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2015-07-19SHERLOCK: RT: Hide any active tooltip when the scene changesPaul Gilbert
2015-07-19SHERLOCK: RT: Implement using items on scene objectsPaul Gilbert
2015-07-19SHERLOCK: RT: Fix tooltip display when using inventory itemPaul Gilbert
2015-07-19MOHAWK: Implement drawing the marbles a step away from the gridMatthew Hoops
Much thanks to fuzzie
2015-07-19SHERLOCK: RT: Show tooltip when selecting scene object to use item onPaul Gilbert
2015-07-19SHERLOCK: RT: Support for showing inventory items as a cursorPaul Gilbert
2015-07-19SHERLOCK: RT: Fix loading of inventory verb list secondary actionsPaul Gilbert
2015-07-19MADE: Fix palette fade in/outTorbjörn Andersson
The final palette wasn't set so, for instance, at the beginning of the RTZ intro the Infocom logo wouldn't completely fade to back. I think this is the correcet fix for that.
2015-07-19MADE: Fix overflow in audio interpolationWillem Jan Palenstijn
The interpolation code for deltaType > 0 read past the end of the workChunkSize-sized filled area of the buffer (which matches what MADE did, as far as I can tell). Avoid this by repeating the last value.
2015-07-19MADE: Fix movie audio glitches caused by reset of audio decoderWillem Jan Palenstijn
The sound buffer used in decompressSound() is now stored so that it can be re-used in the next call of decompressSound, specifically in chunk type 1. This caused some clicking/static in the intro of Return to Zork. Thanks to eriktorbjorn for noticing the glitch and writing most of the patch.
2015-07-19AGI: Disable unused palettes for compilationMax Horn
2015-07-19MISC: Remove some unused private member variablesMax Horn
2015-07-19SHERLOCK: Avoid non-ASCII characters in string constantsMax Horn
How such string constants are compiled into code depends on the encoding used for the source file, which easily is changed by accident (e.g. between UTF-8 and Latin-1 encoding). Better to explicitly encode the character codes, as is already done for various other text messages.
2015-07-19SCUMM: Get rid of unused Audio::mixer referencesMax Horn
2015-07-19ACCESS: Avoid use of global constructorsMax Horn
2015-07-19GOB: Get rid of unused Audio::mixer referencesMax Horn
Also remove the unused AdLib::_rate member variable.
2015-07-19SHERLOCK: RT: Fix crash when clicking outside talk window to close itPaul Gilbert
2015-07-19AGI: Enable sound by default in Mickey's Space Adventure.Kirben
2015-07-18SHERLOCK: RT: Fix warningsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix loading slot 0 from GMMPaul Gilbert
2015-07-18SHERLOCK: RT: Fix crash loading text window when talking to WigginsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix hiding talk window after selecting an optionPaul Gilbert
2015-07-18SHERLOCK: RT: Add missing saving of inventory item _verb dataPaul Gilbert
2015-07-18SHERLOCK: RT: Implement Escape key handling in waitForMorePaul Gilbert
2015-07-18SHERLOCK: RT: Fix pressing Escape to close inventory windowsPaul Gilbert
2015-07-18SHERLOCK: RT: Fix event handling for inventory Verbs menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix display of inventory verb menuPaul Gilbert
2015-07-18SHERLOCK: RT: Fix showing look window for inventory itemsPaul Gilbert
2015-07-17SHERLOCK: RT: Splitting inventory verb dialog code into it's own classPaul Gilbert
2015-07-17MOHAWK: Improve the slashes-in-file-names fixMatthew Hoops
2015-07-17MOHAWK: Move further VideoManager functionality to VideoEntryMatthew Hoops
2015-07-17MOHAWK: Make video handles actual objectsMatthew Hoops
2015-07-17SHERLOCK: RT: Simplify and fix size calculation in getTalkWindowSizePaul Gilbert
2015-07-17SHERLOCK: RT: Don't show object tooltips when talk window activePaul Gilbert
2015-07-16SHERLOCK: RT: Fix closing talk window by clicking outside itPaul Gilbert
2015-07-16SHERLOCK: RT: Fix scrollbar event handlingPaul Gilbert
2015-07-16SHERLOCK: RT: Remove unused variablesPaul Gilbert
2015-07-16SHERLOCK: RT: Fixes for highlighting lines in talk dialogPaul Gilbert
2015-07-15SHERLOCK: RT: Fix display of scrollbar in the talk windowPaul Gilbert
2015-07-15SHERLOCK: RT: Fix horizontal placement of talk windowsPaul Gilbert
2015-07-15SHERLOCK: RT: Reposition mouse when showing map to prevent scrollingPaul Gilbert
2015-07-15SHERLOCK: Improve flagging for can load/savePaul Gilbert
2015-07-15SHERLOCK: RT: Fix map tooltip display when map is scrolledPaul Gilbert
2015-07-14SHERLOCK: RT: Fix display of talk windows with multiple optionsPaul Gilbert
2015-07-13SHERLOCK: RT: Fix crash if clicking at very top of Verbs menuPaul Gilbert
2015-07-13SHERLOCK: Debugger locations command to show all locations on the mapPaul Gilbert
2015-07-13SHERLOCK: RT: Fix derived declaration of banishWindowPaul Gilbert
2015-07-12SHERLOCK: Fix compiler warningsPaul Gilbert
2015-07-12SHERLOCK: Split up Debugger class for both gamesPaul Gilbert
2015-07-12SHERLOCK: RT: Fix Holmes walking when moving to talk to characterPaul Gilbert