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2011-08-25SCI: Added two workarounds for script bug #3389579Filippos Karapetis
2011-08-25SCI: Added the German CD version of PQ4 (bug report #3392955)Filippos Karapetis
2011-08-25DREAMWEB: 'showpointer' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Added comments with string representation for the data segmentVladimir Menshakov
2011-08-24DREAMWEB: Wrong and useless 'getroomdata' overload spotted by bluegr removedBertrand Augereau
2011-08-24DREAMWEB: Use the correct error() callFilippos Karapetis
2011-08-24DREAMWEB: Added a TODO and an error call to a variant of getroomdata()Filippos Karapetis
This variant recursively calls itself. It's not used anywhere, so it should be removed if it's actually unused.
2011-08-24DREAMWEB: 'dumppointer' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Static dispatching in checkcoordsBertrand Augereau
2011-08-24COMPOSER: Detect/run Mac versions of Darby/Gregory.Alyssa Milburn
2011-08-24COMPOSER: Handle Mac-style filenames in paths.Alyssa Milburn
2011-08-24COMPOSER: Mark demos with ADGF_DEMO.Alyssa Milburn
2011-08-24AUDIO: Remove default rate parameter from xaMatthew Hoops
2011-08-24AUDIO: Rename Vag to XAMatthew Hoops
Vag is really an XA container, and one that we do not have a decoder for (nor need)
2011-08-24DREAMWEB: 'checkcoords' ported to C++Bertrand Augereau
(Still has __dispatch_call dependency)
2011-08-24DREAMWEB: 'dumpblink' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: 'showblink' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Ported 'delpointer' to C++Bertrand Augereau
2011-08-24DREAMWEB: 'geteitherad' ported to C++Bertrand Augereau
2011-08-24HUGO: Coding style fixes.Alyssa Milburn
2011-08-24DRASCULA: Separated the save name syncing code, and added a TODOFilippos Karapetis
2011-08-24PARALLACTION: Correct Previous Commit to Coding Conventions.D G Turner
2011-08-24PARALLACTION: Improve safety of PathBuffer Accesses in Pathfinding.D G Turner
2011-08-23COMPOSER: Change a common warning to use debug().Alyssa Milburn
2011-08-23COMPOSER: Another attempt to fix timing issues.Alyssa Milburn
2011-08-23COMPOSER: Remove broken quitGame call.Alyssa Milburn
2011-08-23COMPOSER: Replace install.inf with book.ini in some detection entries.Alyssa Milburn
2011-08-23DREAMWEB: Renamed FreeObject to DynObject and ObjData to SetObjectBertrand Augereau
2011-08-23DREAMWEB: 'getexad' ported to C++Bertrand Augereau
2011-08-23TSAGE: Implemented the Blue Force object listPaul Gilbert
2011-08-23DREAMWEB: 'obname' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: 'walkandexamine' ported to C++Bertrand Augereau
2011-08-23DREAMWEB: 'getflagunderp' ported to C++Bertrand Augereau
2011-08-23TSAGE: Started implementation of Blue Force UI classesPaul Gilbert
2011-08-22DREAMWEB: 'checkone' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'finishedwalking' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'adjustlen' is not neededBertrand Augereau
2011-08-22DREAMWEB: 'checkiffree' ported to C++Bertrand Augereau
2011-08-22M4: Add new methods and variables needed by the objects_action script methodPaul Gilbert
2011-08-22SCUMM: Revert "Avoid calling malloc with new_size=0"Willem Jan Palenstijn
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block.
2011-08-22Merge pull request #67 from chrisws/initial-bada-port-masterWillem Jan Palenstijn
This is the initial implementation of the BADA port.
2011-08-21SCUMM: Actually disable the setShadowPalette used in Indy4...Johannes Schickel
2011-08-21SCUMM: Fix typo in PC Speaker output.Johannes Schickel
2011-08-21SCUMM: Disable setShadowPalette for Indy4 Amiga.Johannes Schickel
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4.
2011-08-21SCUMM: Fix for bug #3174197.Johannes Schickel
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now.
2011-08-21DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵Bertrand Augereau
width and height returned
2011-08-21DREAMWEB: 'showallfree' ported to C++Bertrand Augereau
2011-08-21DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch)Bertrand Augereau
2011-08-21BADA: Remove BADA defined check. Was a temp fix for simulator buildChris Warren-Smith
2011-08-21BADA: Avoid calling malloc with new_size=0Chris Warren-Smith