Age | Commit message (Collapse) | Author |
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svn-id: r35398
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you die
svn-id: r35397
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svn-id: r35396
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svn-id: r35395
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svn-id: r35394
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svn-id: r35393
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- Removed _paletteDidChange, as the virtual setPalette() function is called back on every palette change
- Some cleanup
- Removed unused/unneeded functions and variables
- Changed _frameTypes to hold bytes instead of 32-bit integers (since frame types are held within a byte)
svn-id: r35391
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svn-id: r35389
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correctly, don't crash the game anymore
svn-id: r35385
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svn-id: r35384
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svn-id: r35379
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svn-id: r35378
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svn-id: r35377
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svn-id: r35376
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svn-id: r35375
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svn-id: r35373
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svn-id: r35372
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svn-id: r35371
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they aren't supported yet).
svn-id: r35368
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svn-id: r35365
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svn-id: r35364
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inside setCollisions()
svn-id: r35359
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svn-id: r35358
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svn-id: r35357
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svn-id: r35356
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svn-id: r35355
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svn-id: r35354
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svn-id: r35353
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svn-id: r35352
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svn-id: r35351
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recognized now
svn-id: r35350
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svn-id: r35349
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svn-id: r35348
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svn-id: r35347
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svn-id: r35345
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svn-id: r35344
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svn-id: r35343
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svn-id: r35342
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svn-id: r35341
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+ Added a fallback for Urban Runner
svn-id: r35340
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the file mdo.def (config file created by the original installer) always exists
svn-id: r35338
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using the prunes
svn-id: r35334
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svn-id: r35333
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svn-id: r35332
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svn-id: r35331
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svn-id: r35330
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svn-id: r35329
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svn-id: r35328
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svn-id: r35327
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* Enforced const-correctness on related routines.
svn-id: r35326
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