Age | Commit message (Expand) | Author |
2008-06-24 | Fix for bug #2001193. Character confirmation screen didn't appear and game cr... | Nicola Mettifogo |
2008-06-22 | Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitiali... | Filippos Karapetis |
2008-06-22 | Added constructor and destructor to Dialogue, thus fixing a long standing leak. | Nicola Mettifogo |
2008-06-22 | Fixed leak when loading sounds for Amiga version of Nippon Safes. | Nicola Mettifogo |
2008-06-22 | Cleanup. | Johannes Schickel |
2008-06-22 | missed this in last commit (bug fix for #1997149) | Florian Kagerer |
2008-06-22 | Cleanup. | Johannes Schickel |
2008-06-22 | this should fix bug #1997149: KYRA2: no text in spellbook | Florian Kagerer |
2008-06-22 | Circular references between Zone/Animation and Command are now manually remov... | Nicola Mettifogo |
2008-06-20 | Merged revisions 31992,32088,32094,32129,32203,32208,32219,32236,32329,32332-... | Christopher Page |
2008-06-19 | Fixed a palette issue in Lost in Time | Sven Hesse |
2008-06-19 | Only try playing object videos when the game version supports that (only Wood... | Sven Hesse |
2008-06-18 | Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and i... | Max Horn |
2008-06-18 | - Fixed sprite drawing in Rodney's Funscreen | Benjamin Haisch |
2008-06-18 | Fixed a small discrepancy in Delphine unpacker's command 00b's documentation ... | Kari Salminen |
2008-06-17 | Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c... | Filippos Karapetis |
2008-06-17 | Removed duplicate code | Filippos Karapetis |
2008-06-16 | Cleaned up some unnecessary comments | Christopher Page |
2008-06-16 | Merged revisions 32668-32669,32676,32687-32689,32693,32695,32698-32701,32705 ... | Christopher Page |
2008-06-16 | AGOS: Found a system->quit(), changed to _quit=true | Christopher Page |
2008-06-14 | Revert last commit. | Travis Howell |
2008-06-14 | Disable drawObject type 0x41, which is currently causing frequent crashes. | Travis Howell |
2008-06-13 | Small cleanup (uint16 -> uint where still applicable). | Kari Salminen |
2008-06-13 | More documentation for CineUnpacker-class (Practically done documenting now).... | Kari Salminen |
2008-06-13 | Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with a... | Kari Salminen |
2008-06-12 | SCUMM: Fixed a memory leak in the SCUMM engine | Christopher Page |
2008-06-12 | AGOS: Fixed a memory leak in the AGOS engine | Christopher Page |
2008-06-12 | CINE: Fixed memory leaks in the CINE engine | Christopher Page |
2008-06-12 | Fixing compilation | Sven Hesse |
2008-06-12 | LURE: Fixed memory leaks in the LURE engine | Christopher Page |
2008-06-12 | SAGA: Fixed memory leaks in the SAGA engine | Christopher Page |
2008-06-12 | - Added support for Rodney's Fun Screen | Benjamin Haisch |
2008-06-12 | Updated script dumper to show opcode offset. | Benjamin Haisch |
2008-06-11 | Merged revisions 32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-... | Christopher Page |
2008-06-11 | Documented CineUnpacker class. | Kari Salminen |
2008-06-11 | No need to specify CaseSensitiveString_Hash explicitly anymore | Max Horn |
2008-06-10 | Pressing enter when entering the name of a save game should save that game | Filippos Karapetis |
2008-06-10 | A little Delphine unpacker documentation addition and variable renaming. | Kari Salminen |
2008-06-10 | Fixed regression in the pendulum room, preventing the player from selecting J... | Filippos Karapetis |
2008-06-10 | Changed unpackHelper1(numBits, addCount) to unpackBytes(numBytes). | Kari Salminen |
2008-06-10 | unpackerHelper2(numBits) -> copyRelocatesBytes(offset, numBytes) and some rev... | Kari Salminen |
2008-06-10 | The static arrays in drascula.dat contain signed integers as well | Filippos Karapetis |
2008-06-10 | Use the array sizes loaded from drascula.dat, instead of ARRAYSIZE | Filippos Karapetis |
2008-06-10 | Properly renamed some of the functions in the Delphine unpacker after underst... | Kari Salminen |
2008-06-10 | Fixed character walking in room 14 (the bar, right after BJ is kidnapped). Th... | Filippos Karapetis |
2008-06-10 | Objectified the Delphine decompression routine (i.e. delphineUnpack). | Kari Salminen |
2008-06-10 | verbo -> verb | Filippos Karapetis |
2008-06-10 | drawSurface1 -> bgSurface | Filippos Karapetis |
2008-06-09 | TOUCHE: Reverted some comments that were used for testing purposes | Christopher Page |
2008-06-09 | endianess fixes | Filippos Karapetis |