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AgeCommit message (Expand)Author
2017-11-11DRASCULA: Clean up room variables, and simplify some related checksFilippos Karapetis
2017-11-11DRASCULA: Reduce the scope of framesWithoutActionFilippos Karapetis
2017-11-11DRASCULA: walkToObject is a boolean variableFilippos Karapetis
2017-11-11DRASCULA: Simplify the drawing code in BJ's roomFilippos Karapetis
2017-11-11DRASCULA: Remove superfluous variableFilippos Karapetis
2017-11-11DRASCULA: characterMoved and characterVisible are boolean variablesFilippos Karapetis
2017-11-11SWORD25: Add a constructor to initialize SoundHandle membersBastien Bouclet
2017-11-11SWORD25: Fix leaking the save thumbnail surfaceBastien Bouclet
2017-11-11ADL: Remove ADGF_TESTING for hires5+6Walter van Niftrik
2017-11-10SWORD1: Fix use of deallocated stack memoryColin Snover
2017-11-10SKY: Fix use of deallocated stack memoryColin Snover
2017-11-10Merge pull request #1041 from criezy/variadic-undefinedThierry Crozat
2017-11-10XEEN: Fix event handling for town messagesPaul Gilbert
2017-11-10XEEN: Fix rendering of town messagesPaul Gilbert
2017-11-10ENGINES: Improve output of unknown game variant detectionColin Snover
2017-11-10ENGINES: Continue to check file presence after a hash/size mismatchColin Snover
2017-11-10CGE: Remove garbage character from commentsColin Snover
2017-11-10BBVS: Remove all bit shifts of potentially negative integersColin Snover
2017-11-10ALL: Fix misuse of comma operatorColin Snover
2017-11-10XEEN: Fix animation of wall torchesPaul Gilbert
2017-11-09Merge pull request #1049 from csnover/lure-unalignedPaul Gilbert
2017-11-09XEEN: Cleanup of PowType enum namesPaul Gilbert
2017-11-09XEEN: Properly animate arrow shootingPaul Gilbert
2017-11-09XEEN: Create a PowType enum for ranged arrow/spell typesPaul Gilbert
2017-11-08XEEN: Changed multiAttack to rangedAttackPaul Gilbert
2017-11-07LURE: Stop taking address of unaligned pointerColin Snover
2017-11-07XEEN: Fix FX calls in multiAttackPaul Gilbert
2017-11-04TITANIC: Remove testing flag from German versionPaul Gilbert
2017-11-02MOHAWK: RIVEN: Remove the testing flagBastien Bouclet
2017-10-31SCUMM: Prevent false detection of Steam gamesBen Castricum
2017-10-29XEEN: Enable starting game from startup menuPaul Gilbert
2017-10-29SCI: Fix UB in SegManager memcpy/strcpy operationsColin Snover
2017-10-29TESTBED: Only build cloud tests if libcurl is available tooWillem Jan Palenstijn
2017-10-28Merge pull request #1046 from digitall/saga_ite_frenchThierry Crozat
2017-10-28SAGA: Replace Remaining French Accented Characters with Escape Codes.D G Turner
2017-10-28SAGA: Add Define for French Language for clarity.D G Turner
2017-10-27TITANIC: Hopefully fix AmigaOS compilationPaul Gilbert
2017-10-27SAGA: Correct Tenses in French Fan Translation of ITE.D G Turner
2017-10-26SAGA: Add Code to Support French Fan Translation.D G Turner
2017-10-25Merge pull request #1035 from bgK/require-64bits-integersBastien Bouclet
2017-10-25MOHAWK: MYST: Add detection for a Russian versionBastien Bouclet
2017-10-21SCI: Allow lofsa string printing in disasm for all SCI versionsWillem Jan Palenstijn
2017-10-21SCI: Fix offsets in disasm for multi-param opcodesWillem Jan Palenstijn
2017-10-16TITANIC: Remove redundant room check in CEarSweetBowlPaul Gilbert
2017-10-16SCI32: Fix cursor color when quitting for phant1David Fioramonti
2017-10-15TITANIC: Add missing strings for Floor & Room # to titanic.datPaul Gilbert
2017-10-15TITANIC: Fix crash exiting game when music room music is activePaul Gilbert
2017-10-15TITANIC: Music room handler field renames & better anim sync to musicPaul Gilbert
2017-10-15SCI32: Tell OSystem to show/hide cursors as appropriateColin Snover
2017-10-15TITANIC: Fix use after free and remove IFDEF code from mouse cursorsPaul Gilbert