aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
and extensibility svn-id: r25163
2007-01-24Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after ↵Max Horn
hotspot changes svn-id: r25162
2007-01-23Added support for Infogrames/RobHubbard2 (amiga) musicSven Hesse
svn-id: r25160
2007-01-21added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx ↵Gregory Montoir
looping, cleanup svn-id: r25158
2007-01-21cleanupGregory Montoir
svn-id: r25157
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-21Removed common/advancedDetector.h from agos.h, thus reducing the number of ↵Max Horn
build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) svn-id: r25154
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to ↵Max Horn
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
svn-id: r25149
2007-01-21fixed ordering of engine jobs: no more known graphics glitchesNicola Mettifogo
svn-id: r25146
2007-01-21fixed occasional border issues in inventoryNicola Mettifogo
svn-id: r25145
2007-01-21fixed out-of-bounds error causing premature crashes on some systemsNicola Mettifogo
svn-id: r25140
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-20Completed implementation of o1_restoreAllObjectBackgrounds.Johannes Schickel
svn-id: r25127
2007-01-18Hopefully fixed the SAN seeking (used by Full Throttle's bike fighting) that ITorbjörn Andersson
accidentally broke when removing the timer callback from the SMUSH player. svn-id: r25120
2007-01-18Make use of Surface::getBasePtrMax Horn
svn-id: r25119
2007-01-18fixed walk bug: characters now walk along complex pathsNicola Mettifogo
svn-id: r25117
2007-01-17Fixed a warning.Torbjörn Andersson
svn-id: r25112
2007-01-17fixed broken tab widthsNicola Mettifogo
svn-id: r25111
2007-01-16Update details of several French HE demos.Travis Howell
svn-id: r25108
2007-01-16Update details for German version of Elvira 2Travis Howell
svn-id: r25107
2007-01-16added first debug messagesNicola Mettifogo
svn-id: r25106
2007-01-16Fix a minor compiler warning.David Symonds
svn-id: r25105
2007-01-16Restore missing svn:keyword attributes.David Symonds
svn-id: r25104
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
svn-id: r25103
2007-01-16Formating names in source codePaweł Kołodziejski
svn-id: r25101
2007-01-16Finish restructuring font data header for const correctness.David Symonds
svn-id: r25100
2007-01-16Start restructuring font data header for const correctness.David Symonds
svn-id: r25099
2007-01-15removed detection for two hacked titles (Gold Rush and Manhunter I)Stuart George
svn-id: r25098
2007-01-15removed definition of _glyphWidthsNicola Mettifogo
svn-id: r25097
2007-01-15made _glyphWidths only referenced into graphics.cppNicola Mettifogo
svn-id: r25096
2007-01-15Fixing const related warnings in the parallaction engineMax Horn
svn-id: r25095
2007-01-15enforced MemoryReadStream usage instead of custom byte swapping in ↵Nicola Mettifogo
background loading svn-id: r25094
2007-01-15fixed pointer casting in InputData managementNicola Mettifogo
svn-id: r25093
2007-01-15Fixed warning.Torbjörn Andersson
svn-id: r25092
2007-01-15Made Nippon Safes start from the regular splash screenNicola Mettifogo
svn-id: r25091
2007-01-15fix warningPaweł Kołodziejski
svn-id: r25089
2007-01-14Zone names get free'd, so don't assign a static string to it (it causes a ↵Max Horn
const warning, too) svn-id: r25087
2007-01-14Be more flexible w.r.t. interpreter version being emulated.David Symonds
svn-id: r25086
2007-01-14mark 64bit issuesWillem Jan Palenstijn
svn-id: r25084
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083
2007-01-14Add few more fanmade games. But they all will go away soon to an externalEugene Sandulenko
file. svn-id: r25082
2007-01-13Add French versions of several HE game demosTravis Howell
svn-id: r25074
2007-01-13Rename special debug levels to conform our suggested naming scheme.Eugene Sandulenko
svn-id: r25073
2007-01-13Fix for language selection.Johannes Schickel
svn-id: r25071
2007-01-12Fixed version number printing in alt-d dialogue boxStuart George
svn-id: r25070
2007-01-12Slighty modified patch #1631229: "Revamp of AGI savegame system"Eugene Sandulenko
svn-id: r25069
2007-01-12Patch #1632505: "AGI: Typo in detection code"Eugene Sandulenko
svn-id: r25068