Age | Commit message (Expand) | Author |
2019-09-29 | TUCKER: Game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | TONY: The engine doesn't use MIDI, mark the games as such. | Henrik "Henke37" Andersson |
2019-09-29 | SUPERNOVA: The game doesn't use MIDI, mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | MACVENTURE: Engine doesn't use MIDI, mark games as such. | Henrik "Henke37" Andersson |
2019-09-29 | HOPKINS: Game uses mod files, not midi. Mark the game as not using MIDI. | Henrik "Henke37" Andersson |
2019-09-29 | FULLPIPE: Game uses ogg, not midi for music. Mark it as not using midi. | Henrik "Henke37" Andersson |
2019-09-29 | DM: Game does not use MID, mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | COMPOSER: The engine does not use MIDI, mark the games as such. | Henrik "Henke37" Andersson |
2019-09-29 | CHEWY: The game doesn't use MIDI for the music, mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | BLADERUNNER: The game doesn't use MIDI for the music, mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | TOON: The game doesn't use MIDI. Mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | BBVS: The game doesn't use midi. Mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | AVALANCHE: This game doesn't use midi. Mark it as such. | Henrik "Henke37" Andersson |
2019-09-29 | ADL: The engine does not support midi. Mark the games as such. | Henrik "Henke37" Andersson |
2019-09-29 | SLUDGE: The engine does not support midi, mark detected games as such. | Henrik "Henke37" Andersson |
2019-09-29 | HDB: The engine does not use mid, mark the games as such. | Henrik "Henke37" Andersson |
2019-09-29 | PINK: The engine does not use midi, flag the games as such. | Henrik "Henke37" Andersson |
2019-09-29 | MACVENTURE: Initialize engine variables earlier | Eugene Sandulenko |
2019-09-28 | SCI32: Sync HOYLE5 Bridge volume control | sluicebox |
2019-09-28 | SCI: Fix HOLYE4 and HOLYE5 Bridge invalid arithmetic | sluicebox |
2019-09-28 | MADE: Remove unused structure | Cameron Cawley |
2019-09-28 | GLK: FROTZ: Fix game Id clashes | Paul Gilbert |
2019-09-28 | SCI32: Extend the Hoyle 5 bridge slider workaround | Filippos Karapetis |
2019-09-28 | CRYOMNI3D: Fix fonts used by various versions | Le Philousophe |
2019-09-28 | SCI: Add The Sect of Achturan fanmade game - bug #11072 | Filippos Karapetis |
2019-09-28 | SCI32: Fixed several uninitialized reads in Hoyle 5 | Filippos Karapetis |
2019-09-27 | GLK: ADRIFT: Removing unused code | Paul Gilbert |
2019-09-28 | WAGE: Reenabled 9-patch border drawing and added default border images | Eugene Sandulenko |
2019-09-26 | SCI32: Fix QFG4 bridge secret exit | sluicebox |
2019-09-26 | SCI: Remove trailing commas from patch arrays | sluicebox |
2019-09-26 | GLK: ADRIFT: Compilation fix | Paul Gilbert |
2019-09-26 | GLK: ADRIFT: Move subengine out of release build exclusions | Paul Gilbert |
2019-09-26 | GLK: ADRIFT: ADRIFT 5 games aren't supported | Paul Gilbert |
2019-09-26 | GLK: ADRIFT: Fix unsigned type mismatch | Paul Gilbert |
2019-09-27 | GLK: TADS: Fix GCC Compiler Warnings | D G Turner |
2019-09-26 | HDB: Fix Shadowed Variable Compiler Warning | jepael |
2019-09-25 | SCI32: Fix comment typo | sluicebox |
2019-09-25 | SCI32: Add QFG4 character import message box | sluicebox |
2019-09-25 | GLK: ADRIFT: gcc compilation fixes | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Convert remaining long_jmp to use context | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Convert overall game quit long jump to use contexts | Paul Gilbert |
2019-09-25 | GLK: ALAN3: Merge duplicate jumps.h | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Refactor TAF file parser to not use longjmp | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Convert parser code to no longer use longjmp | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Refactor tokenizer to not use longjmp | Paul Gilbert |
2019-09-25 | GLK: Remove some outstanding longjmp artifacts from sub-engines | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Add loading savegames from launcher | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Fixes for loading savegames to work | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Refactoring load serializer to not use longjmp | Paul Gilbert |
2019-09-25 | GLK: ADRIFT: Encapsulation serialization code into their own classes | Paul Gilbert |