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2012-07-25SCI: Fix delete[] formatting.Johannes Schickel
2012-07-25TOON: Fix delete[] formatting.Johannes Schickel
2012-07-25SWORD1: Fix delete[] formatting.Johannes Schickel
2012-07-25PARALLACTION: Fix delete[] formatting.Johannes Schickel
2012-07-25MOHAWK: Fix delete[] formatting.Johannes Schickel
2012-07-25KYRA: Fix delete[] formatting.Johannes Schickel
2012-07-25WINTERMUTE: "delete []" -> "delete[]"Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Reformat and constify BaseStringTableEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup and comment BaseRenderer a bitEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Remove in-engine fullscreen-switching, let ScummVM handle that.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Cleanup in BasePackage.Einar Johan Trøan Sømåen
2012-07-25SCI: Add a workaround for a script bug in QFG4Filippos Karapetis
2012-07-25SCI: Silence some very chatty warningsFilippos Karapetis
Also, add an example room where kRemapToGray is called
2012-07-25WINTERMUTE: Privatize/Protect variables that don't need to be public.Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Move SaveGame-file-saving handling over to BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Forgot to add this change to last commit (SQUASHME)Einar Johan Trøan Sømåen
2012-07-25WINTERMUTE: Change the DCP-file access to work as an Common::Archive.Einar Johan Trøan Sømåen
2012-07-25SCI: Expand an uninitialized read workaround for SQ6Filippos Karapetis
2012-07-25SCI: Add a workaround for QFG4, screen 140 (character selection screen)Filippos Karapetis
2012-07-25WINTERMUTE: Cleanup in BaseFileManagerEinar Johan Trøan Sømåen
2012-07-25SCI: Set the RemapByPercent palette initiallyFilippos Karapetis
This needs to be performed because the screen palette might not change after the call. Fixes the display of the bat in the character selection screen in the full version of QFG4
2012-07-25WINTERMUTE: Avoid starting up the engine to perform detection.Einar Johan Trøan Sømåen
2012-07-25SCI: Rewrite the color remapping code to support simultaneous effectsFilippos Karapetis
Fixes the torch in the full version of QFG4
2012-07-24SCI: Refresh remapping by percent whenever the screen palette changesFilippos Karapetis
2012-07-24SCI: Cleanup of the palette remapping codeFilippos Karapetis
2012-07-24SCI: More work on color remappingFilippos Karapetis
More transparency/color mapping effects are now working (e.g. the flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7)
2012-07-24WINTERMUTE: Make sure we don't skip path-components.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Clean up and comment base_disk_file.Einar Johan Trøan Sømåen
2012-07-24WINTERMUTE: Use hasSuffix instead of contains to verify file-extensions.Einar Johan Trøan Sømåen
2012-07-24SCI: Remove unused variablesFilippos Karapetis
2012-07-24SCI: Initial implementation of kRemapColors(kRemapByPercent)Filippos Karapetis
Fixes some graphics glitches in the QFG4 demo and the menus of QFG4, by implementing one of the transparency effects used mainly in SCI32. Many thanks to fuzzie for her debugging info on QFG4 demo and to wjp for his great help on the dissassembly
2012-07-24SCI: Separate the early SCI11 version of kRemapColors from the SCI32 oneFilippos Karapetis
2012-07-23WINTERMUTE: Handle the "language/" subdirectory separately for choice of ↵Einar Johan Trøan Sømåen
language. Since we don't have the same launcher the games have, we'll have to avoid including ALL the datafiles, as the localization-dcps are usually intended to work alone. For now, it's hardcoded to only load english.
2012-07-23WINTERMUTE: Initialize the BaseGame reference in BasePersistenceManagerEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate and distance BasePersistenceManager from Base.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove dcgf.h from almost all includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove unused code from platform_osystem.hEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove 2 more unecessary includes.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Clean out unused utils.Einar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Some more BaseFileManager-cleanupEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Clean up a few includes.Einar Johan Trøan Sømåen
2012-07-23Rename BaseGame::SaveGame -> saveGameEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Encapsulate BaseRenderer::_rectList and replace it by Common::ArrayEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Remove Base as superclass for BaseImageEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Reenable direct package-loading for nowEinar Johan Trøan Sømåen
2012-07-23WINTERMUTE: Privatize/remove unused/internal functions in BaseFileManagerEinar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Remove Base as superclass for base_file_entryEinar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Remove Base as superclass for base_package.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Wrap _name in base_named_object in getters/setters.Einar Johan Trøan Sømåen
2012-07-22WINTERMUTE: Wrap away base_script_holder's _filename field in ↵Einar Johan Trøan Sømåen
getters/setters, avoiding direct writes.