Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-30 | engines/scumm/*: enabled choosing of the colorpalette, by setting RenderMode ↵ | Norbert Lange | |
to EGA the "old" palette will be used tfmx/tfmxplayer.cpp: removed some unused stuff sound/mods/tfmx.cpp: emulating the way MI initialises new macro-programms. (Difference might not be audible at all) svn-id: r41976 | |||
2009-06-25 | Fix regression | Norbert Lange | |
svn-id: r41857 | |||
2009-06-25 | Fixed restarting of song (hopefully thouroughly) | Norbert Lange | |
replaced all modulos with masks swapped Paulas stereo output svn-id: r41856 | |||
2009-06-20 | fixed portamento-effect. | Norbert Lange | |
Added stopping of sfx, seems like Monkey Island is pretty messy when it comes to handling sfx though. Those two changes fix the "mansion burglary" svn-id: r41716 | |||
2009-06-20 | inadvertedly used autofreestream which resulted in the Tfmx-Object beeing ↵ | Norbert Lange | |
deleted twice svn-id: r41712 | |||
2009-06-19 | modified doSong so you can start a new Song without killing running macros | Norbert Lange | |
svn-id: r41693 | |||
2009-06-19 | more cleanups, got rid of pendingTrackstep variable | Norbert Lange | |
svn-id: r41686 | |||
2009-06-19 | Enabled signals and made ScummVM use them (they specify when a song should ↵ | Norbert Lange | |
be stopped) Cleanups in player_v4a. svn-id: r41685 | |||
2009-06-19 | added support for SFX by using a seperate Player for them. | Norbert Lange | |
svn-id: r41676 | |||
2009-06-19 | Ugly hack for fixing color palette | Norbert Lange | |
svn-id: r41672 | |||
2009-06-16 | changed musictiming again, using a 25/70 seconds as counter. | Norbert Lange | |
svn-id: r41585 | |||
2009-06-14 | Removed some debugmessages so Linux manages to build again =/ | Norbert Lange | |
svn-id: r41527 | |||
2009-06-14 | player_v4a: | Norbert Lange | |
Made musictimer work a bit better, merged the 2 tables into 1 svn-id: r41526 | |||
2009-06-12 | fixed formatting | Norbert Lange | |
svn-id: r41482 | |||
2009-06-12 | Removed alot of the debug-output | Norbert Lange | |
created a class player_v4a to hook TFMX Playback into Scumm. Monkey Island has sound, but no sfx yet svn-id: r41480 | |||
2009-06-08 | Add more Polish font data for The Feeble Files. | Travis Howell | |
svn-id: r41374 | |||
2009-06-08 | Add Polish font data for The Feeble Files. | Travis Howell | |
svn-id: r41372 | |||
2009-06-08 | sword1: add Broken Sword PSX demo support | Fabio Battaglia | |
svn-id: r41369 | |||
2009-06-08 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r41368 | |||
2009-06-08 | Replaced GFXWARN with warning and GFXDEBUG with debugC | Filippos Karapetis | |
svn-id: r41367 | |||
2009-06-08 | Update details for the Polish version of The Feeble Files. | Travis Howell | |
svn-id: r41365 | |||
2009-06-08 | Moved some more debug commands to ScummVM's console | Filippos Karapetis | |
svn-id: r41364 | |||
2009-06-08 | - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo ↵ | Johannes Schickel | |
WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least svn-id: r41362 | |||
2009-06-07 | Hopefully fixed memory corruption when loading games | Filippos Karapetis | |
svn-id: r41361 | |||
2009-06-07 | SCI: C++ified the song iterator code a little bit more | Max Horn | |
svn-id: r41360 | |||
2009-06-07 | SCI: Got rid of g_EngineState | Max Horn | |
svn-id: r41359 | |||
2009-06-07 | LOL: minor bug fix | Florian Kagerer | |
svn-id: r41358 | |||
2009-06-07 | Remove unneeded functionality from Screen. | Johannes Schickel | |
svn-id: r41357 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-07 | Avoid warning about missing SFX file in Lands of Lore (it seems the original ↵ | Johannes Schickel | |
misses some datafiles for certain effects). svn-id: r41350 | |||
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik | |
svn-id: r41349 | |||
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer | |
svn-id: r41348 | |||
2009-06-07 | SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that ↵ | Max Horn | |
SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate) svn-id: r41346 | |||
2009-06-07 | SCI: Simplified SongLibrary code a bit | Max Horn | |
svn-id: r41345 | |||
2009-06-07 | SCI: Objectified Song struct 'a bit' | Max Horn | |
svn-id: r41344 | |||
2009-06-07 | SCI: Objectified SongLibrary | Max Horn | |
svn-id: r41343 | |||
2009-06-07 | SCI: Renamed various song/songlib related structs and members | Max Horn | |
svn-id: r41342 | |||
2009-06-07 | Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT | Filippos Karapetis | |
svn-id: r41340 | |||
2009-06-07 | Init _opl to 0. This prevents a crash on exit when the Adlib driver is ↵ | Filippos Karapetis | |
closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998) svn-id: r41339 | |||
2009-06-07 | Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the ↵ | Filippos Karapetis | |
VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers svn-id: r41338 | |||
2009-06-07 | LOL: implemented two more opcodes for castle cimmeria | Florian Kagerer | |
svn-id: r41336 | |||
2009-06-07 | AGI: Fixed typo in game name ;) | Max Horn | |
svn-id: r41331 | |||
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer | |
svn-id: r41327 | |||
2009-06-07 | MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" | Eugene Sandulenko | |
svn-id: r41326 | |||
2009-06-07 | Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" | Eugene Sandulenko | |
svn-id: r41325 | |||
2009-06-07 | SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr. | Walter van Niftrik | |
svn-id: r41318 | |||
2009-06-07 | Dropping the v1 parser functions in favour of the extended v2 ones | Sven Hesse | |
svn-id: r41317 | |||
2009-06-07 | Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵ | Johannes Schickel | |
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316 | |||
2009-06-07 | Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵ | Johannes Schickel | |
correctly. svn-id: r41315 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 |