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AgeCommit message (Expand)Author
2011-03-17HUGO: renamed guard #definesEugene Sandulenko
2011-03-17HUGO: Initial work on user input dialogEugene Sandulenko
2011-03-17HUGO: Renamed menu.* to dialogs.*Eugene Sandulenko
2011-03-16CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth.D G Turner
2011-03-16AGI: Remove newlines from debug()dhewg
2011-03-16MOHAWK: Warn only when anims reference named sound files.Alyssa Milburn
2011-03-14SCI: Remove a space at the end of a warningMatthew Hoops
2011-03-14SCI: Fix the screen height of SQ1 MacMatthew Hoops
2011-03-14TOON: Fix more dirty rect issuessylvaintv
2011-03-14SCI: Add code to enumerate shadowed selectorsWillem Jan Palenstijn
2011-03-14SCI: Fixed find_callkmd5
2011-03-14SCI: Got rid of VERIFY() and removed some newlines in error messagesmd5
2011-03-14SCI: Ignore some more leftovers scripts in the find_callk console commandmd5
2011-03-14SCI: Removed obsolete comment about kDoBresen()md5
2011-03-13SCI: Add workaround for a QFG1 VGA Mac kFormat bugMatthew Hoops
2011-03-13TOON: Add more dirtyRect checkssylvaintv
2011-03-13SCI: Fixed version and scene transitions for SCI1 Mac gamesmd5
2011-03-13SCI: Fixed the flashing icon bar in the Mac version of Castle of Dr. Brainmd5
2011-03-13SCI: Cleanupmd5
2011-03-13SCI: Fixed regression of rev b1055a3c86. Japanese games should work againmd5
2011-03-13SCI: Add reference to related bug to commentWillem Jan Palenstijn
2011-03-13SCI: Restore full object state after collision in DoBresenWillem Jan Palenstijn
2011-03-13SWORD1: Don't set the same cursor on every framedhewg
2011-03-13SCI: Added another version of QFG1 / Hero's Quest (bug #3206006)md5
2011-03-13SCI: Fix warningWillem Jan Palenstijn
2011-03-12SCI: Continue disasm until no jumps go past the current opcodeWillem Jan Palenstijn
2011-03-12SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening hand code"md5
2011-03-12SCI: Some changes to the "dissassemble" commandmd5
2011-03-12SCI: Added automatic detection for several selectorsmd5
2011-03-12SCI: Moved a heap patch from kScriptID() into script_patches.cppmd5
2011-03-11SCI: Clarify fix for KQ5 witch freeze bug #3034714Willem Jan Palenstijn
2011-03-11MOHAWK: Don't warn about odd LB version record sizes.Alyssa Milburn
2011-03-11MOHAWK: Seek to first frame on kLBOpRewind.Alyssa Milburn
2011-03-11SCI: Fixed bug #3034714 - "KQ5CD: ScummVM freezes in dark forest"md5
2011-03-11MOHAWK: Fix intro finish notify in LB poetry mode.Alyssa Milburn
2011-03-10SCI: Fix mouse positions in upscaled gamesMatthew Hoops
2011-03-10SCI: Fix uncompressed SCI1.1 viewsMatthew Hoops
2011-03-10SCI: kPurge is the SCI2+ version of kFlushResourcesmd5
2011-03-10SCI: Made some checks inside unditherBitmap() more understandablemd5
2011-03-10SCI: Don't try to uninstantiate scripts marked as deletedmd5
2011-03-10SCI: Some renaming related to the undithering codemd5
2011-03-10SCI: Fixed regression (shift key) in the latest event code cleanupmd5
2011-03-10TOON: Cleanupstrangerke
2011-03-10TOON: Janitorial: Suppress blanks at end of linesstrangerke
2011-03-09MOHAWK: Fix typo in the Riven missing executable dialogMatthew Hoops
2011-03-09SCI: Don't patch the save/load dialogs in Shiversmd5
2011-03-09SCI: Removed unnecessary parameter from deallocate()md5
2011-03-09SCI: Implement Mac iconbar event handling.Walter van Niftrik
2011-03-09Merge branch 'master' of github.com:scummvm/scummvmLars Skovlund
2011-03-09SCI32: Reroute kSave(5) to kGetSaveFiles(). Any differences to pre-SCI32Lars Skovlund