Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-21 | Added some more stubs for FTA2 | Filippos Karapetis | |
svn-id: r35475 | |||
2008-12-21 | Correct the number of speech available in Simon the Sorcerer 1 & 2. | Travis Howell | |
svn-id: r35474 | |||
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis | |
- Stopped loading the isomap and puzzle game modules for IHNM, as they are not used for that game (this saves some memory for IHNM) - Removed getDisplayWidth() and getDisplayHeight() svn-id: r35473 | |||
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko | |
svn-id: r35470 | |||
2008-12-21 | add detection for The 11th Hour demo | Matthew Hoops | |
svn-id: r35469 | |||
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, ↵ | Filippos Karapetis | |
reduced the game IDs and added game features where necessary svn-id: r35467 | |||
2008-12-21 | Moved more GfxObj management to Gfx object. | Nicola Mettifogo | |
svn-id: r35466 | |||
2008-12-21 | Added a stub to dialogue parser, so that dialogue lines controlled by ↵ | Nicola Mettifogo | |
counters are displayed. svn-id: r35465 | |||
2008-12-21 | Reduced the memory allocated for DW1 and DW1 demo by 5MB | Filippos Karapetis | |
svn-id: r35464 | |||
2008-12-21 | Fix warnings. | Travis Howell | |
svn-id: r35463 | |||
2008-12-21 | fix wrong format string (bug tracker #2455138) | Gregory Montoir | |
svn-id: r35459 | |||
2008-12-21 | Return exact frame rate in Smacker player, and minor cleanup. | Travis Howell | |
svn-id: r35458 | |||
2008-12-21 | Add initial Smacker support for The Feeble Files. | Travis Howell | |
svn-id: r35457 | |||
2008-12-21 | Disable loading from command line again, it seems it only worked for saves, ↵ | Johannes Schickel | |
which did a cd change in DW2 and I only tested those by chance. svn-id: r35456 | |||
2008-12-20 | - Added comment about error check when loading save on startup | Johannes Schickel | |
- Updated code to properly test the last three digits of save filenames instead of only the last two svn-id: r35455 | |||
2008-12-20 | Implemented support for loading saves from launcher / via command line. | Johannes Schickel | |
svn-id: r35454 | |||
2008-12-20 | Fixed loading Discworld 2 savegames from GMM. | Johannes Schickel | |
svn-id: r35453 | |||
2008-12-20 | Added the demo version of The Last Dynasty (thanks to fac) | Sven Hesse | |
svn-id: r35452 | |||
2008-12-20 | Cleanup. | Johannes Schickel | |
svn-id: r35451 | |||
2008-12-20 | Partial fix for bug #2453189 - "ITE: mass adding results in incorrect ↵ | Filippos Karapetis | |
targets" (the Italian multiplatform fan translated version is still missing) svn-id: r35449 | |||
2008-12-20 | Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets" | Filippos Karapetis | |
svn-id: r35448 | |||
2008-12-20 | Moved mask creation/handling to Gfx. | Nicola Mettifogo | |
svn-id: r35447 | |||
2008-12-19 | Allow quitting / returning to launcher while showing "selection boxes", e.g. the | Torbjörn Andersson | |
pause game dialog. svn-id: r35445 | |||
2008-12-19 | Removed defaults which are set in base/commandLine.cpp | Filippos Karapetis | |
svn-id: r35444 | |||
2008-12-19 | Allow quitting/returning to launcher while in the save/load dialog. I don't | Torbjörn Andersson | |
know if there are other such spots that need to be fixed as well. svn-id: r35442 | |||
2008-12-19 | Clicking in the scrollbar always caused the save/load list to scroll down a ↵ | Torbjörn Andersson | |
page. Now it can scroll up a page again. svn-id: r35441 | |||
2008-12-19 | T7G: Add support for custom AdLib instruments | Jordi Vilalta Prat | |
svn-id: r35440 | |||
2008-12-19 | Removed the hasKey() hackery of my previous commit and used ↵ | Filippos Karapetis | |
ConfMan.registerDefault() instead. Changed sound_volume back to sfx_volume, which got changed with the GSoC merge and was the actual cause that the sound effects were off by default svn-id: r35437 | |||
2008-12-19 | Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct ↵ | Filippos Karapetis | |
default values for missing config manager settings svn-id: r35436 | |||
2008-12-19 | KYRA: fix mt-32 sysex loading for LOL floppy | Florian Kagerer | |
svn-id: r35434 | |||
2008-12-18 | KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get ↵ | Florian Kagerer | |
killed without having a chance to grab the dagger) svn-id: r35429 | |||
2008-12-18 | Fixed cursor palette when returning from GMM/Debugger. (Thanks to jvprat for ↵ | Johannes Schickel | |
testing) svn-id: r35428 | |||
2008-12-18 | Clean up cursor stack on engine quit properly. | Johannes Schickel | |
svn-id: r35427 | |||
2008-12-18 | Cleanup. | Johannes Schickel | |
svn-id: r35424 | |||
2008-12-18 | Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;) | Sven Hesse | |
(Thanks to md5 for pointing this out to me) svn-id: r35423 | |||
2008-12-18 | Fixed some warnings | Filippos Karapetis | |
svn-id: r35422 | |||
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse | |
svn-id: r35418 | |||
2008-12-17 | moved game version flags to detection entries ; unset kGameFlagEncodedData ↵ | Gregory Montoir | |
for polish version (tracker item #2436225) svn-id: r35417 | |||
2008-12-17 | move necessary code outside of assert | Willem Jan Palenstijn | |
svn-id: r35414 | |||
2008-12-17 | Fixed bug: not all control paths return a value in savePalLUT() | Filippos Karapetis | |
svn-id: r35413 | |||
2008-12-17 | Added support for caching the palette LUT to a file | Sven Hesse | |
svn-id: r35412 | |||
2008-12-17 | - Added some disabled code for Smacker audio support (still incomplete, not ↵ | Filippos Karapetis | |
working yet) - Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer) svn-id: r35411 | |||
2008-12-17 | Only do the no-cd-workaround if all resource files can be found | Sven Hesse | |
svn-id: r35409 | |||
2008-12-17 | Reduced code duplication when manipulating Animations, and cleanup. | Nicola Mettifogo | |
svn-id: r35408 | |||
2008-12-17 | Workaround for Urban Runner's CD number detection daftness. | Sven Hesse | |
Basically, now we claim to run in no-CD-mode (by pretending "NO_CD.TXT" exists) and open CD2.ITK, CD3.ITK and CD4.ITK manually svn-id: r35407 | |||
2008-12-16 | Experimental semi-transparency for fillRect, used in the green/red menu ↵ | Sven Hesse | |
areas of Urban Runner svn-id: r35406 | |||
2008-12-16 | Add target for CD demo of Discworld 1. | Travis Howell | |
svn-id: r35405 | |||
2008-12-16 | added Czech version detection entry, tracker item #2435411 | Gregory Montoir | |
svn-id: r35402 | |||
2008-12-16 | added polish version as reported on tracker item #2433494, removed english ↵ | Gregory Montoir | |
charset as default svn-id: r35401 | |||
2008-12-16 | changed game version flags handling, should fix #2434208 | Gregory Montoir | |
svn-id: r35398 |