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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-12-04
MOHAWK: Implement Myst opcodes 120 and 210, rocket power generator
Bastien Bouclet
2010-12-04
MOHAWK: Give meaningful names to the game global vars and selenitic vars
Bastien Bouclet
2010-12-03
LURE : Fix for ID: 3030143 Unexpected game cursor behavior. Always refresh m...
Lars Persson
2010-12-02
GOB: Make drawYUV() more clear
Sven Hesse
2010-12-02
MOHAWK: move shared setPalette/copyImage routines into GraphicsManager
Alyssa Milburn
2010-12-02
MOHAWK: implement kLBAnimOpDelay
Alyssa Milburn
2010-12-02
MOHAWK: Implement Myst opcodes 141 to 143, circuit breakers
Bastien Bouclet
2010-12-02
MOHAWK: Fix resource type 12
Bastien Bouclet
2010-12-02
SCI: Slight formatting fix.
Johannes Schickel
2010-12-02
SCI: Enabled the GUI option to play speech and show subtitles simultaneously ...
Filippos Karapetis
2010-12-02
Disable error message regarding RESOURCE.AUD/.SFX for now.
Lars Skovlund
2010-12-02
MOHAWK: Stub off various Myst opcodes
Matthew Hoops
2010-12-02
SCUMM: Workaround for bug #1447058, a race condition in the game scripts
Max Horn
2010-12-02
SCUMM: Fix bug in V12 games causing chars to be lost when wrapping talk text
Max Horn
2010-12-01
SCUMM: Fix GM initialization when "enable_gs" is set.
Johannes Schickel
2010-12-01
HUGO: Add Missing shutdown() Call - Currently Disabled.
David Turner
2010-12-01
GOB: Add back 3 empty lines used by DrMcCoy
Arnaud Boutonné
2010-12-01
MOHAWK: Split makingof and preview opcodes into their own class (and now all ...
Matthew Hoops
2010-12-01
MOHAWK: Implement maze runner backtrack button. Last part of Selenitic comple...
Bastien Bouclet
2010-12-01
GOB: little clean-up
Arnaud Boutonné
2010-12-01
HUGO: Use cursorman, add a windows-looking cursor
Arnaud Boutonné
2010-12-01
ALL: Fix a few typos
Jordi Vilalta Prat
2010-12-01
MOHAWK: add stub implementations for more LB script opcodes
Alyssa Milburn
2010-12-01
MOHAWK: fix LBPaletteItem
Alyssa Milburn
2010-12-01
MOHAWK: document/handle more LB item data
Alyssa Milburn
2010-12-01
MOHAWK: fix LBLiveTextItem drawing for LB 2+
Alyssa Milburn
2010-12-01
MOHAWK: rename DelayedEventType values
Alyssa Milburn
2010-12-01
MOHAWK: add LBGraphics::copyImageSectionToScreen
Alyssa Milburn
2010-12-01
MOHAWK: Split intro and demo opcodes into their own classes
Matthew Hoops
2010-12-01
MOHAWK: Split the demo slideshow opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Rename the Myst stack/card link maps
Matthew Hoops
2010-12-01
MOHAWK: Split d'ni opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Downgrade the Myst unknown op error to a warning as new ones have bee...
Matthew Hoops
2010-12-01
MOHAWK: Cleanup Myst opcode handling and reduce code duplication
Matthew Hoops
2010-12-01
MOHAWK: Split mechanical opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Split channelwood opcodes into their own class
Matthew Hoops
2010-12-01
SCI: Fixed bugs #3041044, #3046543 and #3046513
Filippos Karapetis
2010-11-30
MOHAWK: Split out stoneship opcodes into their own class
Matthew Hoops
2010-11-30
MOHAWK: add changePage Living Books debug command
Alyssa Milburn
2010-11-30
MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpers
Alyssa Milburn
2010-11-30
MOHAWK: Set the maze runner initial direction. Remove a hack that is not need...
Bastien Bouclet
2010-11-30
HUGO: Fix palette issue after restoring a game in H3
Arnaud Boutonné
2010-11-30
MOHAWK: Fix for Valgrind uninit reads in Myst Script Parser.
David Turner
2010-11-30
MOHAWK: Have the Myst book appear in the intro again
Matthew Hoops
2010-11-30
MOHAWK: some LBSoundItem fixes
Alyssa Milburn
2010-11-30
MOHAWK: One last getRawData() to getResource() rename
Matthew Hoops
2010-11-30
MOHAWK: Fix the Myst fireplace
Matthew Hoops
2010-11-30
MOHAWK: Split Myst credits code into a separate class
Matthew Hoops
2010-11-30
MOHAWK: Fix changing the stack via an opcode
Matthew Hoops
2010-11-30
MOHAWK: fix LB playback seek behaviour
Alyssa Milburn
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