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2011-02-16TSAGE: Another pathfinding bugfixPaul Gilbert
2011-02-15TSAGE: Bugfixes for the player pathfinderPaul Gilbert
2011-02-15TSAGE: Bugfix to correctly clear the walk region intersection lists when ↵Paul Gilbert
changing scenes
2011-02-15TSAGE: Bugfix to load walk region areas correctlyPaul Gilbert
2011-02-14TSAGE: Bugfix for speaking text being hidden when the same speaker speaks ↵Paul Gilbert
multiple times
2011-02-14TSAGE: Added the engine in a separate branchPaul Gilbert
2011-02-14HUGO: Some more refactoringstrangerke
Move _hotspots to mouse class and encapsulate it, rename some variables in route class
2011-02-13SCI: Fix GK2 Mac picture 2315Matthew Hoops
It hardcodes the picture so it doesn't get run with the decompressor
2011-02-13SCI: Add detection for GK2 MacMatthew Hoops
2011-02-13SCI: Add support for Phantasmagoria 2 CLUT resourcesMatthew Hoops
My test of ising the clut associated with the intro video produced a decent quality color conversion. This is not yet hooked up to the video player.
2011-02-13Remove erroneous comment. It reflected a false belief resulting fromLars Skovlund
a missing parameter check, which has also been added.
2011-02-13MOHAWK: Fix comments for the LB sampler v2Matthew Hoops
2011-02-13MOHAWK: Add support for Mac LB v2 gamesMatthew Hoops
2011-02-13SCI: Switch to true color mode for the GK2 demo Indeo3 videoMatthew Hoops
2011-02-13SCI: Fix VMD coordinatesMatthew Hoops
The suffix check for "vmd" failed for uppercase files.
2011-02-13SCUMM FM-TOWNS: minor cleanup (git test)athrxx
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
anymore. Keep the files are to be kept around for reference until Mechanical is finished.
2011-02-13MOHAWK: Implement opcode 105, Mechanical fortress staircase movieBastien Bouclet
2011-02-13MOHAWK: Implement Mechanical's crystalsBastien Bouclet
2011-02-13MOHAWK: Add var getters / togglers to Mechanical, pages can now beBastien Bouclet
taken
2011-02-13MOHAWK: Add Achenar's crate state to Mechanical stateBastien Bouclet
2011-02-12SCI: Don't limit the number of resources to 999 in hexgrepMatthew Hoops
2011-02-12SCI: Fix the console's hexgrep commandMatthew Hoops
2011-02-12JANITORIAL: Remove unnecessary semicoloneriktorbjorn
I'm glad there's always a supply of those, because they make for great test commits.
2011-02-12MOHAWK: Implement Mechanical opcode 125Bastien Bouclet
2011-02-12MOHAWK: Implement Mechanical var getters 4 and 15Bastien Bouclet
2011-02-12HUGO: Fix a bug in engine destructorstrangerke
2011-02-12HUGO: Start to simplify hugo.dat loadingstrangerke
2011-02-12HUGO: Replace Common::File by Common::ReadStream in several functionsArnaud Boutonné
svn-id: r55897
2011-02-12HUGO: little optimization in decodeString(), cleanupArnaud Boutonné
svn-id: r55894
2011-02-12MOHAWK: Implement Stoneship's last opcodes, tunnel alarmBastien Bouclet
svn-id: r55891
2011-02-12JANITORIAL: Remove extraneous parenthesesOri Avtalion
svn-id: r55890
2011-02-12JANITORIAL: Remove duplicate #include'sOri Avtalion
svn-id: r55889
2011-02-12HUGO: Cleanup based on Fingolfin commentsArnaud Boutonné
svn-id: r55887
2011-02-11SCI: Fix platform for the GK2 demo, videos will now playMatthew Hoops
svn-id: r55885
2011-02-11HUGO: Cleanup: fix style issue in Doxygen commentsArnaud Boutonné
svn-id: r55884
2011-02-11SCI: Simplify SegManager::saveLoadWithSerializer, cleanupMax Horn
svn-id: r55883
2011-02-11HUGO: Fix warning "virtual function override intended?" reported by LordHoto ↵Arnaud Boutonné
(thanks for the explanation) svn-id: r55881
2011-02-11HUGO: Fix regression in H3: game exits at the end of the introArnaud Boutonné
svn-id: r55880
2011-02-11HUGO: refactoring: move boundaries to object classArnaud Boutonné
svn-id: r55879
2011-02-11TOON: Fix memory leakTorbjörn Andersson
PAK files were not being unloaded because closePackage() was being called with a slightly different file name than than openPackage(). svn-id: r55878
2011-02-10SCI: Added comments to the FB-01 and MIDI drivers. The original driver files ↵Filippos Karapetis
are only needed in SCI0 early games, which didn't include separate sound patch resources. Thanks to waltervn for the information he supplied svn-id: r55875
2011-02-10SCI: Changed the comments of r55869 to Doxygen format (thanks, fingolfin)Filippos Karapetis
svn-id: r55874
2011-02-10SCI: Added a workaround for MUMG DeluxeFilippos Karapetis
svn-id: r55873
2011-02-10SCI: Added resource manager support for changing the audio directory ↵Filippos Karapetis
dynamically. Also, moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872
2011-02-10SCI: Don't fallback to views in SCI1.1+ Mac gamesMatthew Hoops
svn-id: r55871
2011-02-10SCI: Fixed typoFilippos Karapetis
svn-id: r55870
2011-02-10SCI: Added a short explanation about each of the different resource source typesFilippos Karapetis
svn-id: r55869
2011-02-10SCI: Fix Mac SCI1 view transparencyMatthew Hoops
This was a regression from r55825. svn-id: r55868
2011-02-10SCI: Fix (rare) leak in kSaveGame, tweak kFileIOFindNext, cleanupMax Horn
svn-id: r55867