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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-08-20
DIRECTOR: Lingo: Added all D2 text properties. This completes D2 grammar. Yay!
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stubs for all D2 sprite properties
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stubs for all D2 properties
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Stub for 'menu' command. This completes all D2 commands
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Added stub for 'instance' keyword
Eugene Sandulenko
2016-08-20
DIRECTOR: Lingo: Implemented 'exit repeat' keyword
Eugene Sandulenko
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-19
TITANIC: Implemented CEditControl class
Paul Gilbert
2016-08-19
TITANIC: Implemented more game classes
Paul Gilbert
2016-08-19
TITANIC: Fix infinite recursion
Eugene Sandulenko
2016-08-19
FULLPIPE: Let the bitmaps flip twice
Eugene Sandulenko
2016-08-19
FULLPIPE: Fix flipVertical too
Eugene Sandulenko
2016-08-19
SCI32: Fix limited data range comparison warning
Colin Snover
2016-08-19
SCI32: Remove unused ResourceManager from GfxFrameout
Colin Snover
2016-08-19
SCI32: Bug fixes to PQ:SWAT script bugs and kList calls
Colin Snover
2016-08-19
SCI: Avoid attempts to use exe/txt/dll files as patches
Colin Snover
2016-08-19
SCI32: Enable multi-disc audio resources
Colin Snover
2016-08-19
SCI32: Partially implement kCD
Colin Snover
2016-08-19
SCI32: Increase maximum line width for graphics
Colin Snover
2016-08-19
SCI32: Add kPlayVMDGetStatus kernel call
Colin Snover
2016-08-19
SCI: Remove references to SCI32 features from SCI16 video player
Colin Snover
2016-08-19
SCI32: Remove CoordAdjuster32, at least for the moment
Colin Snover
2016-08-19
SCI32: Fix kGlobalToLocal and kLocalToGlobal
Colin Snover
2016-08-19
FULLPIPE: Fix Bitmap flipping code. Thanks to wanwan
Eugene Sandulenko
2016-08-19
SCI32: Implement kRobot
Colin Snover
2016-08-19
SCI32: Split kPlatform for SCI32
Colin Snover
2016-08-19
SCI32: Add kSetNowSeen variant for older SCI32 games
Colin Snover
2016-08-19
SCI32: Add some bounds checking, const-correctness, and errors to CelObj
Colin Snover
2016-08-19
SCI32: Address TODO in seg_manager.h
Colin Snover
2016-08-19
SCI32: Implement kShakeScreen for SCI32
Colin Snover
2016-08-19
SCI32: Clean up Cursor32 includes
Colin Snover
2016-08-19
SCI32: Hide cursors in 24bpp video playback mode
Colin Snover
2016-08-19
SCI32: Fix signature of kSetNowSeen
Colin Snover
2016-08-19
SCI32: Remove GfxScreen from SCI32
Colin Snover
2016-08-19
SCI32: Fix comment
Colin Snover
2016-08-19
SCI32: Allow pixel doubling of some cursors to improve usability
Colin Snover
2016-08-19
SCI32: Implement SCI32 cursor support
Colin Snover
2016-08-19
SCI32: Remove GfxScreen from GfxFrameout
Colin Snover
2016-08-19
DIRECTOR: Lingo: Improved debug output
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Enhanced Datum::toString() output
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Better VAR symbol handling
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Fix when..then code generation
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Fixed c_eval decompilation
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Added generated script decompilation
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Hide script hexdump under debug level
Eugene Sandulenko
2016-08-19
DIRECTOR: Lingo: Improved stack content trace
Eugene Sandulenko
2016-08-18
TITANIC: Implementing game classes
Paul Gilbert
2016-08-18
TITANIC: Implementing game classes
Paul Gilbert
2016-08-18
DIRECTOR: Silence GCC signed/unsigned warning
Torbjörn Andersson
2016-08-18
DIRECTOR: Lingo: Further work on while..then
Eugene Sandulenko
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