANIC: Remove testing flag from German version
Paul Gilbert
2017-11-02
MOHAWK: RIVEN: Remove the testing flag
Bastien Bouclet
2017-10-31
SCUMM: Prevent false detection of Steam games
Ben Castricum
2017-10-29
XEEN: Enable starting game from startup menu
Paul Gilbert
2017-10-29
SCI: Fix UB in SegManager memcpy/strcpy operations
Colin Snover
2017-10-29
TESTBED: Only build cloud tests if libcurl is available too
Willem Jan Palenstijn
2017-10-28
Merge pull request #1046 from digitall/saga_ite_french
Thierry Crozat
2017-10-28
SAGA: Replace Remaining French Accented Characters with Escape Codes.
D G Turner
2017-10-28
SAGA: Add Define for French Language for clarity.
D G Turner
2017-10-27
TITANIC: Hopefully fix AmigaOS compilation
Paul Gilbert
2017-10-27
SAGA: Correct Tenses in French Fan Translation of ITE.
D G Turner
2017-10-26
SAGA: Add Code to Support French Fan Translation.
D G Turner
2017-10-25
Merge pull request #1035 from bgK/require-64bits-integers
Bastien Bouclet
2017-10-25
MOHAWK: MYST: Add detection for a Russian version
Bastien Bouclet
2017-10-21
SCI: Allow lofsa string printing in disasm for all SCI versions
Willem Jan Palenstijn
2017-10-21
SCI: Fix offsets in disasm for multi-param opcodes
Willem Jan Palenstijn
2017-10-16
TITANIC: Remove redundant room check in CEarSweetBowl
Paul Gilbert
2017-10-16
SCI32: Fix cursor color when quitting for phant1
David Fioramonti
2017-10-15
TITANIC: Add missing strings for Floor & Room # to titanic.dat
Paul Gilbert
2017-10-15
TITANIC: Fix crash exiting game when music room music is active
Paul Gilbert
2017-10-15
TITANIC: Music room handler field renames & better anim sync to music
Paul Gilbert
2017-10-15
SCI32: Tell OSystem to show/hide cursors as appropriate
Colin Snover
2017-10-15
TITANIC: Fix use after free and remove IFDEF code from mouse cursors
Paul Gilbert
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