Age | Commit message (Expand) | Author |
2016-01-13 | WAGE: Show Ctrl synbol for built-in fonts | Eugene Sandulenko |
2016-01-13 | WAGE: Menu fixes for fallback fonts | Eugene Sandulenko |
2016-01-13 | WAGE: Adjustments to precise menu rendering | Eugene Sandulenko |
2016-01-13 | WAGE: Do not highlight separators | Eugene Sandulenko |
2016-01-13 | WAGE: Highlight submenu items | Eugene Sandulenko |
2016-01-13 | WAGE: Show accelerator keys for submenus | Eugene Sandulenko |
2016-01-13 | WAGE: Draw drop-down menu shadow | Eugene Sandulenko |
2016-01-13 | WAGE: Retore background with menu hovering | Eugene Sandulenko |
2016-01-13 | WAGE: Copy screen to backbuffer when entering menu | Eugene Sandulenko |
2016-01-13 | WAGE: Fix crash with empty submenus | Eugene Sandulenko |
2016-01-13 | WAGE: Fix menu dropdown dimensions | Eugene Sandulenko |
2016-01-12 | WAGE: Render submenu item texts | Eugene Sandulenko |
2016-01-12 | WAGE: Do not crash on empty submenus | Eugene Sandulenko |
2016-01-12 | WAGE: Blit submenu to screen | Eugene Sandulenko |
2016-01-12 | WAGE: Render submenu rectangle | Eugene Sandulenko |
2016-01-12 | WAGE: Calculate submenu bounds | Eugene Sandulenko |
2016-01-11 | WAGE: Simplify code | Eugene Sandulenko |
2016-01-11 | WAGE: Precalculate menu dimensions | Eugene Sandulenko |
2016-01-11 | WAGE: Fixed menu highlight size | Eugene Sandulenko |
2016-01-11 | WAGE: Optimize menu redraws | Eugene Sandulenko |
2016-01-11 | WAGE: Show menu only with mouse button on hold | Eugene Sandulenko |
2016-01-11 | WAGE: Highlight first level menus | Eugene Sandulenko |
2016-01-11 | WAGE: Stop leaking menu on exit | Eugene Sandulenko |
2016-01-11 | WAGE: Started submenu implementation | Eugene Sandulenko |
2016-01-11 | WAGE: Added safeguards to avoid future mistakes | Eugene Sandulenko |
2016-01-11 | WAGE: Fix crash at startup | Eugene Sandulenko |
2016-01-11 | WAGE: Made rendering of 1st menu level generic | Eugene Sandulenko |
2016-01-11 | WAGE: Moved menu rendering into separate file | Eugene Sandulenko |
2016-01-09 | WAGE: Implement performOffer() | Eugene Sandulenko |
2016-01-09 | WAGE: Implement performTake() | Eugene Sandulenko |
2016-01-09 | WAGE: Fix _monster/getMonster() mess | Eugene Sandulenko |
2016-01-09 | WAGE: Implement RandomHat | Eugene Sandulenko |
2016-01-09 | WAGE: Put lists into typedefs | Eugene Sandulenko |
2016-01-09 | WAGE: Reduced header dependency | Eugene Sandulenko |
2016-01-09 | WAGE: SPlit out combat-related methods into separate file | Eugene Sandulenko |
2016-01-09 | WAGE: Implemented performCombatAction | Eugene Sandulenko |
2016-01-09 | WAGE: Started implementation of performCombatAction() | Eugene Sandulenko |
2016-01-08 | WAGE: Implement WageEngine::encounter() | Eugene Sandulenko |
2016-01-08 | WAGE: Implement monster following | Eugene Sandulenko |
2016-01-07 | WAGE: Implement WageEngine::regen() | Eugene Sandulenko |
2016-01-07 | WAGE: Fix race condition which led to random crashes | Eugene Sandulenko |
2016-01-07 | WAGE: Process scenes without scripts | Eugene Sandulenko |
2016-01-07 | WAGE: Fixed font mapping | Eugene Sandulenko |
2016-01-07 | WAGE: Plugged great deal of leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Plugged even more memory leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Fix scene randomization | Eugene Sandulenko |
2016-01-07 | WAGE: Fix numerpous memory leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Fixed couple of memory leaks | Eugene Sandulenko |
2016-01-07 | WAGE: Add last line from scene description | Eugene Sandulenko |
2016-01-07 | WAGE: Warning fixws | Eugene Sandulenko |