aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2011-06-27CGE: Fix some GCC compile errors and warnings.eriktorbjorn
2011-06-27CGE: Getting closer to properly showing bitmap imagesPaul Gilbert
2011-06-27Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into cgePaul Gilbert
Conflicts: engines/cge/cge_main.cpp engines/cge/general.cpp engines/cge/snail.cpp engines/cge/vga13h.cpp
2011-06-27CGE: Beginnings of work on graphics supportPaul Gilbert
2011-06-27CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in ↵Strangerke
several classes in order to do so.
2011-06-26CGE: get rid of memicmpStrangerke
2011-06-26CGE: Implement ForceExt and RCrypt. Little style cleanup.Strangerke
2011-06-26CGE: Bugfix for scanning archive index in BTFILE classPaul Gilbert
2011-06-26CGE: Implemented basic file access functionalityPaul Gilbert
2011-06-22CGE: suppress a couple of static, add ProgName and MergeExtStrangerke
2011-06-21CGE: ScummVM no longer crashes instantlyStrangerke
2011-06-20CGE: Remove some staticsStrangerke
2011-06-20CGE: Remove static parts of HEARTStrangerke
2011-06-20CGE: As there's only one instance of VGA, suppress all the static keywords ↵Strangerke
from it
2011-06-19Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2eriktorbjorn
2011-06-19CGE: Get rid of some static initializingeriktorbjorn
ScummVM itself (not the engine; I haven't tried that) now starts without crashing. It exits immediately, but as far as I can tell it does not crash. It still produces lots of Valgrind warnings, though...
2011-06-19CGE: (Eriktorbjorn) Fix compilation for GCCStrangerke
2011-06-19CGE: Fix compilation under GCCeriktorbjorn
Unfortunately, I had to stub a few things but this all looks like code that will have to be rewritten later anyway.
2011-06-18CGE: Suppress some defines, fix semi-columns in template definitionsStrangerke
2011-06-14CGE: Fix the remaining link errors. It now crashes instantly, most likely ↵Strangerke
because of the VGA class
2011-06-13CGE: Fix one linker errorStrangerke
2011-06-13CGE: Fix several issues reported by CPPCHECKStrangerke
2011-06-13CGE: Cleanup: also remove trailing tabsStrangerke
2011-06-13CGE: Cleanup: remove trailing spacesStrangerke
2011-06-13CGE: Format codeStrangerke
2011-06-13CGE: Add a couple of STUB warningsStrangerke
2011-06-12CGE: Add missing file, and STUB some missing functions in general.cppStrangerke
2011-06-12CGE: Suppress VGA::Exit, some cleanup, add one missing sourceStrangerke
2011-06-11CGE: Remove DROP() macroStrangerke
2011-06-11CGE: Stubbing and cleanup made by SylvainTVStrangerke
2011-06-11CGE: Add a couple of missing filesStrangerke
2011-06-10CGE: Add namespacesStrangerke
2011-06-10CGE: Suppress typedef for byte, word and dword.Strangerke
2011-06-10CGE: Replace Boolean, TRUE and FALSE by bool, true, falseStrangerke
2011-06-10CGE: Remove far and near keywordsStrangerke
2011-06-10CGE: Add default header, fix some includesStrangerke
2011-06-09CGE: Add several sources based on headersStrangerke
2011-09-10CGE: Add minimal engine and detectionStrangerke
2011-06-07SCI: Use Sound debug channel in AmigaMac sound driver.Walter van Niftrik
2011-06-06COMMON: Make more symbols forbiddenMax Horn
2011-06-06DETECTOR: Change printf calls to use logMessage.Alyssa Milburn
Also make the strings translatable.
2011-06-06COMMON: Remove vfprintf call from XML parserMax Horn
2011-06-06SWORD25: Remove redundant bounds checkMax Horn
2011-06-06SWORD25: Fix whitespaceMax Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-05KYRA: fix audio detectionathrxx
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages.
2011-06-05KYRA: fix GMM savingathrxx
(match with 477d6233c3672d9a60cceea3570bc775df3d9253)
2011-06-05LOL: cleanupathrxx
- fix RTL during outro/credits - get rid of _animator - fix wrong memset
2011-06-04MOHAWK: Add a bunch of LB detection entries.Alyssa Milburn
2011-06-04LOL: changed workaround for fireball bugathrxx
(see comment in items_lol.cpp)