Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-08 | Cleanup. | Johannes Schickel | |
svn-id: r39224 | |||
2009-03-08 | Correct error in hitBox8(). | Travis Howell | |
svn-id: r39223 | |||
2009-03-08 | Cleanup. | Travis Howell | |
svn-id: r39222 | |||
2009-03-08 | Cleanup. | Johannes Schickel | |
svn-id: r39221 | |||
2009-03-08 | Clarify several errors messages. | Travis Howell | |
svn-id: r39219 | |||
2009-03-08 | Don't attempt to load save game slot in PN, if no match found. | Travis Howell | |
svn-id: r39218 | |||
2009-03-08 | Re-use save game slot, if the name matches, when saving in PN. | Travis Howell | |
svn-id: r39217 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2009-03-08 | SCI: Fixed regression in new_fast_forward_iterator | Max Horn | |
svn-id: r39215 | |||
2009-03-08 | SCI: Changed suffix list to be stored as a Common::List; also fixed ↵ | Max Horn | |
spelling: suffices -> suffixes svn-id: r39214 | |||
2009-03-08 | SCI: Renamed vocab.cpp to vocabulary.cpp, to match the name of the header file | Max Horn | |
svn-id: r39213 | |||
2009-03-08 | SCI: replaced get_int_16 by READ_LE_UINT16, and got rid of inverse_16 | Max Horn | |
svn-id: r39212 | |||
2009-03-08 | SCI: Added new header gfx/font.h and removed some dead code | Max Horn | |
svn-id: r39211 | |||
2009-03-08 | LOL: some opcodes for the library room (so that the game will at least not ↵ | Florian Kagerer | |
freeze when clicking one of the books) svn-id: r39210 | |||
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to ↵ | Florian Kagerer | |
non-existent sub scripts) svn-id: r39209 | |||
2009-03-07 | Fix compile of SAGA2 game engine. | Travis Howell | |
svn-id: r39208 | |||
2009-03-07 | Added comment about a possible FIXME. | Torbjörn Andersson | |
svn-id: r39207 | |||
2009-03-07 | Fixed bug #2665117 - "ITE: Italian Floppy version wrong size" | Filippos Karapetis | |
svn-id: r39205 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-07 | SCI: Reduced header interdependencies some more | Max Horn | |
svn-id: r39202 | |||
2009-03-07 | SCI: Moved scummvm_get_event to operations.cpp (the only place where it is ↵ | Max Horn | |
used), to ease future refactoring of the event handling code svn-id: r39201 | |||
2009-03-07 | Updated savegame.cfsml | Filippos Karapetis | |
svn-id: r39198 | |||
2009-03-07 | Replaced getInt15 in intstrument-map.cpp as well | Filippos Karapetis | |
svn-id: r39196 | |||
2009-03-07 | The ScummVM debug console is now working (though only the "version" command ↵ | Filippos Karapetis | |
is assigned, for now) svn-id: r39195 | |||
2009-03-07 | Don't show a warning dialog for missing cutscenes in the demo. As noted in bug | Torbjörn Andersson | |
#2669360, the demo tries to play cutscenes which really aren't there. svn-id: r39194 | |||
2009-03-07 | Merged all the different cursor drawing functions inside ↵ | Filippos Karapetis | |
gfxr_interpreter_get_cursor() svn-id: r39192 | |||
2009-03-07 | Replaced gfxprintf | Filippos Karapetis | |
svn-id: r39190 | |||
2009-03-07 | Replaced getInt16, getUInt16 and putInt16 | Filippos Karapetis | |
svn-id: r39189 | |||
2009-03-07 | Removed unused code | Filippos Karapetis | |
svn-id: r39188 | |||
2009-03-07 | LOL: - implemented some opcodes( | Florian Kagerer | |
svn-id: r39187 | |||
2009-03-07 | Don't crash if a cutscene is missing. (Like they are in the demo, for instance.) | Torbjörn Andersson | |
svn-id: r39186 | |||
2009-03-07 | Fixed crash when reading some SCI1 resource map | Greg Frieger | |
svn-id: r39185 | |||
2009-03-07 | Patch #2671477: Fix wrong usage of strncat | Willem Jan Palenstijn | |
svn-id: r39184 | |||
2009-03-07 | Fix buffer overflow in matchSaveGame(). | Travis Howell | |
svn-id: r39182 | |||
2009-03-07 | Fixed some method parameters, changed the main loop to a method of the ↵ | Paul Gilbert | |
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180 | |||
2009-03-07 | SCI: Replaced linked list of Sci1Samples by a Common::List | Max Horn | |
svn-id: r39178 | |||
2009-03-07 | SCI: More cleanup in the song iterator codebase | Max Horn | |
svn-id: r39177 | |||
2009-03-07 | SCI: Removed resource_map.o and resource_patch.o from module.mk | Max Horn | |
svn-id: r39176 | |||
2009-03-07 | Added detection of SCI1.1 and SCI32 resource volumes | Greg Frieger | |
svn-id: r39175 | |||
2009-03-07 | Merged scicore/resource_map.cpp and scicore/resource_patch.cpp to ↵ | Greg Frieger | |
scicore/resource.cpp because these remaining functions are members of ResourceManager svn-id: r39172 | |||
2009-03-07 | Cleaned / reworked readResourceMapSCI0 and readResourceMapSCI1 | Greg Frieger | |
Removed unused functions and #defines svn-id: r39171 | |||
2009-03-07 | Use map/volume versions from detection.cpp if set | Greg Frieger | |
svn-id: r39170 | |||
2009-03-07 | Map/volume loader and version detection functions cleaned and reworked. | Greg Frieger | |
Autodetection still misdetects some SCI1/SCI1.1 games though. svn-id: r39169 | |||
2009-03-06 | LOL: - some opcodes for the first throne room sequence | Florian Kagerer | |
svn-id: r39168 | |||
2009-03-06 | SongIterator is a class, not a struct | Filippos Karapetis | |
svn-id: r39167 | |||
2009-03-06 | LOL: - doors can now be opened and closed | Florian Kagerer | |
- some more work on monster walk code svn-id: r39166 | |||
2009-03-06 | SCI: Reduce SFX header dependencies | Max Horn | |
svn-id: r39159 | |||
2009-03-06 | SCI: Continued C++ification of SongIterator code | Max Horn | |
svn-id: r39158 | |||
2009-03-06 | SCI: Fixed (I hope) song iterator death listeners; and some cleanup | Max Horn | |
svn-id: r39157 | |||
2009-03-06 | SCI: Started to revamp the song iterator death notification system (which ↵ | Max Horn | |
currently is mess :) svn-id: r39156 |