Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-30 | Invoke updateSoundSettings a bit later, since it can only correctly set ↵ | Max Horn | |
VAR_VOICE_MODE *after* setupScummVars() has been called svn-id: r22247 | |||
2006-04-30 | Honor the 'platform' override when choosing between game variants (this ↵ | Max Horn | |
should help fan translations of certain FM-TOWNS games) svn-id: r22246 | |||
2006-04-30 | Revert last change to mouse cursors in FF, causes odd glitches | Travis Howell | |
svn-id: r22243 | |||
2006-04-30 | Ooops, update var names for drawMousePart() | Travis Howell | |
svn-id: r22242 | |||
2006-04-30 | Use system code for mouse cursors in FF | Travis Howell | |
svn-id: r22241 | |||
2006-04-30 | Clear palette too, after some cutscenes | Travis Howell | |
svn-id: r22240 | |||
2006-04-30 | Fast fade out should be disabled, after a cutscene | Travis Howell | |
svn-id: r22239 | |||
2006-04-30 | Add complete support for mouse cursors in FF, with help from olki | Travis Howell | |
svn-id: r22238 | |||
2006-04-30 | Incremented required lure.dat version | Paul Gilbert | |
svn-id: r22236 | |||
2006-04-30 | Added load of new script offset field for NPC handling of hotspots | Paul Gilbert | |
svn-id: r22235 | |||
2006-04-29 | Moved queryResString from class ScummDialog to class InfoDialog; some cleanup | Max Horn | |
svn-id: r22234 | |||
2006-04-29 | Renamed updateVolumes to updateSoundSettings -- now it also handles ↵ | Max Horn | |
subtitles/speech_mute settings. Also changed the ConfigDialog accordingly svn-id: r22233 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-04-29 | Fixed bug #1478911 ("BASS regression: garbled text") by making skipBytes uint16 | Torbjörn Andersson | |
instead of uint8. (It used to be uint32, but anything that can hold 0x03F8 should be large enough.) svn-id: r22230 | |||
2006-04-29 | Moved AKOS stuff to class ScummEngine_v6 | Max Horn | |
svn-id: r22229 | |||
2006-04-29 | Added comment about a major leak in ScummEngine::restart | Max Horn | |
svn-id: r22228 | |||
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ↵ | Max Horn | |
setupFOO for stuff that inits static data (i.e. will be called only once, or after loading savegames), vs. resetFOO / updateFOO methods which are called frequently and (re)set dynamic data. * Doing this, split scummInit into setupScumm and resetScumm methods * Moved some init code to new methods (huuuuge init methods are hard to read, and hard to customize using subclassing) * Renmaed various setup???Palette methods to set???Palette * Some minor cleanup / tweaks svn-id: r22227 | |||
2006-04-29 | Cleanup includes | Travis Howell | |
svn-id: r22225 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22224 | |||
2006-04-29 | * Added ScummEngine_v8::initScummVars() | Max Horn | |
* Moved VAR_LANGUAGE to class ScummEngine_v8 * Minor cleanup svn-id: r22223 | |||
2006-04-29 | Split more functions of simon.cpp into separate files | Travis Howell | |
svn-id: r22221 | |||
2006-04-29 | Make use of the new scummLoop_* functions to move some SCUMM version ↵ | Max Horn | |
specific stuff around svn-id: r22219 | |||
2006-04-29 | Split scummLoop into multiple functions, for easier maintanance & ↵ | Max Horn | |
customizability svn-id: r22218 | |||
2006-04-29 | Add FF difference in o_screenTextMsg() | Travis Howell | |
svn-id: r22216 | |||
2006-04-29 | Minor cleanup | Travis Howell | |
svn-id: r22215 | |||
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell | |
svn-id: r22214 | |||
2006-04-29 | Fix error in debug table | Travis Howell | |
svn-id: r22213 | |||
2006-04-29 | Fix warning | Max Horn | |
svn-id: r22210 | |||
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot ↵ | Paul Gilbert | |
before performing an action svn-id: r22209 | |||
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert | |
svn-id: r22208 | |||
2006-04-29 | Changed resource Id constants, added a few more general constants, and ↵ | Paul Gilbert | |
slightly increased game speed svn-id: r22207 | |||
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, ↵ | Paul Gilbert | |
or provide access to the list svn-id: r22206 | |||
2006-04-29 | Reworked resources to handle moved hotspot proximity (walk to) co-ordinates | Paul Gilbert | |
svn-id: r22205 | |||
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ↵ | Paul Gilbert | |
needing display styles that aren't yet implement svn-id: r22204 | |||
2006-04-29 | Add more timer code differences in FF | Travis Howell | |
svn-id: r22201 | |||
2006-04-29 | Fix mistakes in animateSpritesByY() for FF | Travis Howell | |
svn-id: r22200 | |||
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an ↵ | Max Horn | |
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199 | |||
2006-04-28 | Report unknown MD5s again | Max Horn | |
svn-id: r22198 | |||
2006-04-27 | Fix compile of SCUMM engine | Travis Howell | |
svn-id: r22191 | |||
2006-04-27 | Typo | Oystein Eftevaag | |
svn-id: r22190 | |||
2006-04-27 | Move the detector code out of the constructor and into init() to do error ↵ | Oystein Eftevaag | |
handling (specifically the GUI error message if no game is found in the specified directory), and cleans up the constructor/destructor a bit to allow a clean exit. svn-id: r22189 | |||
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn | |
svn-id: r22188 | |||
2006-04-26 | add missing comma for portuguese quit text, remove stray comma after last ↵ | Joost Peters | |
string. svn-id: r22187 | |||
2006-04-26 | Add FF difference in isAdjNoun opcode. This makes it possible to get past the | Torbjörn Andersson | |
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186 | |||
2006-04-26 | cleanup | Max Horn | |
svn-id: r22185 | |||
2006-04-26 | Use File::size to determine the size of a file, instead of doing a seek(0, ↵ | Max Horn | |
SEEK_END) svn-id: r22184 | |||
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn | |
svn-id: r22182 | |||
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell | |
svn-id: r22179 | |||
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell | |
svn-id: r22177 | |||
2006-04-26 | isSoundRunning always returns sound id in HE games | Travis Howell | |
svn-id: r22176 |