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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-10-23
MADS: Dragon: Implement scene 103
Strangerke
2015-10-23
MADS: Dragon: Implement scene 102
Strangerke
2015-10-22
MADS: Phantom: Disable auto camera adjust code for V2 games, for now
Filippos Karapetis
2015-10-22
MADS: Phantom: Some initial work on reading conversation files
Filippos Karapetis
2015-10-22
MADS: Dragon: Implement scene 101
Strangerke
2015-10-22
MADS: Dragon: Add generic scene for group 1
Strangerke
2015-10-22
MADS: Phantom: Some renaming in scene 113
Strangerke
2015-10-22
MADS: Phantom: Implement scene 201
Strangerke
2015-10-22
MADS: Phantom: Add Scene Group 2 generic functions
Strangerke
2015-10-22
Merge pull request #621 from eriktorbjorn/neverhood-car
Filippos Karapetis
2015-10-22
Merge pull request #620 from salty-horse/neverhood_save
Filippos Karapetis
2015-10-22
Merge pull request #616 from eriktorbjorn/fw-splash
Filippos Karapetis
2015-10-22
MADS: Dragon: Better checking for scene codes
Filippos Karapetis
2015-10-22
MADS: Phantom: Better checking for scene codes
Filippos Karapetis
2015-10-22
MADS: Phantom: Implement deleteSequence()
Filippos Karapetis
2015-10-22
MADS: Fix typo
Filippos Karapetis
2015-10-22
MADS: Phantom: Expand the existing camera adjustment logic for V2 games
Filippos Karapetis
2015-10-22
MADS: Phantom: Initial work on hotspots with dynamic animations
Filippos Karapetis
2015-10-21
MADS: Phantom: Implement resetFacing()
Filippos Karapetis
2015-10-21
MADS: Phantom: Fix loadAnimation and silence warning in animations_tick
Filippos Karapetis
2015-10-21
MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8
Filippos Karapetis
2015-10-21
MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead
Strangerke
2015-10-21
MADS: Phantom: Implement loadSpeech() and playSpeech()
Filippos Karapetis
2015-10-21
MADS: Phantom: Implement SequenceList::addStampCycle()
Strangerke
2015-10-21
MADS: Phantom: Add scene 150
Strangerke
2015-10-20
MADS: Phantom: Implement scene 114
Strangerke
2015-10-20
MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, use is...
Strangerke
2015-10-20
MADS: Phantom: Some refactoring and renaming
Strangerke
2015-10-20
MADS: Phantom: Fix calls to setDynamicAnim in Scene 101
Strangerke
2015-10-20
MADS: Phantom: Implement scene 113, some renaming
Strangerke
2015-10-20
MADS: Phantom: Implement scene 112
Strangerke
2015-10-19
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
Strangerke
2015-10-19
MADS: Phantom: Move "lock" to the list of verbs
Strangerke
2015-10-19
MADS: Phantom: Implement scene 110
Strangerke
2015-10-19
MADS: Phantom: Implement scene 109
Strangerke
2015-10-18
SHERLOCK: RT: Fix color of darts game power bar
Paul Gilbert
2015-10-19
SHERLOCK: RT: add Spanish text fixes bug #6936
Martin Kiewitz
2015-10-19
MADS: Phantom: Some renaming in scene 108
Strangerke
2015-10-18
MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108
Strangerke
2015-10-18
MADS: Phantom: Add logic for scene 107
Strangerke
2015-10-18
MADS: Phantom: Implement scene 106
Strangerke
2015-10-18
NEVERHOOD: Pass NPoint as position instead of X in two more cases
Torbjörn Andersson
2015-10-18
MADS: Phantom: Fix code formatting
Strangerke
2015-10-18
MADS: Phantom: Fix hotspot rects, remove some dead code
Strangerke
2015-10-18
MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle and ad...
Strangerke
2015-10-18
MADS: Phantom: Add logic for scene 105
Strangerke
2015-10-17
SHERLOCK: RT: Fix Diogenes fire music slightly too long in intro
Paul Gilbert
2015-10-17
SHERLOCK: RT: Fix incorrect music file after intro ends
Paul Gilbert
2015-10-17
SHERLOCK: RT: Fix setting new scene's music filename when music is off
Paul Gilbert
2015-10-17
SHERLOCK: RT: Increase darts hand/power speed, computer text fix
Paul Gilbert
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