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2018-06-29MOHAWK: RIVEN: Fix starting a new game with a game currently activeBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix saving while in the menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix loading and resuming from the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix compilation without RivenBastien Bouclet
2018-06-29MOHAWK: RIVEN: Remove the load/save/quit buttons from the options dialogBastien Bouclet
Those features can now be accessed through the main menu
2018-06-29MOHAWK: RIVEN: Add more options to the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Patch in the load menu for the game versions missing itBastien Bouclet
2018-06-29MOHAWK: RIVEN: Localize menusEugene Sandulenko
2018-06-29MOHAWK: RIVEN: Fix crash for German RivenEugene Sandulenko
2018-06-29MOHAWK: RIVEN: Add a save button to the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Draw menu with TTF fontsEugene Sandulenko
2018-06-29MOHAWK: RIVEN: Show main menu on ESCEugene Sandulenko
2018-06-29MOHAWK: MYST: Introduce a main menu stackBastien Bouclet
Used in the 25th Anniversary edition of Myst ME
2018-06-29PINK: added loading of thumbnail only when necessaryAndrei Prykhodko
2018-06-29PINK: Fix warningsEugene Sandulenko
2018-06-29SHERLOCK: Fix shadowing warningEugene Sandulenko
2018-06-29BLADERUNNER: Fix another signed vs unsigned warningEugene Sandulenko
2018-06-29BLADERUNNER: Fix another warningEugene Sandulenko
2018-06-29BLADERUNNER: Fix warningsEugene Sandulenko
2018-06-29SUPERNOVA: Fix warningEugene Sandulenko
2018-06-29SHERLOCK: Fix warningEugene Sandulenko
2018-06-29SCI: Fix shadowing warningEugene Sandulenko
2018-06-29PINK: fileType field in ADGameFileDescription shouldn't be NULLAdrian Frühwirth
2018-06-29PINK: Don't unnecessarily cast away constnessAdrian Frühwirth
2018-06-29PINK: Make char * constants in constants.h constant pointers as wellAdrian Frühwirth
This gets rid of a myriad of 'defined but not used' compiler warnings and hopefully doesn't break anything.
2018-06-29PINK: JANITORIAL: Fix fallthrough comment so that GCC will recognize itAdrian Frühwirth
2018-06-28PINK: added loading/saving of AudioInfoMgrAndrei Prykhodko
2018-06-28PINK: rework writing save headerAndrei Prykhodko
2018-06-28PINK: rework getting length between locationsAndrei Prykhodko
2018-06-28PINK: JANITORIAL: more formatting fixesAndrei Prykhodko
2018-06-28PINK: added a bit more explanatory commentaryAndrei Prykhodko
2018-06-28PINK: JANITORIAL: formatting fixesAndrei Prykhodko
2018-06-28PINK: added undef of macrosAndrei Prykhodko
2018-06-28PINK: move save/load engine functions to separate fileAndrei Prykhodko
2018-06-28PINK: Fix savegame detectionEugene Sandulenko
2018-06-28PINK: Fix compilationEugene Sandulenko
2018-06-28PINK: Properly generate save namesEugene Sandulenko
2018-06-28PINK: Do not drop language on target generation during autodetectionEugene Sandulenko
2018-06-28PINK: renamed method of SequenceContextAndrei Prykhodko
2018-06-28PINK: updated engine descriptionAndrei Prykhodko
2018-06-28PINK: rework setItemOwner methodAndrei Prykhodko
2018-06-28PINK: fixed loading WorldBook when clicking on inv windowAndrei Prykhodko
2018-06-28PINK: removed unused functionsAndrei Prykhodko
2018-06-28PINK: removed unused include directivesAndrei Prykhodko
2018-06-28PINK: fix setting cursor with name which wasn't in disasmAndrei Prykhodko
2018-06-28PINK: added position recalculation of walking spritesAndrei Prykhodko
2018-06-28PINK: remove using Timestamp. It doesn't work as intended.Andrei Prykhodko
2018-06-28PINK: updated engine descriptionAndrei Prykhodko
2018-06-28PINK: removed readCount functionAndrei Prykhodko
2018-06-28PINK: changed way of getting sampleAndrei Prykhodko