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2010-10-23SWORD25: Register LUA callbacks insider registerScriptBindings() methodsMax Horn
Previously, the constructor of an anonymous global object was used to do this, for no apparent reason. However, maybe there was a hidden reason which I missed, so this change might cause regressions. I.e., please test. svn-id: r53735
2010-10-23SWORD25: Get rid of global SharedPtr instancesMax Horn
svn-id: r53734
2010-10-23LASTEXPRESS: Add md5sums of UK Broderbund TLE.David Turner
svn-id: r53733
2010-10-23SCUMM: Disable multiplayer option in Backyard Baseball 2001.Travis Howell
svn-id: r53731
2010-10-23SCUMM: Add workaround to allow saved games to be shared between Macintosh ↵Travis Howell
and Windows versions of Backyard Baseball 2001. svn-id: r53729
2010-10-23SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ↵Travis Howell
Baseball 2001/2003. svn-id: r53726
2010-10-23SCUMM/FM-TOWNS JAPANESE: fix font drawing in MI1 introFlorian Kagerer
svn-id: r53725
2010-10-22TINSEL: Fix for #3091314 - Added extra detection entries for Multi-lingual DW1Paul Gilbert
This adds in German, Italian, and Spanish as detection entries, so a user can immediately select what language to run the game in. svn-id: r53724
2010-10-22TOON: Fix conversation freeze in the beginning of chapter 2Sylvain Dupont
A missing talk animation was started svn-id: r53723
2010-10-22SAGA: fix gcc size_t warnsAndrew Kurushin
svn-id: r53722
2010-10-22TOON: Close correctly sound packsSylvain Dupont
svn-id: r53720
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, ↵Andrew Kurushin
Music::_songTable, ObjectMap::*, PalAnim::*, Scene::sceneLut, SndRes::_fxTable* malloc based arrays with Common::Array implementation add ByteArray type fix debug Tile Hittest frame drawing debug 0x%x => 0x%X svn-id: r53719
2010-10-22TINSEL: Ignore SV_SPEECHDELAY in DW2 DemoPaul Gilbert
This stops the long delays at the start of playing each sample svn-id: r53717
2010-10-22LASTEXPRESS: Update namespace comment with latest engine statusJulien Templier
svn-id: r53716
2010-10-22LASTEXPRESS: Reorganize and enhance some debug commandsJulien Templier
Add "time" command to convert between in-game and human-readable forms Rename "dump" command to "show" and use named parameters instead of index Add progress and flags options to show command svn-id: r53715
2010-10-22TINSEL: Load samples file for DW2 DemoPaul Gilbert
svn-id: r53714
2010-10-22TOON: More talk animation fixesSylvain Dupont
There was a conflict between the idle animation and the talk animation in some cases (showing the chain anim & idle anim in the arcade) svn-id: r53713
2010-10-22TINSEL: Fix incorrectly mapped opcode in DW2 DemoPaul Gilbert
svn-id: r53712
2010-10-22TINSEL: Remove unused functionPaul Gilbert
svn-id: r53711
2010-10-22TOON: Fix for a small typo in talking stateSylvain Dupont
svn-id: r53710
2010-10-22TINSEL: Compilation fixPaul Gilbert
svn-id: r53709
2010-10-22TINSEL: Added new opcode set for the DW2 DemoPaul Gilbert
svn-id: r53708
2010-10-22TINSEL: Added detection entry for DW2 DemoPaul Gilbert
svn-id: r53707
2010-10-22TOON: Fixed Bug #3089974 and #3086015Sylvain Dupont
Bug #3089974: "TOON: Two Drews when exiting King's bedroom" Bug #3086015: "TOON: Woof doesn't idle correctly" Most talking animation bugs are fixed with this. The mouse is now hidden when entering a room. svn-id: r53706
2010-10-22HUGO: Move findObjectSpace() to ObjectHandler classArnaud Boutonné
svn-id: r53705
2010-10-22SCUMM/FM-TOWNS JAPANESE: fix another font spacing issueFlorian Kagerer
(fixes MI1 character talk text) svn-id: r53704
2010-10-22LASTEXPRESS: Add some documentation for the kTime constantsTorbjörn Andersson
svn-id: r53703
2010-10-22Update BRA demo startup code to use the part/location handling code from ↵Nicola Mettifogo
r50042. Patch #3089932 by fuzzie. svn-id: r53702
2010-10-22Initialize variable in NS gui code (was crashing a demo). Patch #3089932 by ↵Nicola Mettifogo
fuzzie. svn-id: r53701
2010-10-22LOL: fix possible regressionsFlorian Kagerer
svn-id: r53700
2010-10-22KYRA: More cleanup.Johannes Schickel
svn-id: r53699
2010-10-22KYRA: Cleanup.Johannes Schickel
svn-id: r53698
2010-10-22KYRA: Adapt Kyra2+3 to use the newly added item type too.Johannes Schickel
svn-id: r53697
2010-10-22KYRA: Add a datatype for the item ids and convert Kyra1 to use it.Johannes Schickel
svn-id: r53696
2010-10-22KYRA: A little refactoring (name change).Johannes Schickel
svn-id: r53695
2010-10-22LASTEXPRESS: Add missing casts, fix warnings and correct typosJulien Templier
svn-id: r53694
2010-10-22LASTEXPRESS: Fix GCC errors & warnings (missing stricmp & parentheses)Julien Templier
svn-id: r53693
2010-10-21LASTEXPRESS: Merge several TIME_CHECK* macros togetherJulien Templier
svn-id: r53692
2010-10-21LASTEXPRESS: Rename CURRENT_PARAMS to CURRENT_PARAMJulien Templier
svn-id: r53691
2010-10-21LASTEXPRESS: Simplify some entity callback codeJulien Templier
svn-id: r53690
2010-10-21LASTEXPRESS: Rename LOBYTE macroJulien Templier
svn-id: r53689
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for MmeBoutarelJulien Templier
svn-id: r53688
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for CoudertJulien Templier
svn-id: r53687
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for AnnaJulien Templier
svn-id: r53686
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for TatianaJulien Templier
svn-id: r53685
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for Kahina and KronosJulien Templier
svn-id: r53684
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for AugustJulien Templier
svn-id: r53683
2010-10-21LASTEXPRESS: Implement remaining AI logic functions for Francois, Gendarmes ↵Julien Templier
and Milos svn-id: r53682
2010-10-21LASTEXPRESS: Implement 7 AI logic functionsJulien Templier
svn-id: r53681
2010-10-21LASTEXPRESS: Implement 10 more AI logic functionsJulien Templier
svn-id: r53680