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2006-06-28Remove left over ;Travis Howell
svn-id: r23335
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
svn-id: r23332
2006-06-28Add French versions of freddi3, freddicove and pajama2Travis Howell
svn-id: r23326
2006-06-27Resort HE games, by HE version and mark US versionsTravis Howell
svn-id: r23323
2006-06-27Fixed the HE version of the Swedish Freddi Fish 1, and added detection for theTorbjörn Andersson
Macintosh version, with a lot of help from Kirben. svn-id: r23321
2006-06-26Patch #1512689: "Fixing AGI Game Detection"Eugene Sandulenko
svn-id: r23315
2006-06-24Add Keith Scroggins to credits as Atari/FreeMiNT builder.Eugene Sandulenko
svn-id: r23297
2006-06-24Fixes save/load of kyra engine.Johannes Schickel
svn-id: r23287
2006-06-24Added some FIXME comments to AGI engineMax Horn
svn-id: r23285
2006-06-24Add Italian version of the Feebles Files (4CD)Travis Howell
svn-id: r23281
2006-06-24cleanupMax Horn
svn-id: r23280
2006-06-24Renamed class Timer to TimerManager (the old name was somewhat ↵Max Horn
incorrect/confusing) svn-id: r23278
2006-06-24These FIXME comments can go, I think :)Max Horn
svn-id: r23277
2006-06-24Fixing a leak in the Kyra engine (the savefile manager allocated by class ↵Max Horn
Engine was never freed) svn-id: r23276
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274
2006-06-24Fix warningMax Horn
svn-id: r23273
2006-06-24Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes ↵Travis Howell
car failing to turn during smart star challenge in thinker1 svn-id: r23271
2006-06-24Remove extra Windows demo of puttputt, was a corrupt versionTravis Howell
svn-id: r23268
2006-06-23Add another Windows demo of puttputtTravis Howell
svn-id: r23264
2006-06-23Convert file path, before playing videos in HE gamesTravis Howell
svn-id: r23263
2006-06-23TypoTravis Howell
svn-id: r23262
2006-06-23Add Spanish version of the Feebles Files (4CD)Travis Howell
svn-id: r23261
2006-06-22Tweak SCUMM detection a bit more -- do not hard code a check for the ↵Max Horn
genmethod to determine the platform value, but rather use the platform value the GameFilenamePattern provides svn-id: r23260
2006-06-22Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.Travis Howell
svn-id: r23259
2006-06-22This additional check for Macintosh versions of HE games isn't required, as ↵Travis Howell
platform is already set correctly svn-id: r23258
2006-06-22Add cyx's patch for VAR_FADE_DELAY timer changes in fade effectsTravis Howell
svn-id: r23255
2006-06-21Match the original behaviour more closely when examining inventory items. TheTorbjörn Andersson
text is displayed at least 800 ms. See bug #1181865. svn-id: r23233
2006-06-21Remove duplicate left overTravis Howell
svn-id: r23228
2006-06-21Add back auto detection of Macintosh platform for HE gamesTravis Howell
svn-id: r23221
2006-06-21Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginningTravis Howell
svn-id: r23219
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
svn-id: r23218
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when ↵Travis Howell
video finishes svn-id: r23216
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
svn-id: r23214
2006-06-21Initialise the control panel's _mouseX / _mouseY. Fixes a Valgrind warning.Torbjörn Andersson
svn-id: r23212
2006-06-20Applied my own patch #1508018. I don't know for sure that it's exactly right,Torbjörn Andersson
but it improves the Adlib sound effects in early games, e.g. the door opening and closing sounds in Indy 3 and MI1 floppy. There still appears to be some kind of looping/repeating mechanism that we don't implement, though. svn-id: r23204
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
return in a switch case. svn-id: r23198
2006-06-20Cleanup.Torbjörn Andersson
svn-id: r23194
2006-06-19Fix inventory colors regression in C64 maniacTravis Howell
svn-id: r23180
2006-06-19Fix sentence line regression in C64 maniacTravis Howell
svn-id: r23179
2006-06-19Add patch for bug #1507856 - INDY3 VGA: Crashes in SewerTravis Howell
svn-id: r23177
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents ↵Travis Howell
room of DOS version of fbear svn-id: r23174
2006-06-18Add 16bit color feature flag to Backyard Basketball tooTravis Howell
svn-id: r23173
2006-06-18Remove debug left overTravis Howell
svn-id: r23172
2006-06-18Add alternative method to prevent debug code of scripts been triggered in ↵Travis Howell
lost. Fixes regressions when convertFilePath() is used by some HE games svn-id: r23171
2006-06-18Makes sure updateScreen() is called once in a while in the menu polling ↵Oystein Eftevaag
loop, to give backends some drawing time for virtual keyboards etc svn-id: r23169
2006-06-18Updated comments to correspond with recent Adlib renamings.Torbjörn Andersson
svn-id: r23166
2006-06-18Added missing (but unimportant) breaks to switch default cases.Torbjörn Andersson
svn-id: r23161
2006-06-17The stopMusic() function (which is publicly accessable from the outside) nowTorbjörn Andersson
locks the mutex to avoid pulling the proverbial rug out from beneath the timer callback's proverbial feet. To stop the music when the mutex is already locked, we use stopMusicInternal(), which is a protected function. This will hopefully fix the crash on exit which has happened to me every few months. svn-id: r23159
2006-06-17Fixed Smushplayer for Symbian OS.__SYMBIAN32__ was defined as __SYMBIA32__.Lars Persson
svn-id: r23157