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2017-05-31SCI32: Return CD speed in kPlatformColin Snover
This fixes missing playback of some videos in Rama, like the background video that plays when selecting an email at the computer at the start of the game.
2017-05-31TITANIC: Renamings for locking/unlocking markersPaul Gilbert
2017-05-31PLUMBERS: Initialize some variablesStrangerke
2017-05-30TITANIC: Fix flickering of marker bulbs in PET Starfield displayPaul Gilbert
2017-05-30TITANIC: Renamings and fixes for starfield marker buttons in PETPaul Gilbert
2017-05-30TITANIC: Fix line drawing of starfield markersPaul Gilbert
2017-05-30TITANIC: Renamings & cleanup for markers drawingPaul Gilbert
2017-05-30TITANIC: Fix drawing crosshairs in the main starfieldPaul Gilbert
2017-05-30TITANIC: Cleanup & fixes for starfield viewpoint boxPaul Gilbert
2017-05-30TITANIC: Rename CPhotoCrosshairs to CStarCrosshairsPaul Gilbert
The crosshairs are used in the main starfield as well, so they shouldn't have a Photo specific name
2017-05-30TITANIC: Cleanup of CStarMarkers draw methodPaul Gilbert
2017-05-30TITANIC: Implement CSurfaceArea drawLinePaul Gilbert
2017-05-30TITANIC: CSurfaceArea fillRect is actually drawLinePaul Gilbert
2017-05-30TITANIC: Fix vector calculation for markers drawingPaul Gilbert
2017-05-30SCI: SQ4CD: Limit workaround for Russian SQ4 to room 150+900Martin Kiewitz
As proposed by bluegr
2017-05-30TITANIC: Fix deselecting stars in the photo viewPaul Gilbert
2017-05-30TITANIC: Further commenting of CPhotoCrosshairs classPaul Gilbert
2017-05-30TITANIC: Renamings and further fixes for CPhotoCrosshairsPaul Gilbert
2017-05-30TITANIC: Fix references to CPhotoCrosshairs _entries arrayPaul Gilbert
2017-05-29SCI: SQ4CD: Remove room restriction of existing workarounds for endMartin Kiewitz
Fixes bug #9812
2017-05-29SCI32: GK1: Add second beignet timer issue script patchMartin Kiewitz
Should solve bug #9805
2017-05-29TITANIC: Merge incorrectly duplicated field in CPhotoCrosshairsPaul Gilbert
2017-05-28TITANIC: Fix copying star positions selected in photoPaul Gilbert
2017-05-28TITANIC: Renamed CStarControlSub7 to CStarMarkersPaul Gilbert
2017-05-28TITANIC: Fix placement of stars in photo starfieldPaul Gilbert
2017-05-28TITANIC: Fix copying viewport _valArray dataPaul Gilbert
2017-05-28TITANIC: Fix crash switching from starfield to photo displayPaul Gilbert
2017-05-28TITANIC: Rename CStarControlSub8 to CPhotoCrosshairsPaul Gilbert
2017-05-28TITANIC: Renamings for photo surfacePaul Gilbert
2017-05-28TITANIC: Renamings of orientation related variables and methodsPaul Gilbert
2017-05-28TITANIC: Fix crash inserting photograph into star controlPaul Gilbert
2017-05-28Merge pull request #949 from csnover/advanceddetector-fullpathsHein-Pieter van Braam
ENGINES: Allow detection entries to match on full paths
2017-05-28Merge pull request #952 from wjp/hide_gmm_saveloadHein-Pieter van Braam
GUI: Fully hide GMM save/load buttons if not supported by engine
2017-05-27SCI32: Minor cleanup to plane debug informationColin Snover
2017-05-27SCI32: Remove dead codeColin Snover
2017-05-27SCI32: Remove invalid interaction cursor spinloop in KQ7Colin Snover
2017-05-27TITANIC: Rename _powers array to _speedsPaul Gilbert
2017-05-27SCI32: Update some old comments related to virtual filesFilippos Karapetis
2017-05-27SCI: Remove a leftover SCI32 hackFilippos Karapetis
2017-05-26TITANIC: Fix calculation of acceleration powers tablePaul Gilbert
2017-05-26TITANIC: Simplify FVector addAndNormalizePaul Gilbert
2017-05-26TITANIC: Fix orientation threshold check in CStarControlSub24Paul Gilbert
2017-05-26SCI32: Fix warningWillem Jan Palenstijn
2017-05-26SCI32: Fix kArrayFillHein-Pieter van Braam
The ScummVM implementation of class SciArray::fill() has a bug where it will overwrite the array[index] with the value count times, rather than fill the array starting from index count times. This patch fixes that behavior. This was noticed because the LSL7 dice game was broken, it was impossible to lose. After this patch the dice game works as expected. Closes gh-953.
2017-05-25TITANIC: Fix calculating orientation transition matrixesPaul Gilbert
2017-05-25SCI32: Fix SCI3 object names > 0xFFFFColin Snover
2017-05-25GUI: Fully hide GMM save/load buttons if not supported by engineWillem Jan Palenstijn
Previously, they were only greyed out. According to the discussion on patch #8925, this was a limitation of the GUI layout engine when these buttons were introduced in 2008. This no longer seems to be a problem.
2017-05-24SCI32: Fix typo in script patch nameMartin Kiewitz
2017-05-24SCI32: Add script patch for lsl7 cheese maker priority bugMartin Kiewitz
This issue also happens when using the original interpreter.
2017-05-24SCI32: Add script patch for cheese maker issueMartin Kiewitz
Room 540, was game breaking, but effectively a script bug, that just happened to work in SSCI.