Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson | |
svn-id: r24588 | |||
2006-11-02 | Add video code for HE100 games | Travis Howell | |
svn-id: r24586 | |||
2006-11-01 | Ooops, move code to correct function | Travis Howell | |
svn-id: r24585 | |||
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell | |
svn-id: r24584 | |||
2006-11-01 | Workaround for bug #1586894 | Max Horn | |
svn-id: r24582 | |||
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson | |
message in the first place?) svn-id: r24581 | |||
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell | |
svn-id: r24576 | |||
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't ↵ | Travis Howell | |
checked in runScriptNested(), when restarting script in SCUMM 1/2. svn-id: r24575 | |||
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object ↵ | Max Horn | |
state VALUE' svn-id: r24572 | |||
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn | |
svn-id: r24571 | |||
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel | |
svn-id: r24569 | |||
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the ↵ | Max Horn | |
corresponding opcodes here and in descumm to make reading script dumps easier) svn-id: r24566 | |||
2006-10-29 | cleanup | Max Horn | |
svn-id: r24565 | |||
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell | |
svn-id: r24564 | |||
2006-10-29 | Update variable range, when using debugger | Travis Howell | |
svn-id: r24563 | |||
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell | |
svn-id: r24562 | |||
2006-10-28 | White space changes | Travis Howell | |
svn-id: r24558 | |||
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell | |
svn-id: r24557 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24556 | |||
2006-10-28 | Correct dump of VGA file in FF | Travis Howell | |
svn-id: r24555 | |||
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell | |
svn-id: r24553 | |||
2006-10-28 | Fix cursor palette in Elvira 1 | Travis Howell | |
svn-id: r24552 | |||
2006-10-28 | Add shield cursor for Elvira 1 | Travis Howell | |
svn-id: r24551 | |||
2006-10-28 | Fix the heart beat in Elvira 2 | Travis Howell | |
svn-id: r24550 | |||
2006-10-28 | Update debug tables | Travis Howell | |
svn-id: r24549 | |||
2006-10-28 | Add code for vc37_pokePalette | Travis Howell | |
svn-id: r24548 | |||
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell | |
svn-id: r24547 | |||
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn | |
svn-id: r24546 | |||
2006-10-28 | SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek() | Max Horn | |
svn-id: r24545 | |||
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from ↵ | Max Horn | |
Common::SeekableReadStream svn-id: r24544 | |||
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn | |
svn-id: r24543 | |||
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ↵ | Max Horn | |
got rid of one set of memory buffers svn-id: r24542 | |||
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ↵ | Max Horn | |
necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary svn-id: r24541 | |||
2006-10-27 | const and static, static and const, const and static, static and const... ↵ | Max Horn | |
now everybody repeat it with me... 8-) svn-id: r24540 | |||
2006-10-27 | Oops, forgot to check in engines/scumm/module.mk | Max Horn | |
svn-id: r24539 | |||
2006-10-27 | SCUMM: Unified some more SMUSH audio channel code | Max Horn | |
svn-id: r24538 | |||
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn | |
svn-id: r24536 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24533 | |||
2006-10-27 | Var 254 is only reset, when reseting animations in later games | Travis Howell | |
svn-id: r24532 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 | |||
2006-10-27 | Update comment | Travis Howell | |
svn-id: r24530 | |||
2006-10-27 | Update dump code for additional games | Travis Howell | |
svn-id: r24529 | |||
2006-10-27 | Update names in opcode tables | Travis Howell | |
svn-id: r24528 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24527 | |||
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell | |
svn-id: r24526 | |||
2006-10-27 | Ooops, fix Elvira 1 regression | Travis Howell | |
svn-id: r24525 | |||
2006-10-27 | Add code for look opcode in elvira 1 | Travis Howell | |
svn-id: r24524 | |||
2006-10-27 | Limit game specific code | Travis Howell | |
svn-id: r24523 | |||
2006-10-27 | Limit subtitle speed keys to Simon 1/2 | Travis Howell | |
svn-id: r24522 | |||
2006-10-26 | Add font table for Czech version of Simon 2 | Travis Howell | |
svn-id: r24519 |