Age | Commit message (Collapse) | Author |
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Fixed rendering of non-visible objects
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The glue actually _is_ a unary usage object in the original game so
this was simply a miss in our implementation which is now fixed.
In other words, this wasn't a workaround and the original game does
behave the same as ours now.
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Fixes Trac#10430.
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Code unification
Removed few memory leaks
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Thanks to dtgreene in the GOG forums for pointing out the incorrect
calculation, and that it isn't present in Clouds of Xeen only
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Thanks to Leprosy57 in the GOG forums for pointing it out
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This fixed the statue but broke the park entrance which I had missed.
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Fixes Trac#10423.
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Workaround for Trac#5511.
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Fixes Trac#6639.
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Fixes Trac#10422.
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Code formatting
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Otherwise the movie position is zero which leads the comparison with the
stored opcode position to always be false.
Fixes #10426, a regression from cf1171d4d9b43eba.
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