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2013-08-04SCUMM: Add comment about getPixels uses in BaseCostumeRenderer.Johannes Schickel
2013-08-04SCUMM: Fix Loom (and some other graphics regressions).Johannes Schickel
2013-08-04WINTERMUTE: Small formatting fixes.Johannes Schickel
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-08-03TSAGE: Cleanup of code in R2R scene 1000 to use AnimationPlayerPaul Gilbert
2013-08-03DEVTOOLS: Include English menu in mortevielle dat fileThierry Crozat
2013-08-03MORTEVIELLE: Rename ROOM9 into JULIA_ROOMStrangerke
2013-08-03MORTEVIELLE: Fix error in c79ce89680d2c46e468152791a46f2700d04b336Strangerke
2013-08-03MORTEVIELLE: Some more renamingStrangerke
2013-08-03MORTEVIELLE: Rework code using _openObjectsStrangerke
2013-08-03WINTERMUTE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03TSAGE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SWORD25: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03PARALLACTION: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03MORTEVIELLE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03HUGO: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SCUMM: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03WINTERMUTE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TUCKER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TONY: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOLTECS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TINSEL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TEENAGENT: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD25: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD2: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD1: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SAGA: Take advantage of Sufrace::getPixels.Johannes Schickel
2013-08-03PEGASUS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03PARALLACTION: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03NEVERHOOD: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MORTEVIELLE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MOHAWK: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MADE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03LASTEXRPESS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HUGO: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HOPKINS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GROOVIE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GOB: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRASCULA: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRACI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03COMPOSER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03CGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03AGOS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCUMM: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03TUCKER: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03TSAGE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel