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2009-02-20Ooops, remove excess zero.Travis Howell
svn-id: r38577
2009-02-20Add another English DOS version of The Island of Dr. BrainTravis Howell
svn-id: r38576
2009-02-20Add change from Quietust, to fix MSVC 7.1 compile.Travis Howell
svn-id: r38574
2009-02-20Avoid conflicting targets for King's Quest 4.Travis Howell
svn-id: r38573
2009-02-20Add entries for some SCI demosMatthew Hoops
svn-id: r38572
2009-02-20We only got 1 mixer - removed the unneeded file mixers.cppFilippos Karapetis
svn-id: r38569
2009-02-20Re-enable some more Amiga entries.Matthew Hoops
svn-id: r38568
2009-02-20Updated some versions in the detectorFilippos Karapetis
svn-id: r38567
2009-02-19- Do not break after finding an executable in SCI fallback detection, as we ↵Matthew Hoops
may not have found the resource files yet. - Re-enabled codename iceman amiga and fix amiga fallback detection. svn-id: r38566
2009-02-19Re-enable some entries which I have verified (or Kirben verified in some ↵Matthew Hoops
earlier commits). Also, remove the printf's from the fallback detection code; it would appear when detecting non-SCI games, which is not the intended effect. svn-id: r38565
2009-02-19formatingPaweł Kołodziejski
svn-id: r38564
2009-02-19don't give up scanning files after one potential executable (such as ↵Willem Jan Palenstijn
sierra.ico...) svn-id: r38563
2009-02-19Function call order in expressions isn't well-defined. Also fix missing ↵Willem Jan Palenstijn
shift and moved some comments. svn-id: r38562
2009-02-19enable Larry 3 DOS English. The MD5s match and its sciv.exe has 0.000.572Joost Peters
svn-id: r38561
2009-02-19formatingPaweł Kołodziejski
svn-id: r38560
2009-02-19The current list in the detector is not really useful. We need the SCI ↵Filippos Karapetis
version used for each variant of every SCI game. Therefore, all the detection entries have been disabled, apart from the few versions which I have and was able to verify the SCI version used. Please, specify the SCI version in disabled entries and re-enable them. This was done to prevent issues with incorrect game entries in the future, as game entries with incorrect SCI versions won't work correctly svn-id: r38559
2009-02-19formatingPaweł Kołodziejski
svn-id: r38558
2009-02-19formatingPaweł Kołodziejski
svn-id: r38557
2009-02-19formatingPaweł Kołodziejski
svn-id: r38556
2009-02-19formatingPaweł Kołodziejski
svn-id: r38555
2009-02-19formatingPaweł Kołodziejski
svn-id: r38554
2009-02-19Used the LZEXE unpacker from the teenagent engine. The SCI version detector ↵Filippos Karapetis
now works with LZEXE packed executables too svn-id: r38553
2009-02-19Fix #2614150 - DW2: Repeating SFX that should stop/pause don'tJoost Peters
svn-id: r38552
2009-02-19use READ_BE_UINT32() function to read a 32-bit Big Endian value.Joost Peters
svn-id: r38551
2009-02-19Corrected erroneous use of MKID_BEFilippos Karapetis
svn-id: r38550
2009-02-19Fixed version checking for unpacked executable files, and updated the SCI ↵Filippos Karapetis
version for an entry for PQ2 svn-id: r38549
2009-02-19MKID_BE() does not work that way. Moreover, it even fails to compile on my ↵Sven Hesse
64bit system because of "loss of precision". svn-id: r38548
2009-02-19Add patch #2611827 - Add English versions of Laura Bow/2.Travis Howell
svn-id: r38547
2009-02-19Add patch #2616093 - Add/update Quest for Glory 4 details.Travis Howell
svn-id: r38546
2009-02-19Add patch #2615978 - Fix SCI version for Eco Quest.Travis Howell
svn-id: r38545
2009-02-19Rewrote the EXE reading routines (the LZEXE compression stuff is still not ↵Filippos Karapetis
completed, and will be implemented in a follow-up commit) svn-id: r38543
2009-02-19Merged the contents of fontCharacterTable into staticresPaul Gilbert
svn-id: r38542
2009-02-19Initial work on correct engine pausingPaul Gilbert
svn-id: r38541
2009-02-19In progress work on cleaning up the font system - giving proper variable ↵Paul Gilbert
names, types, and converted memory accesses to endian safe structures svn-id: r38540
2009-02-19Moved a set of static arrays into the staticres.cpp filePaul Gilbert
svn-id: r38539
2009-02-19formatingPaweł Kołodziejski
svn-id: r38538
2009-02-19formatingPaweł Kołodziejski
svn-id: r38537
2009-02-19Fix SCI 1.1 detection.Travis Howell
svn-id: r38535
2009-02-19Update SCI version for Space Quest 4(Amiga).Travis Howell
svn-id: r38534
2009-02-19Update SCI version for Leisure Suit Larry 2 (Amiga).Travis Howell
svn-id: r38533
2009-02-19Update SCI version for Kings Quest 4 (Amiga).Travis Howell
svn-id: r38532
2009-02-19Fix kq4 start (it was using the wrong version).Matthew Hoops
svn-id: r38531
2009-02-19- Fix finding versions from exe'sMatthew Hoops
- Fix fallback detection - Make getVersion() return an int instead of a uint16 which makes the version lose precision and the "major" version can get lost. svn-id: r38529
2009-02-19scan_file returns 1 if there's a failure, not 0; correct ↵Matthew Hoops
version_detect_from_executable to use that properly svn-id: r38528
2009-02-19The background sounds option, only applies to Simon the Sorcerer 2.Travis Howell
svn-id: r38518
2009-02-18formatingPaweł Kołodziejski
svn-id: r38512
2009-02-18formatingPaweł Kołodziejski
svn-id: r38511
2009-02-18Readded the code which reads the version from the original executable to the ↵Filippos Karapetis
fallback detector (still very hackish...). This is probably the only known way currently to determine the version used by each game variant and add appropriate game flags svn-id: r38509
2009-02-18cleanupMax Horn
svn-id: r38508
2009-02-18remove not used includesPaweł Kołodziejski
svn-id: r38506