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AgeCommit message (Expand)Author
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-06BLADERUNNER: fixed some of endianness issuesPeter Kohaut
2016-10-06BLADERUNNER: added support for fontsPeter Kohaut
2016-10-05TITANIC: Add movie command to the debuggerPaul Gilbert
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix Return to Launcher in F5 menuColin Snover
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-05CHEWY: Optimize font drawingFilippos Karapetis
2016-10-05CHEWY: Add support for in-game textsFilippos Karapetis
2016-10-05FULLPIPE: Added on-demand debug output to PicAniInfosEugene Sandulenko
2016-10-04SHERLOCK: SS: Fix hotspots remaining after items are picked upPaul Gilbert
2016-10-04TITANIC: Fix initial display of computer screenPaul Gilbert
2016-10-04TITANIC: Workaround for incorrect transparency check in getPixelPaul Gilbert
2016-10-04TITANIC: Implement blitRect to closer match the originalPaul Gilbert
2016-10-04TITANIC: Implement flippedBlitRect to closer match the originalPaul Gilbert
2016-10-04TITANIC: Clarify code for vertically flipped blittingPaul Gilbert
2016-10-04Merge pull request #839 from dreammaster/videoEugene Sandulenko
2016-10-04VOYEUR: remove empty first lineFedor
2016-10-04FULLPIPE: Added debugging to interaction codeEugene Sandulenko
2016-10-04FULLPIPE: Fix crash on reentering scene27.Eugene Sandulenko
2016-10-04BLADERUNNER: code formattingPeter Kohaut
2016-10-04BLADERUNNER: added missing license & code formattingPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles use...Peter Kohaut
2016-10-03TITANIC: Fixes for movie rendering using transBlitRectPaul Gilbert
2016-10-03TITANIC: Fix playback of single-stream videosPaul Gilbert
2016-10-04CHEWY: Initial support for in-game texts (game dialog texts)Filippos Karapetis
2016-10-03TITANIC: Remove redundant includes in CMouseCursorPaul Gilbert
2016-10-03TITANIC: Fix rendering of cursorsPaul Gilbert
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-03BLADERUNNER: Added missing copyright headers and normalized the restEugene Sandulenko
2016-10-03CHEWY: Properly handle the text encryption in atds.tap (game texts)Filippos Karapetis
2016-10-03CHEWY: Process events while waiting for video music to endFilippos Karapetis
2016-10-03CHEWY: Mask potentially overflown palette valuesFilippos Karapetis
2016-10-03CHEWY: Fix define for chewy.hFilippos Karapetis
2016-10-03CHEWY: TCF resources contain error messages, not in-game textFilippos Karapetis
2016-10-03CHEWY: Fix compilationFilippos Karapetis
2016-10-03CHEWY: Fix warnings about shadowed and unused variablesFilippos Karapetis
2016-10-02TITANIC: Fixes to transBlitRectPaul Gilbert
2016-10-03CHEWY: Some cleanup, and remove a seemingly unused resourceFilippos Karapetis
2016-10-03CHEWY: Rename some variablesFilippos Karapetis
2016-10-03CHEWY: Implement initial sprite drawing, font loading and text drawingFilippos Karapetis
2016-10-03CHEWY: Use virtual destructors. Some cleanupFilippos Karapetis
2016-10-03CHEWY: Add the event manager to module.mkFilippos Karapetis
2016-10-03CHEWY: Add an event manager, and get rid of g_engineFilippos Karapetis
2016-10-03CHEWY: Initial work on cursor animationsFilippos Karapetis