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2009-10-11SCI/newgui: SciGuiGfx::BitsFree() implemented, currently used in kAnimate, Bi...Martin Kiewitz
2009-10-11SCI/newgui: comment change on SciGui::moveCursor()Martin Kiewitz
2009-10-11SCI: change remove script FIXME warning into commentMartin Kiewitz
2009-10-11SCI/newgui: kDisplay restoreUnder/saveUnder implemented, fixes previously sti...Martin Kiewitz
2009-10-11TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of a...Gregory Montoir
2009-10-11TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...Gregory Montoir
2009-10-11SCI/newgui: kShakeScreen partially implementedMartin Kiewitz
2009-10-11SCI/newgui: offTop changed, fixes window corruption (qfg3 and more)Martin Kiewitz
2009-10-11SCI: Remove superfluous casts; fix warning.Willem Jan Palenstijn
2009-10-11SCI/newgui: correction for GuiAnimateEntry structMartin Kiewitz
2009-10-11SCI/newgui: Implemented kCanBeHere list processingMartin Kiewitz
2009-10-11SCI/newgui: kAddToPic fully implementedMartin Kiewitz
2009-10-11SCI: Fix bug in Message() recursionWalter van Niftrik
2009-10-11SCI: Fix hang in KQ6 book worm sceneWalter van Niftrik
2009-10-10SCI/newgui: kAnimate - list is finally sorted according to y and zMartin Kiewitz
2009-10-10SCI/newgui: kAnimate now using Common::ListMartin Kiewitz
2009-10-10SCI/newgui: kAnimate list - showBitsFlag implementedMartin Kiewitz
2009-10-10SCI/newgui: kAnimate is now using a dynamic buffer that stores animation data...Martin Kiewitz
2009-10-10LOL/PC-98: implemented drawing code for teleportersFlorian Kagerer
2009-10-10SCI/newgui: changed GuiAnimateList structMartin Kiewitz
2009-10-10SCI/newgui: removed hardcoded screen height/widthMartin Kiewitz
2009-10-10SCI/newgui: intelligent cel undithering implementedMartin Kiewitz
2009-10-10LOL/PC-98: fixed minor glitch in wsa codeFlorian Kagerer
2009-10-10Started rewriting the Object struct into a classFilippos Karapetis
2009-10-10SCI: Fixed bug in new Message() codeWalter van Niftrik
2009-10-10SCI/newgui: removed SCI_SCREEN_MASK_DITHEREDMartin Kiewitz
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
2009-10-10SCI: Fix warningsWillem Jan Palenstijn
2009-10-10Fixed loading again - a regression from commit #44803Filippos Karapetis
2009-10-10Merged _k_base_setter() inside kBaseSetter()Filippos Karapetis
2009-10-10Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord i...Filippos Karapetis
2009-10-10Fixed memory leaks in savegame restoringPaul Gilbert
2009-10-10Game now completely starts up without memory leaksPaul Gilbert
2009-10-10Further memory leak fixesPaul Gilbert
2009-10-10SCI: kMessage() rewriteWalter van Niftrik
2009-10-10SCI: Adlib: Add support for loading patch data from adl.drvWalter van Niftrik
2009-10-10Introduced a new debug level, kDebugLevelResMan, and reduced some of the mess...Filippos Karapetis
2009-10-09Removed the unused _flags variable from EngineStateFilippos Karapetis
2009-10-09Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game...Filippos Karapetis
2009-10-09Removed the wrong code for kGetTime case 1 in some SCI0 games - that case has...Filippos Karapetis
2009-10-09don't discard const qualifier needlesslyMax Horn
2009-10-09Remove some unused variablesMax Horn
2009-10-09SCI: Fix some weird casting in the vectorPatternCircle and vectorPatternTextu...Max Horn
2009-10-09Some const correctness changes; cleanupMax Horn
2009-10-09LOL/PC-98: fixed last commitFlorian Kagerer
2009-10-09Fix warnings about non-static const member in class without a constructorMax Horn
2009-10-09LOL/PC-98: fixed monster drawing bug (some wrong pixels)Florian Kagerer
2009-10-09SCI/newgui: changing SciGuiScreen::dither() for cel-undithering logicMartin Kiewitz
2009-10-09SCI/newgui: changing undithering logic again, palette now uses decoded color-...Martin Kiewitz
2009-10-09SCI/newgui: moved priority band initialization to init() call of SciGui to av...Martin Kiewitz