Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-23 | DREAMWEB: Cleaning of 'printasprite' | Bertrand Augereau | |
2011-07-23 | DREAMWEB: Cleaning of 'showframe' | Bertrand Augereau | |
2011-07-23 | DREAMWEB: Fix code formatting | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'printboth' ported to C++ | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'multidump' has a nicer signature | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'printslow' ported to C++ | Bertrand Augereau | |
2011-07-23 | DREAMWEB: Less registers, more params, in the text printing subsystem | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'printchar' ported to C++ | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'printdirect' ported to C++ | Bertrand Augereau | |
2011-07-23 | DREAMWEB: 'getnumber' ported to C++ | Bertrand Augereau | |
2011-07-23 | GOB: Fix missing sound effects in Woodruff (bug #3374170) | Sven Hesse | |
Another regression of the CoktelDecoder rewrite. Thanks to digitall for finding the offending commit. :) | |||
2011-07-21 | TOON: Fix off-by-one use of path heap array | Marcus Comstedt | |
The first element of the _data array in PathFindingHeap was never used, fix that. | |||
2011-07-20 | TOON: Cleanup and Memory Usage Reduction fixes in PathFinding Heap. | D G Turner | |
This halves the size of the pathifnding heap, but adds warnings if push() is attempted on a full heap. | |||
2011-07-20 | DREAMWEB: Made aboutturn() more readable | Eugene Sandulenko | |
2011-07-20 | DREAMWEB: Fix code formatting | Eugene Sandulenko | |
2011-07-20 | DREAMWEB: Blacklist and reimplement cancelch0() and cancelch1() | eriktorbjorn | |
Now any sound playing on the channels is stopped immediately. This fixes missing voice-overs in the intro, makes it possible to skip lines of conversation, and fixes a problem where the sound effect from the Altar Room would keep playing after leaving the room. Possibly other glitches as well. | |||
2011-07-19 | DREAMWEB: Add ScummVM headers, remove SVN keywords. | Eugene Sandulenko | |
2011-07-19 | Merge pull request #48 from tramboi/master | Eugene Sandulenko | |
DREAMWEB: More porting into C++ | |||
2011-07-18 | Merge pull request #50 from clone2727/bink | clone2727 | |
Add support for Bink video to SCUMM HE | |||
2011-07-18 | SCI: Fix kFormat's handling of %c with a 0 argument | Willem Jan Palenstijn | |
SSCI used a sprintf to handle %c, appending the result to the output, which is effectively a nop for a zero argument. This is bug #3368821. Thanks to digitall for tracing it to KFormat and testing this patch. | |||
2011-07-18 | DREAMWEB: Gave a proper signature to gextnextword | Bertrand Augereau | |
2011-07-18 | DREAMWEB: getnextword doesn't read one byte too far any more | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Blacklisted 'kernchars' and 'getnextword' | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Added resilience to frameoutv to avoid memory stomping at the TV ↵ | Bertrand Augereau | |
studio | |||
2011-07-18 | DREAMWEB: doorway and widedoor have signatures | Bertrand Augereau | |
2011-07-18 | DREAMWEB: aboutturn reversed | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Reversed random sprite callback | Bertrand Augereau | |
2011-07-18 | DREAMWEB: initman reversed | Bertrand Augereau | |
2011-07-18 | DREAMWEB: walking blacklisted | Bertrand Augereau | |
2011-07-18 | DREAMWEB: mainman reversed | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Blacklisted liftsprite | Bertrand Augereau | |
2011-07-18 | DREAMWEB: dodoor blacklisted | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Sprite::b19 is Sprite::frame | Bertrand Augereau | |
2011-07-18 | DREAMWEB: steady and constant objects sprites callbacks | Bertrand Augereau | |
2011-07-18 | DREAMWEB: backobject reversed | Bertrand Augereau | |
2011-07-18 | DREAMWEB: Blacklisted frameoutbh and frameoutfx | Bertrand Augereau | |
2011-07-18 | DREAMWEB: showframe blacklisted | Bertrand Augereau | |
2011-07-18 | DREAMWEB: C++-isation of a part of the sprite subsystem | Bertrand Augereau | |
2011-07-18 | TSAGE: Bugfix to make Return to Launcher work correctly | Paul Gilbert | |
2011-07-18 | DREAMWEB: Fix Valgrind warning | eriktorbjorn | |
2011-07-17 | DREAMWEB: The generator includes a file for custom structs and a file for ↵ | Bertrand Augereau | |
custom function definitions It also generates C++ symbols for asm proc addresses | |||
2011-07-17 | SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output. | Johannes Schickel | |
Formerly we tried to play back a ROL resource on AdLib in this case, since the game does not contain a ADL resource for the sound the game tries to play here. The original does not exhibit this behavior, thus I changed it to behave the same now. Big thanks to eriktorbjorn for noticing and finding the cause of this problem. Also thanks to Kirben for checking how the original behaved and _athrxx for checking the FM-Towns version of Indy4. | |||
2011-07-17 | SCUMM: Clarify PC Speaker style sound resource handling with a comment. | Johannes Schickel | |
2011-07-16 | DREAMWEB: Clarify a comment in my previous commit slightly. | eriktorbjorn | |
2011-07-16 | DREAMWEB: Rewrote lockmon() to fix pausing/unpausing | eriktorbjorn | |
The original function would busy-wait for the user to press space again. We can't do that, of course, since we don't have interrupt- driven keyboard input. | |||
2011-07-14 | SCUMM: Add debug output in case the code tries to set up a non-existant ↵ | Johannes Schickel | |
iMuse instrument. | |||
2011-07-14 | SCUMM: fix regression caused by recent sjis code changes | athrxx | |
2011-07-14 | SCUMM: Handle default instrument set up in iMuse like the original. | Johannes Schickel | |
2011-07-14 | SCUMM: Implement iMuse alloc part command closer to the original. | Johannes Schickel | |
2011-07-13 | SCI: Restore deleted LSL6 workaround for crash on loading | Willem Jan Palenstijn | |
This was probably accidentally removed in 194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still applies. Reported in bug #3366329. |