Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-19 | SWORD25: Fix MSVC Compilation. | D G Turner | |
2011-03-19 | ENGINES: Mute kPlainSoundType in Engine::syncSoundSettings() | dhewg | |
The "Mute all" option rarely muted all audio streams, since we have this abomination called kPlainSoundType (and there is no volume slider for this type). Both, not-really-muting, and adding yet another slider is a horrible user experience imho - especially on handheld ports. So mute this sound in the default implementation, and unmute it to the maximum volume. When an engines has a volume level settings for sounds it plays with this type, it should overwrite said member and set it there. | |||
2011-03-19 | TUCKER: Get rid of syncSoundSettings() | dhewg | |
And respect global mute settings | |||
2011-03-19 | TOUCHE: Cleanup syncSoundSettings() | dhewg | |
And respect global mute settings | |||
2011-03-19 | SWORD25: Init volume levels on startup | dhewg | |
2011-03-19 | SWORD2: Cleanup syncSoundSettings() | dhewg | |
2011-03-19 | SWORD1: Cleanup syncSoundSettings() | dhewg | |
2011-03-19 | SKY: Cleanup volume levels initialization | dhewg | |
2011-03-19 | SCUMM: Cleanup syncSoundSettings() | dhewg | |
2011-03-19 | SAGA: Cleanup syncSoundSettings() | dhewg | |
And respect global mute settings | |||
2011-03-19 | QUEEN: Init volume levels on startup | dhewg | |
And cleanup syncSoundSettings() Also, respect global mute settings | |||
2011-03-19 | PARALLACTION: Init volume levels on startup | dhewg | |
2011-03-19 | MOHAWK: Cleanup volume levels initialization | dhewg | |
2011-03-19 | MADE: Cleanup syncSoundSettings() | dhewg | |
And respect global mute settings | |||
2011-03-19 | M4: Init volume levels on startup | dhewg | |
2011-03-19 | LURE: Init volume levels on startup | dhewg | |
And set global volume levels | |||
2011-03-19 | LASTEXPRESS: Init volume levels on startup | dhewg | |
2011-03-19 | HUGO: Init volume levels on startup | dhewg | |
2011-03-19 | GROOVIE: Set global volume levels | dhewg | |
2011-03-19 | GOB: Init volume levels on startup | dhewg | |
2011-03-19 | DRASACULA: Init volume levels on startup | dhewg | |
2011-03-19 | DRACI: Respect global mute settings | dhewg | |
2011-03-19 | DRACI: Init volume levels on startup | dhewg | |
2011-03-19 | CRUISE: Cleanup syncSoundSettings() | dhewg | |
And init volume levels on startup | |||
2011-03-19 | CINE: Init volume levels on startup | dhewg | |
Add syncSoundSettings() to set the volume for kPlainSoundType and respect the global mute setting | |||
2011-03-19 | AGOS: Cleanup syncSoundSettings() | dhewg | |
2011-03-19 | PREAGI: Cleanup volume levels initialization | dhewg | |
2011-03-19 | ALL: s/PI/M_PI/ | dhewg | |
Tip of the day: git grep -w PI | |||
2011-03-19 | SCUMM: Changed usage of PI to M_PI (normally defined in math.h) | md5 | |
2011-03-19 | TESTBED: Changed usage of PI to M_PI (normally defined in math.h) | md5 | |
2011-03-19 | MOHAWK: Changed usage of PI to M_PI (normally defined in math.h) | md5 | |
2011-03-19 | SCI: Changed several places that use PI to use the standard M_PI instead | md5 | |
2011-03-19 | SCI: Added another leftover debug script in the find_callk console command | md5 | |
2011-03-18 | GOB: Add an Italian version of Urban Runner | Sven Hesse | |
As supplied by "Alex" on my Gobsmacked blog: <http://drmccoy.de/gobsmacked/?p=407&cpage=1#comment-2070> | |||
2011-03-18 | ENGINES: Change GUIErrorMessage to take param by ref, not by copy | Max Horn | |
2011-03-18 | SCI: Remove unused MAX_SAVE_DIR_SIZE | Max Horn | |
2011-03-18 | SWORD25: C++ify some code, remove obsolete stuff | Max Horn | |
2011-03-17 | Hugo: Use EntryDialog in Box() | strangerke | |
2011-03-17 | HUGO: Fix compilation | Eugene Sandulenko | |
2011-03-17 | HUGO: renamed guard #defines | Eugene Sandulenko | |
2011-03-17 | HUGO: Initial work on user input dialog | Eugene Sandulenko | |
2011-03-17 | HUGO: Renamed menu.* to dialogs.* | Eugene Sandulenko | |
2011-03-16 | CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth. | D G Turner | |
This silences the warnings and a basic playtest has shown no issues. | |||
2011-03-16 | AGI: Remove newlines from debug() | dhewg | |
2011-03-16 | MOHAWK: Warn only when anims reference named sound files. | Alyssa Milburn | |
2011-03-14 | SCI: Remove a space at the end of a warning | Matthew Hoops | |
2011-03-14 | SCI: Fix the screen height of SQ1 Mac | Matthew Hoops | |
2011-03-14 | TOON: Fix more dirty rect issues | sylvaintv | |
Especially not refreshing pictures when viewing inventory items and corrupted last line of the screen. | |||
2011-03-14 | SCI: Add code to enumerate shadowed selectors | Willem Jan Palenstijn | |
If an object defines more variables than its base class, some method selectors may be hidden. This code tries to enumerate the affected selectors. It may be useful for mass-scanning objects using 'find_callk Dummy'. It's disabled by default currently since it does things to partially uninitialized objects that I can't guarantee are 100% safe at this point. | |||
2011-03-14 | SCI: Fixed find_callk | md5 | |
Create a custom segment manager within find_callk, so that the game's segment manager won't be affected by loading and unloading scripts in there |