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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-07-03
PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), ↵
lukaslw
O_INITDIALOG(), O_SHOWDIALOGBOX() update
2014-07-03
PRINCE: O_SETSTRING(), O_INITDIALOG() update
lukaslw
2014-07-03
PRINCE: dialogDat loading
lukaslw
2014-07-03
PRINCE: O_INITDIALOG() update
lukaslw
2014-07-02
PRINCE: doTalkAnim(), talkHero() update
lukaslw
2014-07-02
PRINCE: O_TALKBACKANIM(), O_TALKANIM()
lukaslw
2014-07-02
PRINCE: O_CHANGEFRAMES(), showNormAnims() update
lukaslw
2014-07-02
PRINCE: setBackAnim(), showBackAnims() update
lukaslw
2014-07-01
PRINCE: showAnim(), showNormAnims(), freeNormAnim(), freeAllNormAnims(), ↵
lukaslw
O_SHOWANIM(), O_FREEANIM()
2014-07-01
PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), O_BACKANIMUPDATEON(),
lukaslw
O_BACKANIMUPDATEOFF()
2014-07-01
PRINCE: O_BACKANIMRANGE()
lukaslw
2014-07-01
PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA()
lukaslw
2014-07-01
PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()
lukaslw
2014-06-29
PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
lukaslw
2014-06-29
PRINCE: Object, checkMob() update, prepareInventoryToView() fix
lukaslw
2014-06-29
PRINCE: hotspot() name change to checkMob() and update
lukaslw
2014-06-28
PRINCE: increaseString(), loading mob exam text update
lukaslw
2014-06-28
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
lukaslw
2014-06-26
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
lukaslw
2014-06-26
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
lukaslw
2014-06-26
PRINCE: LMB() fix, storeNewPC() - first working script events
lukaslw
2014-06-25
PRINCE: leftMouseButton() - code clean up
lukaslw
2014-06-24
PRINCE: LMB outside inventory - give / use item
lukaslw
2014-06-24
PRINCE: LMB outside of inventory - update
lukaslw
2014-06-22
PRINCE: Cursor update, LMB outside inventory crash fix
lukaslw
2014-06-22
PRINCE: Inventory turning on - update
lukaslw
2014-06-22
PRINCE: Dialog box loop - drawScreen() update for it
lukaslw
2014-06-22
PRINCE: Hero animations fix - frame height calculation
lukaslw
2014-06-22
PRINCE: LMB in inventory - use item on item fix
lukaslw
2014-06-22
PRINCE: PrinceEngine::showTexts() - y position fix
lukaslw
2014-06-22
PRINCE: PrinceEngine:: makeInvCursor()
lukaslw
2014-06-22
PRINCE: LMB in inventory - update
lukaslw
2014-06-22
PRINCE: Voice sample for options Open/Push, Close/Pull in inventory
lukaslw
2014-06-22
PRINCE: Inventory LMB update, VariaTxt::getString fix
lukaslw
2014-06-22
PRINCE: scanMobEvents()
lukaslw
2014-06-22
PRINCE: moveSet - names change
lukaslw
2014-06-22
PRINCE: Dialog box update; LMB outside of inventory beginning
lukaslw
2014-06-22
PRINCE: showTexts(), talkHero() update
lukaslw
2014-06-22
PRINCE: Hero talking - dialog option choosing
lukaslw
2014-06-22
PRINCE: Fix for longer lines in dialog box
lukaslw
2014-06-22
PRINCE: Dialog box texts drawing and highlighting
lukaslw
2014-06-22
PRINCE: Dialog frame drawing
lukaslw
2014-06-22
PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update
lukaslw
2014-06-22
PRINCE: Beginning of makeInvCursor and dialog functions
lukaslw
2014-06-22
PRINCE: Rects constructors - update
lukaslw
2014-06-22
PRINCE: RMB - blocked while playing voice. Canceling voice with LMB
lukaslw
2014-06-22
PRINCE: Cursor fix for inventory - check if voice is playing
lukaslw
2014-06-22
PRINCE: Voices for inventory exam texts
lukaslw
2014-06-22
PRINCE: Options menu outside of inventory
lukaslw
2014-06-22
PRINCE: checkOptions() implementation
lukaslw
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