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2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
target was commented out until existence of the demo is confirmed. svn-id: r24697
2006-11-12byte -> boolGregory Montoir
svn-id: r24695
2006-11-12once parsed, queen2.jas buffer can be free'd.Gregory Montoir
svn-id: r24694
2006-11-12cleanupGregory Montoir
svn-id: r24693
2006-11-12fixed valgrind warnings (unitialized data)Gregory Montoir
svn-id: r24692
2006-11-12Bugfix to prevent player freezing in place after bumping into another characterPaul Gilbert
svn-id: r24688
2006-11-12Bugfix to prevent pathfinder failure after making a small stepPaul Gilbert
svn-id: r24687
2006-11-12Since we now generate warnings/messages for engine instantiation failures in ↵Max Horn
a central place, get rid of such messages printed by engines svn-id: r24686
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ↵Max Horn
#define hell it consisted of previously) svn-id: r24685
2006-11-12cleanupGregory Montoir
svn-id: r24683
2006-11-12More whitespace.Torbjörn Andersson
svn-id: r24682
2006-11-12Replaced cryptic error() with an assertion.Torbjörn Andersson
svn-id: r24681
2006-11-12WhitespaceTorbjörn Andersson
svn-id: r24680
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-11Limit Evlira 1 mouse hack to full versionTravis Howell
svn-id: r24677
2006-11-11Fix valgrind warning on unitialized variable.Travis Howell
svn-id: r24676
2006-11-11various fixes, Touche should now be completable without any major glitchesGregory Montoir
svn-id: r24672
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670
2006-11-10font char width is always equal 16 pixels, removed unneeded parameterGregory Montoir
svn-id: r24669
2006-11-10new menu codeGregory Montoir
workaround a possible scripting bug in introduction screen svn-id: r24668
2006-11-09Closing bug #1593768 (Logical and should probably be bitwise and)Sven Hesse
svn-id: r24667
2006-11-09oops add comment about german floppy version details againJohannes Schickel
svn-id: r24666
2006-11-09- switches to Common::AdvancedDetectorJohannes Schickel
- non md5 based detector removed (for now) svn-id: r24665
2006-11-09Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchantEugene Sandulenko
center" svn-id: r24664
2006-11-09Add debugger command, to allow object flag vlaues to be altered.Travis Howell
svn-id: r24663
2006-11-09Fix bug #1592914 - SIMON1: Crash in Dwarf CaveTravis Howell
svn-id: r24662
2006-11-08Remove slipped in debug outputEugene Sandulenko
svn-id: r24661
2006-11-08Fix crashes with new BG incrustation code.Eugene Sandulenko
svn-id: r24660
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
svn-id: r24659
2006-11-08Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"Eugene Sandulenko
svn-id: r24656
2006-11-08Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"Eugene Sandulenko
svn-id: r24655
2006-11-07cleanupGregory Montoir
svn-id: r24654
2006-11-07simplified SRLE decoding, cleanupGregory Montoir
svn-id: r24653
2006-11-07Disabled an undocumented workaround for a supposed bug in FOAMax Horn
svn-id: r24652
2006-11-07fix (un)signedness warningsMax Horn
svn-id: r24651
2006-11-07cleanupMax Horn
svn-id: r24650
2006-11-07Fixed regression caused by recent debug console cleanup. The key stroke thatTorbjörn Andersson
invoked the debug console would repeat after the console was closed. Another example why keyboard repeat should be centralized, I guess... svn-id: r24649
2006-11-07Fix restarting game in Elvira 2Travis Howell
svn-id: r24646
2006-11-06Fix restarting game in Elvira 1Travis Howell
svn-id: r24645
2006-11-06some fixes, some cleanupGregory Montoir
svn-id: r24644
2006-11-06added SRLE handler, cleanupGregory Montoir
svn-id: r24643
2006-11-06cleanupJohannes Schickel
svn-id: r24642
2006-11-06Portability fix for some platforms.Eugene Sandulenko
svn-id: r24641
2006-11-06Add inherit code for earlier gamesTravis Howell
svn-id: r24640
2006-11-06CleanupTravis Howell
svn-id: r24639
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
svn-id: r24636
2006-11-06Predictive input for AGI engine. To Do:Eugene Sandulenko
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635
2006-11-06Add contain code differences between earlier gamesTravis Howell
svn-id: r24634
2006-11-06Split draw code for earlier games, to prevent regressions for nowTravis Howell
svn-id: r24633
2006-11-06System mouse code no longer requiredTravis Howell
svn-id: r24632