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AgeCommit message (Expand)Author
2019-11-11GLK: ARCHETYPE: Further loading fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Various startup fixesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Added converted filesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Skeleton enginePaul Gilbert
2019-11-11AGOS: Fix Missing Default Switch Cases when AGOS2 is enabledD G Turner
2019-11-11MUTATIONOFJB: Fix Missing Default Switch CasesD G Turner
2019-11-11MORTEVIELLE: Fix Missing Default Switch CasesD G Turner
2019-11-10MOHAWK: MYST: Use OSystem::fillScreen now it works with all pixel formatsBastien Bouclet
2019-11-10FULLPIPE: Fix const'nessEugene Sandulenko
2019-11-10FULLPIPE: More debug putputEugene Sandulenko
2019-11-10FULLPIPE: Use more portable double loadingEugene Sandulenko
2019-11-10FULLPIPE: Added more debug outputEugene Sandulenko
2019-11-10FULLPIPE: Do not void global engine pointer too earlyEugene Sandulenko
2019-11-10BLADERUNNER: Add a engine checkbox to target 120 fpsThanasis Antoniou
2019-11-09TUCKER: Fix Missing Default Switch CasesD G Turner
2019-11-09KYRA: (EOB2) - workaround for minor graphics glitchathrxx
2019-11-08SCI: Fix SQ5 WD40 alarm countdown lockupsluicebox
2019-11-09TOUCHE: Fix Missing Default Switch CasesD G Turner
2019-11-09TOON: Fix Missing Default Switch CasesD G Turner
2019-11-09XEEN: Fix Missing Default Switch CasesD G Turner
2019-11-09CRYO: Use byteswap functions from common/endian.hCameron Cawley
2019-11-08BLADERUNNER: Fix wrong order for GPS map selectionThanasis Antoniou
2019-11-08SCUMM HE: Fix Signed vs. Unsigned Compiler WarningD G Turner
2019-11-07SCUMM HE: MBC: Remove empty callbacksEugene Sandulenko
2019-11-07SCUMM HE: MBC: Implement Net::removeUser()Eugene Sandulenko
2019-11-07SCUMM HE: MBC: Store generated player keyEugene Sandulenko
2019-11-07SCI: Fix SQ5 WD40 fruit lockupsluicebox
2019-11-06SUPERNOVA: Fix exiting scummvm from MSN 1 introJaromir Wysoglad
2019-11-06SCUMM HE: MBC: Pass userid for the endsession requestEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implement Net::destroyPlayer()Eugene Sandulenko
2019-11-05BLADERUNNER: #11239 Fix buggy state and saved games for Desk ClerkThanasis Antoniou
2019-11-05SCUMM HE: MBC: Fix debug outputEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implement Net::disableSessionJoining()Eugene Sandulenko
2019-11-05SCUMM HE: MBC: Properly thread async requestsEugene Sandulenko
2019-11-05SCUMM HE: MBC: Implemented function return from remote clientEugene Sandulenko
2019-11-04SCUMM HE: MBC: Implement Net::endSession()Eugene Sandulenko
2019-11-04SCUMM HE: MBC: Query sessions asynchronouslyEugene Sandulenko
2019-11-04SCUMM HE: MBC: CleanupEugene Sandulenko
2019-11-04SCUMM HE: MBC: Do not block execution when sending packetsEugene Sandulenko
2019-11-03STARTREK: Remove sound function wrappers out of StarTrekEngineFilippos Karapetis
2019-11-03ENGINES: Remove useless TODOBastien Bouclet
2019-11-03CRYO: Revert copyright string changeBastien Bouclet
2019-11-03BASE: Change the command line interface to use engine-qualified game namesBastien Bouclet
2019-11-03MOHAWK: Stop relying on the target to detect the current gameBastien Bouclet
2019-11-03ENGINES: Automatically upgrade the targets on launch to add an engine IDBastien Bouclet
2019-11-03ENGINES: Change targets to have an 'engine ID'Bastien Bouclet
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-11-02SCI32: Fix QFG4 bone cage bugssluicebox
2019-11-03SCUMM HE: MBC: Properly create arrays on receiving. We now can join the game!Eugene Sandulenko