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AgeCommit message (Expand)Author
2016-05-28SCI32: Remove unused titled text bitmap codeColin Snover
2016-05-28PARALLACTION: Safer string manipulationEugene Sandulenko
2016-05-28PARALLACTION: Cleanup object initializationEugene Sandulenko
2016-05-28GROOVIE: Clean initialization for few classesEugene Sandulenko
2016-05-27ACCESS: Fix derived Screen copyBlock method signaturePaul Gilbert
2016-05-27SCI32: Add explicit checks for null pointersColin Snover
2016-05-27SCI32: Initialise pointers in CelObj scalerColin Snover
2016-05-27SCI32: Fix CelObj cacheColin Snover
2016-05-27SCI32: Use better name for fixed priority fieldColin Snover
2016-05-27SHERLOCK: Remove redundant allocation in surface creationPaul Gilbert
2016-05-27MADS: Remove redundant allocation in surface creationPaul Gilbert
2016-05-27ACCESS: Remove redundant allocation in surface creationPaul Gilbert
2016-05-26TSAGE: Refactor GfxSurface and Screen to not use virtual inheritancePaul Gilbert
2016-05-26VOYEUR: Reorder ViewPortResource fields to fix VS packing warningsPaul Gilbert
2016-05-26SHERLOCK: Refactor Surface and Screen to not use virtual inheritancePaul Gilbert
2016-05-26MADS: Refactor MSurface and Screen to not use virtual inheritancePaul Gilbert
2016-05-26ACCESS: Refactor ASurface and Screen to not use virtual inheritancePaul Gilbert
2016-05-26SCI32: Remove unused Plane fieldsColin Snover
2016-05-26SCUMM HE: Moved global variables of Moonbase AI to the classEugene Sandulenko
2016-05-26SCUMM HE: Moved remnants of Moonabse to HE100Eugene Sandulenko
2016-05-26SCUMM HE: Moved Moonbase to ScummEngine_v100heEugene Sandulenko
2016-05-26SCUMM HE: Eliminated global _vm reference in Moonbase AIEugene Sandulenko
2016-05-26SCUMM HE: Wrapped Moonbase AI into a classEugene Sandulenko
2016-05-26SCUMM HE: Fixed SCUMM wrapper for nuking array in U32.Eugene Sandulenko
2016-05-26GNAP: Use enums for sequence flags in GameSysStrangerke
2016-05-25SCI32: Fix assertion failures in LSL6 hires caused by bad rectsColin Snover
2016-05-25SCI32: Update header parameters with const, to match implementationColin Snover
2016-05-25SCI32: Fix LSL6 hires control panel script bugColin Snover
2016-05-25SCI: Allow debugging output of all VM variables in one shotColin Snover
2016-05-25GNAP: Fix typo in initialization codeOri Avtalion
2016-05-25SCUMM HE: Document more opcodes.Kirben
2016-05-25GNAP: Use an enum value in the declaration of setHotspotStrangerke
2016-05-25GNAP: Small changes in scene 02 hotspotsStrangerke
2016-05-25GNAP: Strengthen sanity checks in drawBitmapStrangerke
2016-05-25GNAP: More initializationsStrangerke
2016-05-25GNAP: Initialize some more variablesStrangerke
2016-05-25JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2016-05-24GNAP: Remove extra semi-columnStrangerke
2016-05-24GNAP: Initialize the members of CutSceneStrangerke
2016-05-24GNAP: Enlarge some arrays in the alien arcade gameStrangerke
2016-05-24GNAP: Remove duplicate code. Renaming and cleanup.Strangerke
2016-05-24GNAP: Remove some more duplicate codeStrangerke
2016-05-24GNAP: Remove duplicate code in characterStrangerke
2016-05-24AGOS: Fix uninitialized variablesStrangerke
2016-05-24SCUMM: Fix bug #3230 PAJAMA SAM 2: Background gfx glitch in intro.Kirben
2016-05-24SCUMM HE: Fix bug with parameter initialization, add more debug outputEugene Sandulenko
2016-05-24GNAP: Fix more uninitialized variablesStrangerke
2016-05-24GNAP: Fix code alignmentStrangerke
2016-05-24GNAP: Fix out of bound access in alternate font codeStrangerke
2016-05-24GNAP: Fix some uninitialized variablesStrangerke