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2019-09-03HDB: Reduce header dependencyEugene Sandulenko
2019-09-03HDB: const'nessEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Fix compilationEugene Sandulenko
2019-09-03HDB: Play a MP3 sound from hdb.cppNipun Garg
2019-09-03HDB: Add Sound namesNipun Garg
2019-09-03HDB: Add sound data to mpc.hNipun Garg
2019-09-03HDB: Add cheat to test MAP29Nipun Garg
2019-09-03HDB: Fix CppCheck warnings in windowStrangerke
2019-09-03HDB: Reduce some more variable scopesStrangerke
2019-09-03HDB: Implement removeSaveState()Strangerke
2019-09-03HDB: Fix waypoints calculation codeEugene Sandulenko
Now player does not go back and forth
2019-09-03HDB: Reduce some variable scopes, some janitorial workStrangerke
2019-09-03HDB: Fix an out of bound issue in mapnameStrangerke
2019-09-03HDB: (Hopefully) fix a c&p error in hasFeature()Strangerke
2019-09-03HDB: Fix some CppCheck warnings in ai-player, ai-use, ai-waypoint and gfxStrangerke
2019-09-03HDB: Fix load menu itemsEugene Sandulenko
2019-09-03HDB: More script patches to MAP30.LUAEugene Sandulenko
2019-09-03HDB: Fix secret stars level launchingEugene Sandulenko
2019-09-03HDB: Load thumbnail from the launcherEugene Sandulenko
2019-09-03HDB: Fix loading of Lua script from the saveEugene Sandulenko
2019-09-03HDB: Fix initialization warningNipun Garg
2019-09-03HDB: Fix LIGHTBARREL in Slime & moving floatsNipun Garg
2019-09-03HDB: Put both data and Lua saves into single fileEugene Sandulenko
2019-09-03HDB: Fix some CppCheck warnings in ai-inventory and ai-listsStrangerke
2019-09-03HDB: Fix findTeleporterDest()Nipun Garg
2019-09-03HDB: Fix CppCheck warnings in ai-funcsStrangerke
2019-09-03HDB: Patch misplaced function namesNipun Garg
2019-09-03HDB: Fix aiFatFrogTongueDraw()Nipun Garg
2019-09-03HDB: Clear MAP06 through level-selectNipun Garg
2019-09-03HDB: Fix some more CppCheck warnings, use static const in various functionsStrangerke
2019-09-03HDB: Fix some CppCheck warnings in ai-botsStrangerke
2019-09-03HDB: Support loading from the launcherEugene Sandulenko
2019-09-03HDB: Fix compilation for MSVC9Strangerke
2019-09-03HDB: Fix player collision detection codeEugene Sandulenko
2019-09-03HDB: Remove leftover codeEugene Sandulenko
2019-09-03HDB: Added script patches for MAP19.LUAEugene Sandulenko
2019-09-03HDB: Added script patch for MAP29.LUAEugene Sandulenko
2019-09-03HDB: Added more script patches to MAP30.LUAEugene Sandulenko
2019-09-03HDB: Sorted script patchesEugene Sandulenko
2019-09-03HDB: Add one more patch to GLOBAL.LUAEugene Sandulenko
The call first occurs in MAP11.LUA when entering the lab
2019-09-03HDB: Improved error messages during Lua executionEugene Sandulenko
2019-09-03HDB: Added cheat code for MAP11 for testing the LabEugene Sandulenko
2019-09-03HDB: Added support for CINE_OUTRO from the command line (level 31)Eugene Sandulenko
2019-09-03HDB: Fix copy/paste error in map centering code.Eugene Sandulenko
This prevents us from seeing NO TILES in MAP10
2019-09-03HDB: Added more constants instead of magic numbersEugene Sandulenko
2019-09-03HDB: Fix another incorrect allocation/deallocation.Eugene Sandulenko
This leads to double free, because gfxList contains list to pointers to gfxCache, which is managed by the Gfx code
2019-09-03HDB: Fix game restartingEugene Sandulenko
2019-09-03HDB: Hid some debug messages to deeper levelEugene Sandulenko
2019-09-03HDB: Fix progress bar renderingEugene Sandulenko