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AgeCommit message (Expand)Author
2011-04-29TSAGE: Fix bug in scene 4050: The rope may now be used to climb toostrangerke
2011-04-29TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, not...md5
2011-04-29TSAGE: Bugfix for Scene #2320 after having returned from cavesPaul Gilbert
2011-04-29TSAGE: Fixed saved game ordering in the save and load dialogsmd5
2011-04-29TSAGE: Proper bugfix for the route used in Scene #5100 to escape the cavesPaul Gilbert
2011-04-29TSAGE: Bugfix in Scene #2320 for getting the flycyclePaul Gilbert
2011-04-29SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes"md5
2011-04-29TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some comm...md5
2011-04-29TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing ...strangerke
2011-04-29TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room)md5
2011-04-28TEEN: Fix incorrect keyword in forward declarationOri Avtalion
2011-04-28MOHAWK: Remove duplicate #includeOri Avtalion
2011-04-28MOHAWK: Fix compilation when only default engines are enabledOri Avtalion
2011-04-28KOM: Delete engine added accidentally. The world is not ready for itOri Avtalion
2011-04-28MOHAWK: Fix compilationOri Avtalion
2011-04-28KYRA: Fix compilation when LoL is disabled.Johannes Schickel
2011-04-28TOON: Reduced fragmentation by using a fixed value for pathfinding allocationBluddy
2011-04-28TSAGE: Don't use NULL for an int parameterMax Horn
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-28JANITORIAL: Add in necessary include files to fix compilation in MSVCPaul Gilbert
2011-04-28TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for h...Paul Gilbert
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28TINSEL: Fixed code analysis warnings in bug #3087863Paul Gilbert
2011-04-28TSAGE: Proper setting of startup cursor for full game versus demoPaul Gilbert
2011-04-28TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and othersPaul Gilbert
2011-04-28SCI: Clarify comment from rev 5654e12 furtherWillem Jan Palenstijn
2011-04-28JANITORIAL: Format more forward declarations to follow conventionOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-28TSAGE: Added code to handle visual differences in Demo help dialogPaul Gilbert
2011-04-28NOHAWK: Add detection for Just Grandma and Me 1.0.Alyssa Milburn
2011-04-28SCI: Clarified comment in rev 5654e12md5
2011-04-28TSAGE: Fix a little bug in scene 5100, when looking at the speaking batstrangerke
2011-04-28TSAGE: Suppress the 2 workarounds previously added, use of a proper fixstrangerke
2011-04-28SCI: Added a more specific workaround for bug #3267956. This fixes bug #32911...md5
2011-04-27SCUMM: Fix differences in soccer's u32 op_1011Matthew Hoops
2011-04-27SCUMM: Add separate game id's for soccermls and soccer2004Matthew Hoops
2011-04-28TSAGE: Fixed 2 script logic bugs (scene 5100, 5300) and two typosmd5
2011-04-28TSAGE: Fixed assert after loading a game in scene 5000 and changing scenemd5
2011-04-27TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000)md5
2011-04-27TSAGE: Fix "map" bug in scene 4050. Thanks MD5 for reporting it.strangerke
2011-04-27TsAGE: Fix dialog bug in scene 4150 (thanks [Md5] for reporting it)strangerke
2011-04-27SCUMM: Implement soccer u32 opcodes 1013, 1019, 1020, and 1021Matthew Hoops
2011-04-27SCUMM: Fixed compilation with MSVCmd5
2011-04-27SAGA: Removed unused variablesmd5
2011-04-27SCI: Removed unused variablesmd5
2011-04-27DETECTOR: Reserve 16 bits for generic ADGameFlagsMax Horn
2011-04-27TsAGE: Add some comment and fix 2 crashes in scene 5100strangerke
2011-04-26SCUMM: Avoid long double usageMatthew Hoops
2011-04-26SCUMM: Begin work on the soccer u32 codeMatthew Hoops
2011-04-26SCI: Fixed script bug #3292334 - "HOYLE4: Gin Rummy bug"md5